Player Matchup

Fenrir
Fenrir
Dinevitable
Fenrir
Level 87
God Stats
1W - 1L
1,759 SR
Queue Stats
24W - 29L
1,558 Elo+
Party 1
Izanami
Izanami
Faze Emanuel372
Izanami
Level 63
God Stats
1W - 2L
1,549 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
Godlike_Hades_20
Vulcan
Level 69
God Stats
1W - 0L
1,255 SR
Queue Stats
9W - 14L
1,451 Elo+
Party 1
Atlas
Atlas
Javini_J
Atlas
Level 149
God Stats
1W - 1L
1,557 SR
Queue Stats
21W - 22L
1,571 Elo+
Party 1
Team Averages
Level 92
1,530 SR
1,520 Elo+

VS

Team Averages
Level 57
1,455 SR
1,271 Elo+
Fenrir
Fenrir
Halfredo
Fenrir
Level 140
God Stats
0W - 1L
1,494 SR
Queue Stats
12W - 20L
1,414 Elo+
Solo
Cabrakan
Cabrakan
OldmanLogan13
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,132 Elo+
Solo
Baba Yaga
Baba Yaga
Tempz547
Baba Yaga
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Tyr
Tyr
fierdog76
Tyr
Level 34
God Stats
1W - 6L
1,324 SR
Queue Stats
5W - 9L
1,037 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
8 / 0 / 7
9,107
1,012
8,946
10,393
7,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 7
8,763
974
2,612
5,843
2,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 7
8,419
935
8,555
5,206
2,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Javini_J
Atlas
13
5 / 0 / 6
8,579
953
4,368
6,866
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Halfredo
Fenrir
12
2 / 5 / 0
6,889
765
5,526
10,850
4,421
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
OldmanLogan13
Cabrakan
12
0 / 4 / 0
6,857
762
1,182
7,922
9,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baba Yaga
Tempz547
Baba Yaga
12
0 / 3 / 0
6,616
735
5,549
7,611
3,149
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 5 / 1
6,722
747
3,524
9,650
5,787
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
17
Kills
3
3
Deaths
17
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
0
7
11.5
W
2
3
7
1.83
W
2
0
7
5.5
L
Fenrir
Halfredo
Fenrir
2
5
0
0.4
W
Atlas
Javini_J
Atlas
5
0
6
8
L
Cabrakan
OldmanLogan13
Cabrakan
0
4
0
0
L
Baba Yaga
Tempz547
Baba Yaga
0
3
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
15,781
28,308
Taken
36,033
17,362
Mitigated
22,810
5,378
Healing
4,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,946
2,610
0
1,233
10,393
7,046
2,823
1,833
8,441
0
22,115
W
2,612
1,656
74
1,388
5,843
2,408
2,039
1,522
4,207
0
24,520
W
8,555
3,254
86
444
5,206
2,038
978
1,904
3,185
34,487
0
L
Fenrir
Halfredo
Fenrir
5,526
1,699
0
1,190
10,850
4,421
0
5,477
5,373
0
11,791
W
Atlas
Javini_J
Atlas
4,368
1,590
438
1,715
6,866
5,870
1,033
2,052
4,775
12,182
0
L
Cabrakan
OldmanLogan13
Cabrakan
1,182
166
0
1,142
7,922
9,453
431
1,104
6,818
14,297
0
L
Baba Yaga
Tempz547
Baba Yaga
5,549
264
0
1,165
7,611
3,149
313
4,422
3,189
29,310
0
L
3,524
298
0
852
9,650
5,787
0
2,763
6,887
0
15,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,868
Gold Earned
27,084
143
Minions Killed
104
6
Camps Cleared
4
733,024
Distance Traveled
622,614
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,107
1,012
26
3
4
200,072
3
W
Izanami
8,763
974
47
5
0
145,511
0
W
Vulcan
8,419
935
58
6
2
215,296
0
L
Fenrir
6,889
765
13
1
2
171,269
0
W
Atlas
8,579
953
12
1
0
172,145
1
L
Cabrakan
6,857
762
27
3
1
130,959
0
L
Baba Yaga
6,616
735
43
5
0
164,367
0
L
Tyr
6,722
747
21
2
1
156,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role