Player Matchup

Pele
Pele
MadarasGoon
Pele
Level 63
God Stats
1W - 1L
1,225 SR
Queue Stats
8W - 12L
1,274 Elo+
Solo
Gilgamesh
Gilgamesh
REALJOEYSALADS
Gilgamesh
Level 45
God Stats
1W - 0L
1,656 SR
Queue Stats
28W - 23L
1,445 Elo+
Solo
Kukulkan
Kukulkan
george_adriano
Kukulkan
Level 160
God Stats
75W - 60L
1,489 SR
Queue Stats
763W - 862L
1,314 Elo+
Solo
Scylla
Scylla
leopnikx
Scylla
Level 86
God Stats
3W - 2L
1,366 SR
Queue Stats
169W - 215L
1,338 Elo+
Solo
Chiron
Chiron
slayer3bz49
Chiron
Level 89
God Stats
9W - 5L
1,688 SR
Queue Stats
25W - 33L
1,360 Elo+
Solo
Team Averages
Level 89
1,485 SR
1,346 Elo+

VS

Team Averages
Level 45
1,422 SR
1,315 Elo+
Zeus
Zeus
Fukditup
Zeus
Level 81
God Stats
27W - 33L
1,424 SR
Queue Stats
201W - 260L
1,358 Elo+
Party 2
Agni
Agni
HardyII
Agni
Level 59
God Stats
3W - 2L
1,557 SR
Queue Stats
130W - 171L
1,360 Elo+
Party 1
Da Ji
Da Ji
ItsWaynesWrld
Da Ji
Level 28
God Stats
0W - 2L
1,206 SR
Queue Stats
34W - 79L
1,290 Elo+
Party 1
Jing Wei
Jing Wei
MXUSTXUKA
Jing Wei
Level 26
God Stats
9W - 14L
1,485 SR
Queue Stats
47W - 95L
1,256 Elo+
Party 2
Nike
Nike
RlPAmen
Nike
Level 30
God Stats
5W - 3L
1,438 SR
Queue Stats
83W - 126L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
10,775
490
7,242
16,539
5,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
REALJOEYSALADS
Gilgamesh
16
7 / 2 / 18
11,275
513
10,869
19,557
17,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
17
6 / 2 / 9
11,396
518
12,963
10,298
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
leopnikx
Scylla
17
8 / 2 / 4
11,972
544
7,970
8,642
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
16
9 / 1 / 11
11,410
519
12,375
9,442
3,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 8 / 3
8,181
372
5,973
12,403
3,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
HardyII
Agni
15
3 / 7 / 3
10,095
459
8,346
13,199
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 2
8,009
364
3,572
14,744
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
MXUSTXUKA
Jing Wei
10
2 / 12 / 0
7,410
337
6,264
14,973
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
RlPAmen
Nike
14
3 / 2 / 4
9,141
416
10,270
18,953
15,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
35
Kills
11
11
Deaths
36
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
8
3
0.44
L
Agni
HardyII
Agni
3
7
3
0.64
L
1
7
2
0.29
L
Jing Wei
MXUSTXUKA
Jing Wei
2
12
0
0.17
W
5
4
5
1.88
W
Gilgamesh
REALJOEYSALADS
Gilgamesh
7
2
18
8
L
Nike
RlPAmen
Nike
3
2
4
2.5
W
Kukulkan
6
2
9
5.25
W
Scylla
leopnikx
Scylla
8
2
4
5
W
Chiron
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,419
Damage
34,425
64,478
Taken
74,272
34,158
Mitigated
33,140
15,523
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,973
1,282
223
2,137
12,403
3,404
0
1,712
10,685
22,891
0
L
Agni
HardyII
Agni
8,346
360
0
1,488
13,199
3,958
0
4,680
8,273
51,484
0
L
3,572
743
0
4,458
14,744
5,846
26
2,608
12,098
0
39,087
L
Jing Wei
MXUSTXUKA
Jing Wei
6,264
5,075
0
811
14,973
3,983
0
5,125
9,746
0
27,752
W
7,242
2,354
0
4,147
16,539
5,617
200
4,117
12,076
0
56,658
W
Gilgamesh
REALJOEYSALADS
Gilgamesh
10,869
2,663
150
1,440
19,557
17,506
336
4,018
15,245
0
40,148
L
Nike
RlPAmen
Nike
10,270
1,082
0
3,654
18,953
15,949
46
6,392
12,537
0
41,881
W
Kukulkan
12,963
438
0
2,685
10,298
4,259
2,165
3,010
6,797
69,835
0
W
Scylla
leopnikx
Scylla
7,970
488
688
2,436
8,642
3,385
1,106
3,176
5,387
63,279
0
W
Chiron
12,375
3,789
1,391
2,586
9,442
3,391
2,511
3,225
6,129
0
74,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,828
Gold Earned
42,836
478
Minions Killed
311
0
Camps Cleared
0
2,093,690
Distance Traveled
1,778,159
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,181
372
42
2
0
268,721
2
L
Agni
10,095
459
95
4
0
365,101
1
L
Da Ji
8,009
364
86
4
0
373,589
0
L
Jing Wei
7,410
337
38
2
0
328,377
1
W
Pele
10,775
490
84
4
0
446,124
2
W
Gilgamesh
11,275
513
40
2
0
432,788
11
L
Nike
9,141
416
50
2
0
442,371
1
W
Kukulkan
11,396
518
128
6
0
404,730
3
W
Scylla
11,972
544
112
5
0
403,411
2
W
Chiron
11,410
519
114
5
0
406,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role