Player Matchup

Bacchus
Bacchus
OmEgA-_-SCoRpi0N
Bacchus
Level 110
God Stats
1W - 2L
1,909 SR
Queue Stats
9W - 12L
1,330 Elo+
Solo
Skadi
Skadi
darthvolf
Skadi
Level 18
God Stats
6W - 13L
1,457 SR
Queue Stats
6W - 15L
1,285 Elo+
Solo
Terra
Terra
yo mama Vc
Terra
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 35L
1,296 Elo+
Solo
Janus
Janus
yttghyttgyuulkk
Janus
Level 75
God Stats
0W - 1L
1,308 SR
Queue Stats
8W - 12L
1,443 Elo+
Solo
Team Averages
Level 63
1,543 SR
1,339 Elo+

VS

Team Averages
Level 99
1,600 SR
1,645 Elo+
Atlas
Atlas
Orelo
Atlas
Level 160
God Stats
3W - 2L
1,750 SR
Queue Stats
29W - 26L
1,710 Elo+
Party 1
Aphrodite
Aphrodite
Seppukakke
Aphrodite
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
TonyTwoShanks
Neith
Level 43
God Stats
2W - 0L
1,584 SR
Queue Stats
11W - 4L
1,672 Elo+
Party 1
Tyr
Tyr
druggist16
Tyr
Level 152
God Stats
1W - 1L
1,566 SR
Queue Stats
18W - 8L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
6,112
679
726
1,695
904
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
darthvolf
Skadi
10
0 / 8 / 1
5,970
663
4,764
11,488
3,463
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Terra
10
0 / 5 / 1
6,096
677
3,491
9,298
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 1
6,654
739
2,078
8,659
2,049
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Orelo
Atlas
13
4 / 0 / 9
8,548
950
4,194
5,070
3,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Seppukakke
Aphrodite
13
3 / 1 / 6
8,377
931
2,755
5,460
2,309
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 0 / 8
8,914
990
10,480
4,132
1,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 0 / 7
8,507
945
7,295
7,109
3,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
1
Kills
18
18
Deaths
1
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Atlas
Orelo
Atlas
4
0
9
8.5
W
Aphrodite
Seppukakke
Aphrodite
3
1
6
6
W
5
0
8
9
L
Skadi
darthvolf
Skadi
0
8
1
0.06
W
6
0
7
9.5
L
Terra
0
5
1
0.1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,059
Damage
24,724
31,140
Taken
21,771
10,267
Mitigated
10,993
4,108
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
726
30
0
30
1,695
904
0
1,207
488
3,702
0
W
Atlas
Orelo
Atlas
4,194
1,656
1,025
1,253
5,070
3,788
1,231
1,380
3,657
20,818
0
W
Aphrodite
Seppukakke
Aphrodite
2,755
612
2,618
3,801
5,460
2,309
1,160
2,737
2,723
25,134
0
W
10,480
4,195
0
963
4,132
1,528
1,558
796
3,299
0
31,995
L
Skadi
darthvolf
Skadi
4,764
2,282
100
1,165
11,488
3,463
0
3,310
7,911
0
13,348
W
7,295
1,084
0
1,575
7,109
3,368
949
1,622
4,246
2,006
16,372
L
Terra
3,491
494
396
1,538
9,298
3,851
0
1,923
7,233
13,811
0
L
2,078
0
0
879
8,659
2,049
0
1,529
7,013
23,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,832
Gold Earned
34,346
100
Minions Killed
153
4
Camps Cleared
12
439,454
Distance Traveled
684,680
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,112
679
7
1
2
75,586
0
W
Atlas
8,548
950
26
3
0
181,921
0
W
Aphrodite
8,377
931
43
5
5
172,025
0
W
Neith
8,914
990
52
6
2
152,246
0
L
Skadi
5,970
663
18
2
0
103,416
0
W
Tyr
8,507
945
32
4
5
178,488
1
L
Terra
6,096
677
21
2
2
127,843
0
L
Janus
6,654
739
54
6
0
132,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role