Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KlingKlong
Danzaburou
Level 108
God Stats
5W - 8L
1,509 SR
Queue Stats
186W - 158L
1,493 Elo+
Solo
Atlas
Atlas
MBlackout23
Atlas
Level 89
God Stats
7W - 9L
1,472 SR
Queue Stats
120W - 126L
1,489 Elo+
Party 1
Da Ji
Da Ji
Maxilius24
Da Ji
Level 105
God Stats
1W - 3L
1,409 SR
Queue Stats
351W - 348L
1,517 Elo+
Solo
Mulan
Mulan
NeeeXoooZ
Mulan
Level 86
God Stats
4W - 8L
1,422 SR
Queue Stats
167W - 142L
1,505 Elo+
Party 1
Team Averages
Level 108
1,463 SR
1,501 Elo+

VS

Team Averages
Level 107
1,525 SR
1,467 Elo+
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Andrej0ne
Chaac
Level 154
God Stats
8W - 14L
1,526 SR
Queue Stats
440W - 484L
1,443 Elo+
Solo
Danzaburou
Danzaburou
GeorgLama
Danzaburou
Level 67
God Stats
30W - 38L
1,469 SR
Queue Stats
234W - 251L
1,480 Elo+
Solo
Janus
Janus
Jdms
Janus
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 21L
1,380 Elo+
Solo
Bastet
Bastet
MITease
Bastet
Level 108
God Stats
23W - 14L
1,630 SR
Queue Stats
497W - 509L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 0
6,557
656
2,752
3,474
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
KlingKlong
Danzaburou
9
1 / 4 / 1
5,488
549
4,920
7,961
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 2
5,522
552
2,672
5,104
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
10
0 / 3 / 3
5,518
552
2,054
8,024
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
NeeeXoooZ
Mulan
9
1 / 5 / 1
5,514
551
5,450
11,602
5,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 2 / 3
6,162
616
3,363
10,651
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Andrej0ne
Chaac
12
5 / 1 / 1
7,023
702
9,066
7,756
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
GeorgLama
Danzaburou
10
2 / 1 / 3
6,382
638
4,450
4,909
1,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Jdms
Janus
10
0 / 2 / 0
5,933
593
2,390
3,035
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
MITease
Bastet
11
1 / 0 / 3
6,098
610
3,229
4,447
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
12
12
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
0
0
3
W
Ymir
 
Ymir
4
2
3
2.75
W
Chaac
Andrej0ne
Chaac
5
1
1
5.5
W
Danzaburou
GeorgLama
Danzaburou
2
1
3
3.5
W
Janus
Jdms
Janus
0
2
0
0
L
Danzaburou
KlingKlong
Danzaburou
1
4
1
0.38
L
0
0
2
1
W
Bastet
MITease
Bastet
1
0
3
2.5
L
Da Ji
0
3
3
0.5
L
Mulan
NeeeXoooZ
Mulan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,848
Damage
22,498
36,165
Taken
30,798
12,628
Mitigated
15,973
13,629
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,752
1,244
0
2,249
3,474
863
0
911
2,395
36,393
0
W
Ymir
 
Ymir
3,363
602
322
3,659
10,651
7,073
0
2,348
8,264
15,704
0
W
Chaac
Andrej0ne
Chaac
9,066
2,211
0
4,326
7,756
5,602
0
800
6,522
0
42,362
W
Danzaburou
GeorgLama
Danzaburou
4,450
1,121
0
1,522
4,909
1,220
814
1,180
3,729
0
33,883
W
Janus
Jdms
Janus
2,390
426
0
250
3,035
856
120
463
2,535
37,079
0
L
Danzaburou
KlingKlong
Danzaburou
4,920
2,497
0
2,412
7,961
1,949
25
1,335
6,626
0
33,665
L
2,672
1,267
181
2,275
5,104
2,282
0
1,710
3,332
16,657
0
W
Bastet
MITease
Bastet
3,229
780
0
3,222
4,447
1,222
0
633
3,779
0
34,598
L
Da Ji
2,054
454
0
2,543
8,024
2,328
0
1,311
6,622
0
28,905
L
Mulan
NeeeXoooZ
Mulan
5,450
932
0
3,969
11,602
5,206
0
357
10,559
0
25,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,599
Gold Earned
31,598
315
Minions Killed
332
0
Camps Cleared
0
973,891
Distance Traveled
1,025,828
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,557
656
85
9
0
213,956
3
W
Ymir
6,162
616
15
2
0
200,826
3
W
Chaac
7,023
702
88
9
0
204,535
5
W
Danzaburou
6,382
638
69
7
0
197,217
5
W
Janus
5,933
593
78
8
0
193,967
4
L
Danzaburou
5,488
549
79
8
0
183,192
3
L
Atlas
5,522
552
26
3
0
189,011
1
W
Bastet
6,098
610
82
8
0
229,283
2
L
Da Ji
5,518
552
74
7
0
203,106
1
L
Mulan
5,514
551
51
5
0
184,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role