Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Issfith
Charybdis
Level 49
God Stats
3W - 4L
1,261 SR
Queue Stats
186W - 199L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
SrDumbo007
Baron Samedi
Level 47
God Stats
3W - 0L
1,563 SR
Queue Stats
175W - 188L
1,524 Elo+
Party 1
Achilles
Achilles
danybenegas22
Achilles
Level 59
God Stats
5W - 3L
1,648 SR
Queue Stats
287W - 310L
1,423 Elo+
Solo
Team Averages
Level 80
1,494 SR
1,481 Elo+

VS

Team Averages
Level 83
1,484 SR
1,470 Elo+
Medusa
Medusa
 
Medusa
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Leonel Reis3702
Chang'e
Level 88
God Stats
23W - 20L
1,535 SR
Queue Stats
433W - 464L
1,458 Elo+
Solo
Ullr
Ullr
MatheusCFrota
Ullr
Level 49
God Stats
27W - 42L
1,392 SR
Queue Stats
204W - 217L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
militongo
Gilgamesh
Level 67
God Stats
13W - 14L
1,491 SR
Queue Stats
253W - 273L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
5 / 1 / 3
7,352
566
4,237
11,004
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
 
Tsukuyomi
10
3 / 4 / 4
6,415
493
5,374
9,553
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Issfith
Charybdis
12
3 / 3 / 5
7,066
544
6,302
7,660
2,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SrDumbo007
Baron Samedi
10
0 / 3 / 2
6,234
480
4,537
6,267
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
danybenegas22
Achilles
12
1 / 0 / 2
7,128
548
5,203
8,543
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 4 / 3
6,147
473
6,161
8,445
2,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
 
Ares
9
3 / 4 / 3
5,835
449
4,870
9,091
5,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 1 / 0
6,705
516
6,453
7,080
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 2
6,898
531
5,026
4,882
1,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
militongo
Gilgamesh
12
4 / 3 / 2
6,884
530
4,711
8,449
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
11
11
Deaths
12
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
1
3
6.5
W
Tsukuyomi
 
Tsukuyomi
3
4
4
1.25
L
Medusa
 
Medusa
1
4
3
0.63
L
Ares
 
Ares
3
4
3
1.13
W
Charybdis
Issfith
Charybdis
3
3
5
1.83
L
0
1
0
0
L
3
0
2
4
W
Baron Samedi
SrDumbo007
Baron Samedi
0
3
2
0.33
W
Achilles
danybenegas22
Achilles
1
0
2
2
L
Gilgamesh
militongo
Gilgamesh
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,653
Damage
27,221
43,027
Taken
37,947
22,102
Mitigated
17,116
15,281
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,237
598
621
3,692
11,004
9,268
418
2,453
8,467
17,239
0
W
Tsukuyomi
 
Tsukuyomi
5,374
869
0
3,293
9,553
3,043
130
2,489
6,990
0
25,617
L
Medusa
 
Medusa
6,161
2,748
195
2,658
8,445
2,398
0
1,212
7,185
0
44,333
L
Ares
 
Ares
4,870
490
0
2,195
9,091
5,930
0
3,017
5,858
14,519
0
W
Charybdis
Issfith
Charybdis
6,302
3,961
0
3,352
7,660
2,077
270
1,105
6,555
0
38,834
L
6,453
414
592
4,442
7,080
3,690
0
948
5,631
41,925
0
L
5,026
2,166
0
709
4,882
1,429
0
1,654
3,086
0
37,908
W
Baron Samedi
SrDumbo007
Baron Samedi
4,537
510
281
1,695
6,267
2,138
970
487
5,780
32,323
0
W
Achilles
danybenegas22
Achilles
5,203
426
0
2,347
8,543
5,576
0
4,009
3,912
3,744
40,520
L
Gilgamesh
militongo
Gilgamesh
4,711
1,165
0
1,136
8,449
3,669
0
1,977
6,253
0
35,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
32,469
335
Minions Killed
325
0
Camps Cleared
0
1,202,277
Distance Traveled
1,096,585
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,352
566
34
3
0
244,139
7
W
Tsukuyomi
6,415
493
47
4
0
238,647
5
L
Medusa
6,147
473
63
5
0
224,623
5
L
Ares
5,835
449
21
2
0
239,644
5
W
Charybdis
7,066
544
75
6
0
221,732
4
L
Chang'e
6,705
516
94
7
0
202,834
3
L
Ullr
6,898
531
85
7
0
187,067
5
W
Baron Samedi
6,234
480
75
6
0
228,136
1
W
Achilles
7,128
548
104
8
0
269,623
4
L
Gilgamesh
6,884
530
62
5
0
242,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role