Player Matchup

Arachne
Arachne
BreakingKanklez
Arachne
Level 20
God Stats
1W - 2L
1,384 SR
Queue Stats
8W - 15L
1,298 Elo+
Party 1
King Arthur
King Arthur
G 123 SN1P3R 20
King Arthur
Level 111
God Stats
6W - 7L
1,509 SR
Queue Stats
35W - 31L
1,574 Elo+
Party 1
Chang'e
Chang'e
KIMlKO-
Chang'e
Level 69
God Stats
51W - 34L
1,625 SR
Queue Stats
394W - 408L
1,470 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Komm_swsser_Tod
Ah Muzen Cab
Level 46
God Stats
7W - 8L
1,420 SR
Queue Stats
237W - 230L
1,495 Elo+
Solo
Fafnir
Fafnir
TheQuixoticRaven
Fafnir
Level 67
God Stats
2W - 0L
1,524 SR
Queue Stats
71W - 97L
1,480 Elo+
Party 2
Team Averages
Level 63
1,492 SR
1,463 Elo+

VS

Team Averages
Level 80
1,532 SR
1,490 Elo+
Chaac
Chaac
DustinRage
Chaac
Level 35
God Stats
55W - 23L
1,577 SR
Queue Stats
242W - 184L
1,499 Elo+
Party 3
Guan Yu
Guan Yu
Kxndxl_Bmt_972
Guan Yu
Level 48
God Stats
12W - 10L
1,557 SR
Queue Stats
85W - 105L
1,490 Elo+
Solo
Charybdis
Charybdis
MikeTrss
Charybdis
Level 53
God Stats
12W - 13L
1,457 SR
Queue Stats
89W - 86L
1,484 Elo+
Solo
Hera
Hera
ZEROSUIT-ATLAS
Hera
Level 126
God Stats
23W - 18L
1,515 SR
Queue Stats
782W - 766L
1,530 Elo+
Party 3
Thanatos
Thanatos
super_mau_02
Thanatos
Level 140
God Stats
119W - 99L
1,553 SR
Queue Stats
280W - 291L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 18
13,668
911
13,415
16,331
9,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
G 123 SN1P3R 20
King Arthur
20
6 / 5 / 16
14,829
989
22,980
29,378
31,275
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
KIMlKO-
Chang'e
20
7 / 3 / 16
15,178
1,012
23,492
19,483
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
Komm_swsser_Tod
Ah Muzen Cab
20
10 / 3 / 14
16,215
1,081
42,346
18,623
6,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 4 / 22
15,338
1,023
11,790
23,270
30,985
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
4 / 7 / 12
14,309
954
22,214
28,883
26,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
1 / 4 / 8
12,418
828
4,707
27,520
22,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
MikeTrss
Charybdis
20
7 / 9 / 8
15,447
1,030
32,139
29,937
11,541
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 7 / 15
15,626
1,042
27,739
18,591
8,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
super_mau_02
Thanatos
20
4 / 4 / 10
13,427
895
13,429
15,175
7,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
73
31
Kills
20
20
Deaths
31
86
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
5
18
2.6
L
Chaac
4
7
12
1.43
W
King Arthur
G 123 SN1P3R 20
King Arthur
6
5
16
2.8
W
Chang'e
KIMlKO-
Chang'e
7
3
16
5
W
Ah Muzen Cab
Komm_swsser_Tod
Ah Muzen Cab
10
3
14
5.67
L
1
4
8
1.25
L
Charybdis
MikeTrss
Charybdis
7
9
8
1.22
W
4
4
22
3.75
L
4
7
15
1.64
L
Thanatos
super_mau_02
Thanatos
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,023
Damage
100,228
107,085
Taken
120,106
85,168
Mitigated
77,579
30,970
Healing
24,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,415
11,767
97
338
16,331
9,188
0
4,952
11,281
0
24,166
L
Chaac
22,214
5,337
0
8,866
28,883
26,605
0
12,081
16,802
0
44,619
W
King Arthur
G 123 SN1P3R 20
King Arthur
22,980
3,093
0
2,156
29,378
31,275
0
5,863
23,151
6,586
48,452
W
Chang'e
KIMlKO-
Chang'e
23,492
3,919
7,697
7,985
19,483
6,799
0
4,448
14,983
56,126
0
W
Ah Muzen Cab
Komm_swsser_Tod
Ah Muzen Cab
42,346
14,488
0
6,534
18,623
6,921
0
5,561
12,941
0
92,820
L
4,707
810
1,249
2,928
27,520
22,761
0
7,155
20,365
1,944
18,082
L
Charybdis
MikeTrss
Charybdis
32,139
17,732
0
6,715
29,937
11,541
0
7,880
22,057
0
84,879
W
11,790
4,721
1,524
4,639
23,270
30,985
0
7,751
15,370
30,763
0
L
27,739
5,934
0
1,209
18,591
8,891
0
6,360
12,231
63,863
0
L
Thanatos
super_mau_02
Thanatos
13,429
2,443
0
3,795
15,175
7,781
0
4,810
10,365
0
23,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,228
Gold Earned
71,227
299
Minions Killed
351
12
Camps Cleared
7
1,522,757
Distance Traveled
1,387,109
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,668
911
22
1
1
344,801
0
L
Chaac
14,309
954
47
3
0
281,344
0
W
King Arthur
14,829
989
69
5
0
309,794
0
W
Chang'e
15,178
1,012
77
5
4
281,603
0
W
Ah Muzen Cab
16,215
1,081
101
7
6
306,478
1
L
Guan Yu
12,418
828
29
2
1
270,251
2
L
Charybdis
15,447
1,030
143
10
3
233,791
1
W
Fafnir
15,338
1,023
30
2
1
280,081
0
L
Hera
15,626
1,042
106
7
1
284,693
0
L
Thanatos
13,427
895
26
2
2
317,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role