Player Matchup

Loki
Loki
Platinum IV
Jhere21F
Loki
Platinum IV
Level 127
God Stats
13W - 18L
1,541 SR
Queue Stats
744W - 748L
1,722 MMR
Solo
Artio
Artio
Platinum IV
Surtrs Draugr
Artio
Platinum IV
Level 125
God Stats
3W - 1L
1,589 SR
Queue Stats
61W - 52L
1,709 MMR
Solo
The Morrigan
The Morrigan
Gold III
WukongSSStyle
The Morrigan
Gold III
Level 149
God Stats
2W - 1L
1,589 SR
Queue Stats
49W - 49L
1,690 MMR
Solo
Chiron
Chiron
Gold I
bmooch19
Chiron
Gold I
Level 134
God Stats
4W - 2L
1,637 SR
Queue Stats
209W - 212L
1,670 MMR
Party 1
Sylvanus
Sylvanus
Gold III
erinrust
Sylvanus
Gold III
Level 121
God Stats
6W - 3L
1,503 SR
Queue Stats
39W - 41L
1,588 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,572 SR
1,676 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,555 SR
1,675 MMR
Odin
Odin
Silver I
Fernandolhp11
Odin
Silver I
Level 77
God Stats
0W - 2L
1,292 SR
Queue Stats
12W - 9L
1,620 MMR
Solo
Tyr
Tyr
Platinum IV
ItsSlimReaperxX
Tyr
Platinum IV
Level 138
God Stats
14W - 8L
1,607 SR
Queue Stats
101W - 87L
1,705 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
KyySoulo
Zhong Kui
Gold I
Level 160
God Stats
59W - 38L
1,656 SR
Queue Stats
217W - 208L
1,675 MMR
Solo
Sol
Sol
Silver I
VjKiller22
Sol
Silver I
Level 159
God Stats
8W - 5L
1,812 SR
Queue Stats
33W - 23L
1,632 MMR
Solo
Fenrir
Fenrir
Platinum V
hibear04
Fenrir
Platinum V
Level 129
God Stats
6W - 10L
1,407 SR
Queue Stats
239W - 242L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
9 / 2 / 9
17,140
686
17,180
23,229
11,016
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 1 / 10
14,153
566
17,728
21,598
33,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
WukongSSStyle
The Morrigan
20
9 / 2 / 6
14,780
591
20,174
8,477
3,753
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
bmooch19
Chiron
20
7 / 2 / 5
14,837
593
14,484
14,781
6,189
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
erinrust
Sylvanus
18
2 / 2 / 14
13,315
533
9,261
17,749
20,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
GilgameshCliodhnaYemoja

VS

Bans
AthenaGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
10,144
406
4,854
21,824
13,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 5 / 2
11,448
458
12,510
28,318
20,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
KyySoulo
Zhong Kui
15
4 / 7 / 1
10,604
424
8,583
20,636
10,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 6 / 1
11,808
472
6,953
18,418
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
hibear04
Fenrir
18
2 / 6 / 3
11,196
448
6,158
20,274
8,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
29
Kills
9
9
Deaths
29
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
1
5
2
0.4
W
Loki
9
2
9
6.75
L
Zhong Kui
KyySoulo
Zhong Kui
4
7
1
0.64
W
2
1
10
7
L
2
6
1
0.42
W
The Morrigan
WukongSSStyle
The Morrigan
9
2
6
6
W
Chiron
bmooch19
Chiron
7
2
5
4.75
W
Sylvanus
erinrust
Sylvanus
2
2
14
4.5
L
Fenrir
hibear04
Fenrir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,827
Damage
39,058
85,834
Taken
109,470
74,912
Mitigated
57,665
49,791
Healing
33,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,854
573
511
2,221
21,824
13,539
120
9,393
11,978
2,774
46,174
L
12,510
1,233
0
12,409
28,318
20,870
440
12,390
14,364
0
77,594
W
Loki
17,180
5,055
0
13,764
23,229
11,016
3,052
4,380
18,583
0
162,513
L
Zhong Kui
KyySoulo
Zhong Kui
8,583
322
0
4,946
20,636
10,006
210
8,135
11,691
58,420
0
W
17,728
1,394
1,622
11,437
21,598
33,389
583
1,271
19,637
102,968
0
L
6,953
1,309
0
7,814
18,418
4,414
962
2,805
15,370
90,805
0
W
The Morrigan
WukongSSStyle
The Morrigan
20,174
3,243
0
2,072
8,477
3,753
3,389
3,501
4,928
86,591
7,016
W
Chiron
bmooch19
Chiron
14,484
7,330
1,288
8,734
14,781
6,189
6,749
4,722
10,016
0
134,579
W
Sylvanus
erinrust
Sylvanus
9,261
1,941
4,993
5,881
17,749
20,565
832
4,320
10,327
30,873
0
L
Fenrir
hibear04
Fenrir
6,158
891
0
5,310
20,274
8,836
0
5,334
14,498
0
80,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,225
Gold Earned
55,200
795
Minions Killed
653
0
Camps Cleared
0
2,575,665
Distance Traveled
2,193,952
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,144
406
82
3
0
493,732
5
L
Tyr
11,448
458
169
7
0
440,887
5
W
Loki
17,140
686
227
9
0
608,480
1
L
Zhong Kui
10,604
424
114
5
0
331,029
6
W
Artio
14,153
566
193
8
0
530,365
4
L
Sol
11,808
472
159
6
0
408,463
11
W
The Morrigan
14,780
591
155
6
0
490,230
11
W
Chiron
14,837
593
175
7
0
496,799
4
W
Sylvanus
13,315
533
45
2
0
449,791
5
L
Fenrir
11,196
448
129
5
0
519,841
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role