Player Matchup

Horus
Horus
Eragon074
Horus
Level 102
God Stats
4W - 3L
1,480 SR
Queue Stats
236W - 228L
1,538 Elo+
Party 2
Artemis
Artemis
Lionheart2078
Artemis
Level 126
God Stats
4W - 6L
1,505 SR
Queue Stats
278W - 251L
1,528 Elo+
Solo
Achilles
Achilles
Smurfbo_No5
Achilles
Level 35
God Stats
11W - 2L
1,976 SR
Queue Stats
203W - 198L
1,359 Elo+
Solo
Anubis
Anubis
Xh0ck3yfr3akX
Anubis
Level 42
God Stats
34W - 23L
1,589 SR
Queue Stats
86W - 85L
1,522 Elo+
Party 2
Da Ji
Da Ji
jerval38
Da Ji
Level 109
God Stats
2W - 1L
1,471 SR
Queue Stats
305W - 299L
1,465 Elo+
Solo
Team Averages
Level 83
1,604 SR
1,482 Elo+

VS

Team Averages
Level 67
1,621 SR
1,565 Elo+
Eset
Eset
 
Eset
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Jade_Lk4D4
Artemis
Level 35
God Stats
4W - 2L
1,776 SR
Queue Stats
206W - 89L
1,848 Elo+
Solo
Ymir
Ymir
JordonReid99
Ymir
Level 46
God Stats
9W - 11L
1,678 SR
Queue Stats
174W - 159L
1,499 Elo+
Solo
Loki
Loki
SmegSmok
Loki
Level 23
God Stats
5W - 4L
1,477 SR
Queue Stats
25W - 20L
1,454 Elo+
Party 1
Skadi
Skadi
nuttyno
Skadi
Level 124
God Stats
4W - 2L
1,674 SR
Queue Stats
136W - 105L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Eragon074
Horus
17
4 / 0 / 2
10,539
527
7,018
13,844
12,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
16
2 / 6 / 8
10,588
529
9,921
13,240
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Smurfbo_No5
Achilles
17
9 / 2 / 10
11,349
567
18,187
15,692
11,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 4 / 8
10,651
533
9,497
12,558
6,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
jerval38
Da Ji
16
7 / 4 / 6
10,379
519
10,084
13,965
5,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 8 / 4
9,348
467
6,976
12,696
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Jade_Lk4D4
Artemis
17
4 / 5 / 2
10,784
539
12,573
16,687
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 5
8,460
423
2,991
15,329
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
3 / 2 / 4
9,197
460
8,851
13,718
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
nuttyno
Skadi
18
6 / 7 / 0
10,888
544
12,309
14,536
4,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
26
Kills
16
16
Deaths
26
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
8
4
0.5
W
Horus
Eragon074
Horus
4
0
2
5
L
Artemis
Jade_Lk4D4
Artemis
4
5
2
1
L
1
4
5
0.88
W
Artemis
2
6
8
1
L
Loki
3
2
4
2.5
W
Achilles
Smurfbo_No5
Achilles
9
2
10
7
W
4
4
8
2
W
Da Ji
jerval38
Da Ji
7
4
6
2.5
L
Skadi
nuttyno
Skadi
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,707
Damage
43,700
69,299
Taken
72,966
38,106
Mitigated
27,480
27,406
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,976
195
524
1,481
12,696
3,340
296
4,022
8,551
56,904
0
W
Horus
Eragon074
Horus
7,018
2,584
346
8,252
13,844
12,413
0
1,280
12,536
0
58,919
L
Artemis
Jade_Lk4D4
Artemis
12,573
5,580
0
7,108
16,687
6,083
668
1,575
14,414
0
79,196
L
2,991
600
0
3,393
15,329
9,294
0
3,557
11,076
23,078
0
W
Artemis
9,921
5,963
315
2,783
13,240
2,798
768
366
12,874
0
67,286
L
Loki
8,851
2,349
0
3,842
13,718
4,214
0
2,121
11,254
0
55,679
W
Achilles
Smurfbo_No5
Achilles
18,187
4,527
156
5,419
15,692
11,313
283
3,773
11,759
9,522
63,013
W
9,497
168
0
5,427
12,558
6,246
257
2,540
9,724
70,348
0
W
Da Ji
jerval38
Da Ji
10,084
2,027
0
4,708
13,965
5,336
390
1,572
12,301
0
67,640
L
Skadi
nuttyno
Skadi
12,309
5,396
0
2,767
14,536
4,549
0
296
13,943
0
86,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,506
Gold Earned
48,677
569
Minions Killed
544
0
Camps Cleared
0
1,824,733
Distance Traveled
1,772,692
17
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,348
467
120
6
0
350,972
7
W
Horus
10,539
527
127
6
0
410,347
4
L
Artemis
10,784
539
148
7
0
322,934
6
L
Ymir
8,460
423
39
2
0
369,699
12
W
Artemis
10,588
529
120
6
0
304,172
5
L
Loki
9,197
460
103
5
0
394,237
5
W
Achilles
11,349
567
104
5
0
407,157
4
W
Anubis
10,651
533
126
6
0
308,378
4
W
Da Ji
10,379
519
92
5
0
394,679
0
L
Skadi
10,888
544
134
7
0
334,850
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role