Player Matchup

Sol
Sol
 
Sol
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
LUCexpeliarmusXP
Nemesis
Level 26
God Stats
6W - 9L
1,405 SR
Queue Stats
37W - 68L
1,197 Elo+
Party 2
Geb
Geb
MuRaTFB
Geb
Level 71
God Stats
5W - 3L
1,420 SR
Queue Stats
181W - 171L
1,424 Elo+
Solo
Team Averages
Level 65
1,465 SR
1,424 Elo+

VS

Team Averages
Level 48
1,541 SR
1,390 Elo+
Agni
Agni
 
Agni
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GrimReapper123
Cernunnos
Level 48
God Stats
2W - 3L
1,605 SR
Queue Stats
94W - 123L
1,311 Elo+
Party 1
Bacchus
Bacchus
Karloval
Bacchus
Level 57
God Stats
9W - 8L
1,621 SR
Queue Stats
133W - 173L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
andreisorin918
Gilgamesh
Level 37
God Stats
1W - 5L
1,278 SR
Queue Stats
87W - 121L
1,300 Elo+
Party 1
Fenrir
Fenrir
mordekaiser187
Fenrir
Level 41
God Stats
2W - 1L
1,700 SR
Queue Stats
24W - 17L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
8 / 1 / 0
7,871
605
8,111
7,620
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
 
Merlin
13
3 / 1 / 0
7,100
546
6,270
5,591
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
 
Cerberus
11
1 / 4 / 1
6,709
516
4,026
10,082
6,281
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 0 / 1
5,566
428
1,079
3,241
1,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
10
1 / 0 / 3
6,834
526
2,746
6,387
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 3 / 2
5,051
389
619
3,969
1,156
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
GrimReapper123
Cernunnos
10
2 / 4 / 0
6,199
477
4,350
7,751
2,483
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Karloval
Bacchus
10
0 / 3 / 0
5,676
437
2,873
8,741
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
andreisorin918
Gilgamesh
10
3 / 2 / 0
6,599
508
6,537
9,330
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 1 / 0
6,123
471
1,467
8,235
2,667
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
13
Kills
6
6
Deaths
13
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
0
8
W
Merlin
 
Merlin
3
1
0
3
W
Cerberus
 
Cerberus
1
4
1
0.38
L
Agni
 
Agni
0
3
2
0.33
L
Cernunnos
GrimReapper123
Cernunnos
2
4
0
0.5
L
Bacchus
Karloval
Bacchus
0
3
0
0
W
0
0
1
0.5
W
Geb
1
0
3
2.5
L
Gilgamesh
andreisorin918
Gilgamesh
3
2
0
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,232
Damage
15,846
32,921
Taken
38,026
16,104
Mitigated
16,769
12,583
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,111
3,675
0
4,994
7,620
2,793
2,698
2,121
5,499
45,667
5,732
W
Merlin
 
Merlin
6,270
744
0
2,405
5,591
1,718
817
314
5,277
35,446
0
W
Cerberus
 
Cerberus
4,026
432
0
2,817
10,082
6,281
352
312
9,170
30,676
0
L
Agni
 
Agni
619
85
0
0
3,969
1,156
70
2,424
1,353
8,114
0
L
Cernunnos
GrimReapper123
Cernunnos
4,350
1,790
0
613
7,751
2,483
482
5,314
2,013
0
32,159
L
Bacchus
Karloval
Bacchus
2,873
439
0
783
8,741
5,984
0
5,587
3,118
23,560
0
W
1,079
384
0
1,332
3,241
1,056
0
100
3,141
0
20,249
W
Geb
2,746
416
0
1,035
6,387
4,256
926
1,446
4,941
23,446
0
L
Gilgamesh
andreisorin918
Gilgamesh
6,537
1,576
0
624
9,330
4,479
0
4,225
5,105
1,708
26,907
L
1,467
559
0
3,958
8,235
2,667
0
1,855
6,326
0
36,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
29,648
348
Minions Killed
260
0
Camps Cleared
0
1,061,066
Distance Traveled
1,163,154
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,871
605
106
8
0
217,908
0
W
Merlin
7,100
546
83
6
0
202,774
0
W
Cerberus
6,709
516
87
7
0
228,029
1
L
Agni
5,051
389
19
1
0
190,013
0
L
Cernunnos
6,199
477
66
5
0
222,923
2
L
Bacchus
5,676
437
36
3
0
265,886
2
W
Nemesis
5,566
428
42
3
0
185,365
3
W
Geb
6,834
526
30
2
0
226,990
0
L
Gilgamesh
6,599
508
56
4
0
233,431
0
L
Fenrir
6,123
471
83
6
0
250,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role