Player Matchup

Atlas
Atlas
 
Atlas
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
FussiestInk5365
Poseidon
Level 62
God Stats
3W - 2L
1,414 SR
Queue Stats
176W - 203L
1,385 Elo+
Party 1
Fenrir
Fenrir
RazorBlade74012
Fenrir
Level 46
God Stats
19W - 19L
1,493 SR
Queue Stats
147W - 165L
1,380 Elo+
Party 1
Chaac
Chaac
Tsoua_king
Chaac
Level 45
God Stats
2W - 3L
1,389 SR
Queue Stats
23W - 31L
1,335 Elo+
Solo
Xbalanque
Xbalanque
Vegimite man
Xbalanque
Level 52
God Stats
6W - 2L
1,815 SR
Queue Stats
163W - 183L
1,400 Elo+
Party 1
Team Averages
Level 57
1,522 SR
1,400 Elo+

VS

Team Averages
Level 76
1,503 SR
1,418 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HiImD3T
Sol
Level 106
God Stats
18W - 8L
1,605 SR
Queue Stats
118W - 110L
1,436 Elo+
Solo
Chaac
Chaac
LUNARXCIV
Chaac
Level 105
God Stats
15W - 13L
1,497 SR
Queue Stats
21W - 17L
1,498 Elo+
Solo
Sylvanus
Sylvanus
MaarkiiNL
Sylvanus
Level 51
God Stats
2W - 4L
1,477 SR
Queue Stats
198W - 217L
1,383 Elo+
Solo
Cliodhna
Cliodhna
cholbi
Cliodhna
Level 57
God Stats
15W - 18L
1,437 SR
Queue Stats
192W - 256L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 1 / 9
5,896
536
5,187
8,675
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
10
2 / 6 / 2
5,877
534
4,144
6,020
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
12 / 2 / 3
8,191
745
10,012
9,281
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
10
1 / 1 / 0
5,778
525
1,910
6,232
3,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
Vegimite man
Xbalanque
10
4 / 2 / 6
6,190
563
7,398
6,603
1,830
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 6 / 4
4,950
450
5,009
9,221
1,839
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
11
5 / 6 / 0
6,393
581
5,771
9,615
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
LUNARXCIV
Chaac
11
1 / 1 / 1
6,460
587
4,193
6,289
5,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
MaarkiiNL
Sylvanus
9
3 / 3 / 1
6,229
566
4,125
11,796
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
cholbi
Cliodhna
9
3 / 4 / 2
6,039
549
3,560
7,563
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
20
Kills
12
12
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
9
5.5
L
Jing Wei
 
Jing Wei
0
6
4
0.33
W
Poseidon
2
6
2
0.5
L
Sol
5
6
0
0.83
L
Chaac
LUNARXCIV
Chaac
1
1
1
1.5
L
Sylvanus
MaarkiiNL
Sylvanus
3
3
1
1.17
W
12
2
3
6.75
W
Chaac
1
1
0
1
W
Xbalanque
Vegimite man
Xbalanque
4
2
6
3.5
L
Cliodhna
cholbi
Cliodhna
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,651
Damage
22,658
36,811
Taken
44,484
14,600
Mitigated
22,304
10,621
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,187
2,589
0
3,004
8,675
3,807
0
1,793
6,882
18,863
0
L
Jing Wei
 
Jing Wei
5,009
4,300
0
1,391
9,221
1,839
0
1,701
7,520
0
17,750
W
Poseidon
4,144
383
0
536
6,020
1,731
32
3,815
2,205
30,820
0
L
Sol
5,771
2,517
0
2,697
9,615
4,667
370
3,806
5,809
25,646
4,279
L
Chaac
LUNARXCIV
Chaac
4,193
883
0
2,754
6,289
5,677
0
0
6,289
188
31,610
L
Sylvanus
MaarkiiNL
Sylvanus
4,125
1,070
1,385
4,750
11,796
8,009
0
2,752
9,044
21,085
0
W
10,012
2,627
0
3,314
9,281
3,561
0
1,763
7,518
0
43,031
W
Chaac
1,910
306
0
2,817
6,232
3,671
258
188
6,044
0
21,341
W
Xbalanque
Vegimite man
Xbalanque
7,398
4,902
0
950
6,603
1,830
1,186
1,851
4,752
0
26,205
L
Cliodhna
cholbi
Cliodhna
3,560
761
0
1,048
7,563
2,112
0
1,072
6,491
0
23,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
30,071
235
Minions Killed
219
0
Camps Cleared
0
1,119,817
Distance Traveled
1,014,443
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,896
536
16
1
0
224,271
2
L
Jing Wei
4,950
450
26
2
0
221,715
4
W
Poseidon
5,877
534
47
4
0
215,475
0
L
Sol
6,393
581
42
4
0
188,162
1
L
Chaac
6,460
587
67
6
0
219,982
8
L
Sylvanus
6,229
566
30
3
0
174,910
0
W
Fenrir
8,191
745
76
7
0
264,845
0
W
Chaac
5,778
525
39
4
0
202,261
2
W
Xbalanque
6,190
563
57
5
0
212,965
0
L
Cliodhna
6,039
549
54
5
0
209,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role