Player Matchup

Ra
Ra
J311Y SN1P3R
Ra
Level 128
God Stats
2W - 0L
1,599 SR
Queue Stats
81W - 78L
1,442 Elo+
Party 2
Ganesha
Ganesha
W4720N1707
Ganesha
Level 27
God Stats
2W - 0L
1,858 SR
Queue Stats
21W - 19L
1,414 Elo+
Party 2
Hachiman
Hachiman
bresser999
Hachiman
Level 84
God Stats
8W - 2L
1,607 SR
Queue Stats
46W - 62L
1,364 Elo+
Solo
Team Averages
Level 80
1,688 SR
1,407 Elo+

VS

Team Averages
Level 36
1,393 SR
1,354 Elo+
Achilles
Achilles
JoshHilll
Achilles
Level 63
God Stats
10W - 17L
1,375 SR
Queue Stats
80W - 121L
1,392 Elo+
Party 1
Hun Batz
Hun Batz
Rambo0905b
Hun Batz
Level 34
God Stats
2W - 7L
1,303 SR
Queue Stats
110W - 106L
1,500 Elo+
Solo
Sol
Sol
Wolf JSG
Sol
Level 11
God Stats
0W - 5L
1,500 SR
Queue Stats
29W - 39L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 9
14,688
639
19,279
22,268
10,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
W4720N1707
Ganesha
17
0 / 1 / 11
13,366
581
5,268
15,816
21,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
bresser999
Hachiman
18
10 / 9 / 1
15,647
680
17,327
21,404
8,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JoshHilll
Achilles
17
5 / 3 / 4
14,158
616
17,126
24,356
24,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Rambo0905b
Hun Batz
18
8 / 5 / 3
15,189
660
23,068
19,711
6,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 7 / 6
13,182
573
9,359
17,289
5,131
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
15
Kills
14
14
Deaths
15
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
L
Achilles
JoshHilll
Achilles
5
3
4
2.33
L
Hun Batz
Rambo0905b
Hun Batz
8
5
3
1.9
W
Ganesha
W4720N1707
Ganesha
0
1
11
5.5
L
1
7
6
0.57
W
Hachiman
bresser999
Hachiman
10
9
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,874
Damage
49,553
59,488
Taken
61,356
40,418
Mitigated
36,984
19,989
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,279
1,116
5,810
8,439
22,268
10,550
1,163
4,186
17,446
79,378
0
L
Achilles
JoshHilll
Achilles
17,126
2,091
0
6,862
24,356
24,907
844
9,982
13,825
0
47,814
L
Hun Batz
Rambo0905b
Hun Batz
23,068
3,662
0
4,078
19,711
6,946
1,108
8,259
11,143
0
84,206
W
Ganesha
W4720N1707
Ganesha
5,268
202
1,452
2,000
15,816
21,426
215
2,994
12,630
25,693
0
L
9,359
1,023
430
3,153
17,289
5,131
1,048
5,857
11,192
46,647
0
W
Hachiman
bresser999
Hachiman
17,327
9,007
1,348
940
21,404
8,442
1,675
2,730
18,112
0
60,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
42,529
256
Minions Killed
229
9
Camps Cleared
10
1,199,993
Distance Traveled
1,216,832
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,688
639
160
7
6
405,558
4
L
Achilles
14,158
616
62
3
1
440,776
6
L
Hun Batz
15,189
660
88
4
7
393,918
13
W
Ganesha
13,366
581
16
1
0
440,727
2
L
Sol
13,182
573
79
3
2
382,138
0
W
Hachiman
15,647
680
80
3
3
353,708
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role