Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
JJF4567
Khepri
Level 105
God Stats
6W - 4L
1,509 SR
Queue Stats
222W - 256L
1,458 Elo+
Solo
Nike
Nike
RideMyArrow
Nike
Level 128
God Stats
12W - 9L
1,619 SR
Queue Stats
812W - 843L
1,425 Elo+
Solo
Janus
Janus
Vodini
Janus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 86L
1,395 Elo+
Solo
Team Averages
Level 127
1,526 SR
1,456 Elo+

VS

Team Averages
Level 88
1,513 SR
1,470 Elo+
Sol
Sol
DarK-NoSsioP
Sol
Level 75
God Stats
11W - 4L
1,652 SR
Queue Stats
302W - 302L
1,540 Elo+
Party 1
Freya
Freya
Hungrymrchill
Freya
Level 52
God Stats
5W - 6L
1,542 SR
Queue Stats
181W - 227L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Schelix93
Baron Samedi
Level 120
God Stats
0W - 2L
1,279 SR
Queue Stats
307W - 334L
1,431 Elo+
Solo
Nu Wa
Nu Wa
YT_GiuGiu7170
Nu Wa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,428 Elo+
Solo
Bellona
Bellona
lorisb1708
Bellona
Level 51
God Stats
7W - 2L
1,593 SR
Queue Stats
143W - 156L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
10 / 2 / 18
11,910
851
12,581
27,706
42,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
 
Baron Samedi
18
7 / 2 / 17
10,962
783
19,041
19,419
13,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
JJF4567
Khepri
17
2 / 1 / 25
10,280
734
11,307
22,749
27,105
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 1 / 20
11,170
798
15,411
20,038
25,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Vodini
Janus
17
5 / 2 / 17
10,701
764
19,121
13,608
7,783
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 5
9,977
713
30,363
16,328
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 11 / 6
8,239
589
11,618
16,828
5,909
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Schelix93
Baron Samedi
16
2 / 8 / 4
9,356
668
12,099
14,703
5,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 4 / 5
9,430
674
13,541
9,903
3,258
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
lorisb1708
Bellona
16
3 / 5 / 3
9,423
673
13,366
28,358
28,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
31
31
Kills
8
8
Deaths
31
97
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
10
2
18
9.5
W
Baron Samedi
 
Baron Samedi
7
2
17
7.75
L
2
3
5
1.5
L
0
11
6
0.27
W
Khepri
JJF4567
Khepri
2
1
25
14.5
W
7
1
20
17
L
Baron Samedi
Schelix93
Baron Samedi
2
8
4
0.5
W
Janus
Vodini
Janus
5
2
17
6.75
L
1
4
5
0.88
L
Bellona
lorisb1708
Bellona
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,461
Damage
80,987
103,520
Taken
86,120
116,433
Mitigated
48,711
62,716
Healing
35,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,581
1,108
3,881
9,318
27,706
42,263
339
14,740
12,461
31,397
0
W
Baron Samedi
 
Baron Samedi
19,041
1,745
15,350
8,283
19,419
13,724
1,926
14,758
4,548
40,833
0
L
30,363
3,985
1,186
7,450
16,328
5,231
814
11,416
4,912
47,698
0
L
11,618
3,682
157
2,647
16,828
5,909
205
13,224
3,604
19,555
0
W
Khepri
JJF4567
Khepri
11,307
618
3,048
3,768
22,749
27,105
386
16,451
6,053
24,483
0
W
15,411
1,144
7,464
5,484
20,038
25,558
780
11,789
7,875
799
30,434
L
Baron Samedi
Schelix93
Baron Samedi
12,099
1,130
6,617
3,782
14,703
5,441
308
10,778
3,925
25,276
0
W
Janus
Vodini
Janus
19,121
145
3,342
2,778
13,608
7,783
1,550
9,883
3,568
46,185
0
L
13,541
3,246
1,958
1,797
9,903
3,258
486
8,077
1,826
28,168
0
L
Bellona
lorisb1708
Bellona
13,366
1,977
289
9,200
28,358
28,872
0
19,279
9,079
0
17,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,023
Gold Earned
46,425
193
Minions Killed
138
0
Camps Cleared
0
1,402,078
Distance Traveled
1,189,723
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,910
851
48
3
0
284,997
4
W
Baron Samedi
10,962
783
32
2
0
252,412
0
L
Sol
9,977
713
50
4
0
272,093
0
L
Freya
8,239
589
24
2
0
206,087
0
W
Khepri
10,280
734
32
2
0
295,129
4
W
Nike
11,170
798
17
1
0
296,863
0
L
Baron Samedi
9,356
668
20
1
0
202,096
0
W
Janus
10,701
764
64
5
0
272,677
0
L
Nu Wa
9,430
674
25
2
0
264,007
5
L
Bellona
9,423
673
19
1
0
245,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role