Player Matchup

Thor
Thor
Masters
PhyToonToon
Thor
Masters
Level 160
God Stats
0W - 1L
1,903 SR
Queue Stats
483W - 480L
2,398 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
RybaLT2
Gilgamesh
Diamond I
Level 109
God Stats
1W - 1L
1,751 SR
Queue Stats
200W - 192L
2,537 MMR
Solo
Izanami
Izanami
Masters
SkippySmite
Izanami
Masters
Level 155
God Stats
6W - 9L
1,556 SR
Queue Stats
723W - 709L
2,781 MMR
Solo
Sol
Sol
Masters
Snoopydoo
Sol
Masters
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
2,621 MMR
Solo
Sobek
Sobek
Masters
UgotKilled
Sobek
Masters
Level 144
God Stats
19W - 27L
1,552 SR
Queue Stats
397W - 394L
2,477 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,653 SR
2,563 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,604 SR
1,723 MMR
Susano
Susano
Diamond IV
 
Susano
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond II
 
Hercules
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
 
Kumbhakarna
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
TpJbx
Tiamat
Masters
Level 67
God Stats
3W - 0L
2,022 SR
Queue Stats
128W - 110L
2,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,381
538
3,289
7,548
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
RybaLT2
Gilgamesh
9
1 / 3 / 1
5,416
542
3,802
5,952
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
SkippySmite
Izanami
10
2 / 3 / 0
6,063
606
4,813
5,696
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 1
5,061
506
5,975
5,961
1,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
7
0 / 3 / 2
4,721
472
1,934
8,459
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
FreyaOdinBastetMulan

VS

Bans
CliodhnaAh Muzen CabAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
7 / 0 / 2
6,546
655
6,014
7,159
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
 
Hercules
11
1 / 1 / 1
5,949
595
5,207
6,611
4,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
 
Chernobog
10
2 / 2 / 5
5,766
577
5,456
7,117
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
7
0 / 0 / 5
4,959
496
1,415
5,774
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
TpJbx
Tiamat
11
3 / 0 / 4
6,418
642
3,742
4,076
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
13
14
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
0
2
8
W
Hercules
 
Hercules
1
1
1
1.5
W
Chernobog
 
Chernobog
2
2
5
2.25
W
Kumbhakarna
 
Kumbhakarna
0
0
5
2.5
L
0
1
1
0.5
L
Gilgamesh
RybaLT2
Gilgamesh
1
3
1
0.5
L
Izanami
SkippySmite
Izanami
2
3
0
0.67
L
0
4
1
0.13
W
Tiamat
TpJbx
Tiamat
3
0
4
5
L
Sobek
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,813
Damage
21,834
33,616
Taken
30,737
12,353
Mitigated
12,691
11,035
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,014
1,440
0
350
7,159
1,965
0
952
6,207
0
38,306
W
Hercules
 
Hercules
5,207
2,369
0
3,475
6,611
4,172
0
0
6,611
0
33,926
W
Chernobog
 
Chernobog
5,456
3,843
0
3,376
7,117
2,034
96
3,268
3,849
0
36,590
W
Kumbhakarna
 
Kumbhakarna
1,415
139
0
1,731
5,774
2,532
0
2,454
3,320
8,360
0
L
3,289
798
0
2,991
7,548
2,890
0
64
7,085
0
26,241
L
Gilgamesh
RybaLT2
Gilgamesh
3,802
1,430
0
1,766
5,952
2,243
0
205
5,700
0
25,689
L
Izanami
SkippySmite
Izanami
4,813
2,811
0
1,009
5,696
1,669
0
2,384
3,194
0
44,374
L
5,975
2,382
0
2,218
5,961
1,333
656
266
5,695
29,009
4,240
W
Tiamat
TpJbx
Tiamat
3,742
758
0
2,589
4,076
1,988
0
316
3,760
37,512
0
L
Sobek
1,934
157
71
2,980
8,459
4,218
0
2,024
6,361
9,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,642
Gold Earned
29,638
289
Minions Killed
339
0
Camps Cleared
0
922,503
Distance Traveled
1,061,287
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,546
655
76
8
0
230,007
3
W
Hercules
5,949
595
83
8
0
209,574
4
W
Chernobog
5,766
577
72
7
0
196,757
0
W
Kumbhakarna
4,959
496
12
1
0
219,657
4
L
Thor
5,381
538
55
6
0
195,088
2
L
Gilgamesh
5,416
542
60
6
0
204,539
0
L
Izanami
6,063
606
102
10
0
172,154
2
L
Sol
5,061
506
58
6
0
174,406
1
W
Tiamat
6,418
642
96
10
0
205,292
6
L
Sobek
4,721
472
14
1
0
176,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role