Player Matchup

Atlas
Atlas
 
Atlas
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DatKmzWemzy77
Hercules
Level 116
God Stats
4W - 4L
1,672 SR
Queue Stats
18W - 16L
1,540 Elo+
Solo
Ullr
Ullr
Deadeye15015
Ullr
Level 108
God Stats
1W - 1L
1,427 SR
Queue Stats
88W - 108L
1,425 Elo+
Solo
Discordia
Discordia
Dennys Syrup
Discordia
Level 102
God Stats
2W - 3L
1,477 SR
Queue Stats
73W - 124L
1,363 Elo+
Solo
Bastet
Bastet
TheGuardian1208
Bastet
Level 116
God Stats
15W - 9L
1,609 SR
Queue Stats
436W - 438L
1,486 Elo+
Party 2
Team Averages
Level 108
1,537 SR
1,463 Elo+

VS

Team Averages
Level 77
1,576 SR
1,476 Elo+
Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CHughesmo10
Yemoja
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 9L
1,410 Elo+
Party 1
Sol
Sol
Dragonmj77
Sol
Level 106
God Stats
3W - 3L
1,666 SR
Queue Stats
358W - 351L
1,535 Elo+
Solo
Mulan
Mulan
SauceMajin
Mulan
Level 148
God Stats
6W - 5L
1,620 SR
Queue Stats
317W - 309L
1,469 Elo+
Solo
Izanami
Izanami
ScooterMcFinna
Izanami
Level 59
God Stats
5W - 4L
1,594 SR
Queue Stats
166W - 148L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 2 / 8
7,060
504
5,072
10,744
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
DatKmzWemzy77
Hercules
14
4 / 0 / 0
7,948
568
6,297
8,627
7,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 3
7,615
544
4,155
9,106
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Dennys Syrup
Discordia
12
2 / 1 / 8
7,362
526
6,512
5,846
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 3 / 4
8,717
623
10,558
9,712
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 6 / 2
7,270
519
7,048
10,134
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
9
0 / 3 / 1
5,855
418
2,767
8,757
5,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 2
6,937
496
4,334
9,230
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
10
0 / 2 / 0
6,104
436
2,894
9,854
5,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 3 / 1
7,217
516
8,246
7,092
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
9
9
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
8
3
L
Thanatos
 
Thanatos
4
6
2
0.83
L
Yemoja
0
3
1
0.17
W
Hercules
DatKmzWemzy77
Hercules
4
0
0
4
W
2
3
3
1.17
W
Discordia
Dennys Syrup
Discordia
2
1
8
6
L
2
3
2
1
L
Mulan
0
2
0
0
L
3
3
1
1.17
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,594
Damage
25,289
44,035
Taken
45,067
23,935
Mitigated
18,156
16,279
Healing
19,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,072
1,824
485
2,289
10,744
9,097
170
2,372
8,372
13,890
0
L
Thanatos
 
Thanatos
7,048
1,676
0
6,874
10,134
2,752
0
1,274
8,860
0
35,422
L
Yemoja
2,767
664
1,775
2,107
8,757
5,350
0
4,288
4,469
9,091
0
W
Hercules
DatKmzWemzy77
Hercules
6,297
3,607
0
4,475
8,627
7,920
0
182
7,998
0
40,003
W
4,155
1,983
0
2,766
9,106
2,394
2,102
904
8,202
0
58,922
W
Discordia
Dennys Syrup
Discordia
6,512
680
0
1,970
5,846
1,602
1,075
1,501
4,345
48,042
0
L
4,334
920
31
3,633
9,230
2,787
406
3,192
6,038
38,662
3,963
L
Mulan
2,894
450
0
3,870
9,854
5,872
0
1,247
8,607
0
29,239
L
8,246
4,528
0
1,675
7,092
1,395
868
1,583
5,509
0
50,268
W
10,558
2,255
0
4,294
9,712
2,922
56
2,215
7,497
0
55,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,702
Gold Earned
33,383
389
Minions Killed
351
0
Camps Cleared
0
1,299,691
Distance Traveled
1,203,725
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,060
504
14
1
0
252,083
3
L
Thanatos
7,270
519
65
5
0
272,478
6
L
Yemoja
5,855
418
12
1
0
207,396
1
W
Hercules
7,948
568
89
6
0
238,923
6
W
Ullr
7,615
544
97
7
0
237,482
1
W
Discordia
7,362
526
82
6
0
255,881
4
L
Sol
6,937
496
100
7
0
245,347
3
L
Mulan
6,104
436
67
5
0
254,990
3
L
Izanami
7,217
516
107
8
0
223,514
2
W
Bastet
8,717
623
107
8
0
315,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role