Player Matchup

Kali
Kali
Il-Magu10
Kali
Level 122
God Stats
6W - 4L
1,629 SR
Queue Stats
454W - 424L
1,526 Elo+
Solo
Neith
Neith
Its_Teun
Neith
Level 70
God Stats
12W - 8L
1,593 SR
Queue Stats
134W - 127L
1,522 Elo+
Solo
Khepri
Khepri
Left_guy2310011
Khepri
Level 56
God Stats
2W - 2L
1,428 SR
Queue Stats
207W - 217L
1,374 Elo+
Solo
Achilles
Achilles
Osman_45_
Achilles
Level 84
God Stats
1W - 1L
1,339 SR
Queue Stats
11W - 17L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
dutchphoenix96
Baron Samedi
Level 125
God Stats
31W - 24L
1,547 SR
Queue Stats
951W - 997L
1,395 Elo+
Solo
Team Averages
Level 91
1,507 SR
1,448 Elo+

VS

Team Averages
Level 101
1,507 SR
1,498 Elo+
Hercules
Hercules
 
Hercules
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Eckydude
Thor
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 165L
1,515 Elo+
Solo
Chernobog
Chernobog
KING_OF_DEMONS-5
Chernobog
Level 94
God Stats
7W - 14L
1,393 SR
Queue Stats
575W - 608L
1,464 Elo+
Solo
Aphrodite
Aphrodite
adrian_GbW
Aphrodite
Level 83
God Stats
1W - 2L
1,513 SR
Queue Stats
8W - 6L
1,522 Elo+
Solo
Ra
Ra
oceanic_sand809
Ra
Level 94
God Stats
1W - 1L
1,628 SR
Queue Stats
147W - 169L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
10 / 1 / 5
13,247
576
14,493
18,249
11,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
Its_Teun
Neith
19
6 / 4 / 10
11,491
500
28,886
17,818
8,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
1 / 4 / 15
10,697
465
10,770
24,073
31,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Osman_45_
Achilles
19
8 / 0 / 5
12,389
539
19,915
24,524
35,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
dutchphoenix96
Baron Samedi
18
4 / 7 / 10
12,088
526
13,203
20,022
17,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
7 / 7 / 7
11,979
521
23,424
27,096
16,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
18
1 / 6 / 0
11,143
484
12,474
23,034
21,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
16
2 / 7 / 4
9,884
430
9,987
22,710
8,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
adrian_GbW
Aphrodite
15
0 / 5 / 4
9,248
402
8,187
18,852
11,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 4 / 5
11,906
518
18,631
17,141
7,383
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
29
Kills
16
16
Deaths
29
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
7
7
7
1.5
L
Thor
1
6
0
0.17
W
Kali
10
1
5
12.5
W
Neith
Its_Teun
Neith
6
4
10
2.75
L
Chernobog
2
7
4
0.57
W
1
4
15
2.13
W
Achilles
Osman_45_
Achilles
8
0
5
10.5
L
Aphrodite
adrian_GbW
Aphrodite
0
5
4
0.4
W
Baron Samedi
dutchphoenix96
Baron Samedi
4
7
10
1.29
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,267
Damage
72,703
104,686
Taken
108,833
103,685
Mitigated
66,503
38,980
Healing
48,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
23,424
10,364
0
9,396
27,096
16,412
240
6,621
20,199
0
90,262
L
Thor
12,474
2,991
0
8,429
23,034
21,930
0
1,650
19,995
2,555
72,321
W
Kali
14,493
6,105
0
9,312
18,249
11,147
373
2,868
15,279
0
113,212
W
Neith
Its_Teun
Neith
28,886
12,968
0
4,982
17,818
8,367
5,247
5,286
12,480
0
116,994
L
Chernobog
9,987
5,682
0
6,719
22,710
8,926
1,087
4,199
18,458
0
71,671
W
10,770
887
3,474
4,569
24,073
31,245
1,051
7,479
16,594
22,530
0
W
Achilles
Osman_45_
Achilles
19,915
7,166
0
8,769
24,524
35,915
804
4,203
18,773
30
74,460
L
Aphrodite
adrian_GbW
Aphrodite
8,187
1,246
5,825
11,003
18,852
11,852
1,312
5,042
13,656
40,762
0
W
Baron Samedi
dutchphoenix96
Baron Samedi
13,203
1,705
2,018
5,856
20,022
17,011
685
7,755
12,117
76,150
0
L
18,631
1,703
997
6,502
17,141
7,383
1,283
6,469
10,515
82,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,912
Gold Earned
54,160
639
Minions Killed
593
0
Camps Cleared
0
2,132,345
Distance Traveled
1,987,728
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,979
521
110
5
0
401,841
5
L
Thor
11,143
484
150
7
0
351,626
3
W
Kali
13,247
576
168
7
0
491,229
2
W
Neith
11,491
500
173
8
0
381,411
4
L
Chernobog
9,884
430
103
4
0
409,112
7
W
Khepri
10,697
465
22
1
0
453,333
3
W
Achilles
12,389
539
141
6
0
438,574
4
L
Aphrodite
9,248
402
82
4
0
379,148
0
W
Baron Samedi
12,088
526
135
6
0
367,798
0
L
Ra
11,906
518
148
6
0
446,001
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role