Player Matchup

Nike
Nike
Platinum III
EXTERMINATED315
Nike
Platinum III
Level 158
God Stats
94W - 71L
1,647 SR
Queue Stats
1,198W - 1,215L
1,885 MMR
Solo
Cerberus
Cerberus
Platinum III
IsDeanOk
Cerberus
Platinum III
Level 127
God Stats
9W - 13L
1,570 SR
Queue Stats
356W - 338L
1,789 MMR
Solo
Ne Zha
Ne Zha
Gold I
MisterIBallz
Ne Zha
Gold I
Level 155
God Stats
17W - 14L
1,656 SR
Queue Stats
53W - 35L
1,897 MMR
Solo
Cupid
Cupid
Platinum II
ZenHeartless
Cupid
Platinum II
Level 159
God Stats
1W - 0L
1,717 SR
Queue Stats
202W - 201L
1,825 MMR
Party 2
Scylla
Scylla
Platinum IV
granddeezy
Scylla
Platinum IV
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 260L
1,730 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,618 SR
1,825 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,682 SR
1,831 MMR
Danzaburou
Danzaburou
Platinum III
Dilma Rousseff1
Danzaburou
Platinum III
Level 158
God Stats
1W - 1L
1,613 SR
Queue Stats
205W - 205L
1,764 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
JediZombieZtRu
Tsukuyomi
Platinum V
Level 158
God Stats
5W - 7L
1,596 SR
Queue Stats
62W - 62L
1,770 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
LyB2008
Sylvanus
Platinum III
Level 66
God Stats
3W - 1L
1,916 SR
Queue Stats
125W - 117L
1,868 MMR
Solo
Vamana
Vamana
Platinum V
SilllyGoose13
Vamana
Platinum V
Level 160
God Stats
9W - 9L
1,624 SR
Queue Stats
33W - 30L
1,869 MMR
Party 1
Zeus
Zeus
Platinum II
irulelol3
Zeus
Platinum II
Level 160
God Stats
16W - 10L
1,663 SR
Queue Stats
540W - 539L
1,882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 1
12,750
607
10,416
18,225
13,977
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
IsDeanOk
Cerberus
17
5 / 2 / 12
11,983
571
8,466
18,158
15,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
20
7 / 1 / 9
12,458
593
12,636
17,074
7,770
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 4 / 6
11,946
569
9,468
15,509
5,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
granddeezy
Scylla
18
2 / 4 / 5
10,830
516
4,362
10,454
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
LokiCliodhnaGilgameshFreya

VS

Bans
Ah Muzen CabGebBastetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dilma Rousseff1
Danzaburou
16
3 / 6 / 2
10,898
519
11,022
15,386
6,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
JediZombieZtRu
Tsukuyomi
15
4 / 6 / 2
9,732
463
6,542
14,776
4,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
LyB2008
Sylvanus
12
1 / 2 / 4
8,604
410
7,223
11,875
11,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 2 / 0
10,916
520
16,361
18,861
15,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
19
3 / 5 / 3
11,294
538
7,725
10,066
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
20
Kills
13
13
Deaths
21
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dilma Rousseff1
Danzaburou
3
6
2
0.67
W
3
2
1
1.75
W
Cerberus
IsDeanOk
Cerberus
5
2
12
5.5
L
Tsukuyomi
JediZombieZtRu
Tsukuyomi
4
6
2
0.83
L
Sylvanus
LyB2008
Sylvanus
1
2
4
1.5
W
Ne Zha
7
1
9
11.5
L
2
2
0
1
W
3
4
6
1.5
W
Scylla
granddeezy
Scylla
2
4
5
1.13
L
Zeus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,348
Damage
48,873
79,420
Taken
70,964
45,590
Mitigated
42,203
33,481
Healing
22,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dilma Rousseff1
Danzaburou
11,022
3,673
0
2,448
15,386
6,297
0
1,232
14,154
0
70,712
W
10,416
1,524
0
6,538
18,225
13,977
156
3,442
13,766
13,314
87,662
W
Cerberus
IsDeanOk
Cerberus
8,466
620
2,793
6,135
18,158
15,056
534
5,166
12,424
38,937
0
L
Tsukuyomi
JediZombieZtRu
Tsukuyomi
6,542
1,984
70
2,494
14,776
4,726
139
2,694
12,030
0
57,965
L
Sylvanus
LyB2008
Sylvanus
7,223
1,758
1,535
4,964
11,875
11,566
0
2,969
8,853
30,428
13,225
W
Ne Zha
12,636
3,374
0
9,011
17,074
7,770
0
3,233
13,488
0
107,158
L
16,361
5,285
0
8,505
18,861
15,961
548
2,423
15,455
12,079
78,709
W
9,468
5,080
523
5,964
15,509
5,180
0
1,803
13,091
0
91,125
W
Scylla
granddeezy
Scylla
4,362
416
0
2,517
10,454
3,607
148
4,929
5,229
74,215
0
L
Zeus
7,725
315
0
2,276
10,066
3,653
457
5,005
4,709
86,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,967
Gold Earned
51,444
770
Minions Killed
634
0
Camps Cleared
0
2,109,940
Distance Traveled
1,947,055
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,898
519
118
6
0
358,635
6
W
Nike
12,750
607
215
10
0
405,559
2
W
Cerberus
11,983
571
80
4
0
443,343
9
L
Tsukuyomi
9,732
463
93
4
0
406,192
4
L
Sylvanus
8,604
410
74
4
0
393,905
5
W
Ne Zha
12,458
593
171
8
0
481,209
5
L
Vamana
10,916
520
169
8
0
420,834
4
W
Cupid
11,946
569
157
7
0
380,084
7
W
Scylla
10,830
516
147
7
0
399,745
4
L
Zeus
11,294
538
180
9
0
367,489
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role