Player Matchup

Chaac
Chaac
R3Kl3SS W33D
Chaac
Level 120
God Stats
33W - 15L
1,681 SR
Queue Stats
489W - 337L
1,610 Elo+
Party 1
Loki
Loki
Vontefrom600
Loki
Level 144
God Stats
49W - 27L
1,632 SR
Queue Stats
501W - 350L
1,568 Elo+
Party 1
Discordia
Discordia
XxEpIcRcKiDxX
Discordia
Level 49
God Stats
5W - 3L
1,680 SR
Queue Stats
42W - 62L
1,322 Elo+
Party 1
Team Averages
Level 104
1,665 SR
1,500 Elo+

VS

Team Averages
Level 79
1,570 SR
1,409 Elo+
Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Boostifarian
Atlas
Level 101
God Stats
4W - 3L
1,550 SR
Queue Stats
107W - 102L
1,453 Elo+
Party 2
Tiamat
Tiamat
deza3124
Tiamat
Level 68
God Stats
1W - 1L
1,660 SR
Queue Stats
5W - 6L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 8
10,659
820
13,734
16,767
11,637
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
9 / 3 / 6
10,846
834
15,354
13,277
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
XxEpIcRcKiDxX
Discordia
11
1 / 3 / 4
8,297
638
4,231
6,353
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
7 / 6 / 3
9,323
717
8,184
12,745
4,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 8
9,431
725
8,714
13,163
15,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
deza3124
Tiamat
11
1 / 7 / 8
8,313
639
8,912
13,005
9,318
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
16
Kills
10
11
Deaths
16
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
6
3
1.42
L
2
3
8
2
W
6
5
8
2
W
9
3
6
4
W
Discordia
XxEpIcRcKiDxX
Discordia
1
3
4
1
L
Tiamat
deza3124
Tiamat
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,319
Damage
25,810
36,397
Taken
38,913
22,275
Mitigated
29,587
8,757
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,184
6,457
0
923
12,745
4,653
0
1,771
10,766
0
28,121
L
8,714
2,965
0
2,526
13,163
15,616
0
1,875
10,983
24,812
0
W
13,734
3,186
0
6,112
16,767
11,637
607
7,703
9,064
594
40,145
W
15,354
5,004
0
1,507
13,277
8,626
384
7,124
6,153
0
31,840
W
Discordia
XxEpIcRcKiDxX
Discordia
4,231
533
520
618
6,353
2,012
90
3,633
2,720
20,664
0
L
Tiamat
deza3124
Tiamat
8,912
1,303
375
2,594
13,005
9,318
0
1,112
11,548
20,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
27,067
155
Minions Killed
120
8
Camps Cleared
3
712,380
Distance Traveled
661,970
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,323
717
54
4
2
197,361
2
L
Atlas
9,431
725
32
2
0
254,916
3
W
Chaac
10,659
820
75
6
4
275,821
5
W
Loki
10,846
834
39
3
1
246,710
2
W
Discordia
8,297
638
41
3
3
189,849
3
L
Tiamat
8,313
639
34
3
1
209,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role