Player Matchup

Anubis
Anubis
DrGoodboog
Anubis
Level 119
God Stats
6W - 5L
1,467 SR
Queue Stats
173W - 185L
1,468 Elo+
Solo
Ymir
Ymir
TyDitto
Ymir
Level 105
God Stats
2W - 1L
1,327 SR
Queue Stats
26W - 16L
1,562 Elo+
Solo
Jormungandr
Jormungandr
oofTheReckoning
Jormungandr
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 91L
1,491 Elo+
Party 2
Awilix
Awilix
skrtTheReckoning
Awilix
Level 112
God Stats
8W - 2L
1,784 SR
Queue Stats
90W - 86L
1,484 Elo+
Party 2
Hades
Hades
wpdraco1991
Hades
Level 113
God Stats
5W - 0L
1,836 SR
Queue Stats
166W - 177L
1,437 Elo+
Party 2
Team Averages
Level 113
1,583 SR
1,488 Elo+

VS

Team Averages
Level 117
1,510 SR
1,466 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ItsBeatty
Hun Batz
Level 135
God Stats
0W - 1L
1,542 SR
Queue Stats
73W - 73L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
Malither76
Danzaburou
Level 107
God Stats
19W - 14L
1,636 SR
Queue Stats
636W - 686L
1,458 Elo+
Solo
Jormungandr
Jormungandr
hctifx
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,431 Elo+
Party 1
Tiamat
Tiamat
ottolow
Tiamat
Level 148
God Stats
4W - 10L
1,374 SR
Queue Stats
560W - 574L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrGoodboog
Anubis
20
16 / 3 / 11
13,277
948
22,643
13,717
7,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
TyDitto
Ymir
19
5 / 3 / 20
12,225
873
13,562
31,199
32,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
oofTheReckoning
Jormungandr
19
5 / 4 / 21
12,319
880
12,754
17,086
23,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 9 / 11
10,512
751
14,364
14,516
5,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
3 / 6 / 17
9,797
700
13,482
14,634
8,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
4 / 11 / 15
10,635
760
19,986
18,516
11,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
ItsBeatty
Hun Batz
17
8 / 7 / 7
10,115
723
13,519
16,196
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Malither76
Danzaburou
16
4 / 10 / 10
10,279
734
14,225
15,303
5,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
hctifx
Jormungandr
17
5 / 4 / 14
11,490
821
11,891
17,268
24,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
ottolow
Tiamat
18
4 / 5 / 12
10,369
741
16,032
17,044
11,219
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
83
37
Kills
25
25
Deaths
37
80
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
11
15
1.05
W
Anubis
DrGoodboog
Anubis
16
3
11
7.17
L
Hun Batz
ItsBeatty
Hun Batz
8
7
7
1.64
L
Danzaburou
Malither76
Danzaburou
4
10
10
0.9
W
Ymir
TyDitto
Ymir
5
3
20
5
L
Jormungandr
hctifx
Jormungandr
5
4
14
3
W
Jormungandr
oofTheReckoning
Jormungandr
5
4
21
3.88
L
Tiamat
ottolow
Tiamat
4
5
12
2
W
8
9
11
1.5
W
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,805
Damage
75,653
91,152
Taken
84,327
76,646
Mitigated
60,988
37,966
Healing
21,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
19,986
5,030
1,312
2,439
18,516
11,467
212
13,555
4,961
0
25,974
W
Anubis
DrGoodboog
Anubis
22,643
1,395
4,321
6,929
13,717
7,095
2,236
3,226
10,133
48,300
0
L
Hun Batz
ItsBeatty
Hun Batz
13,519
1,881
532
4,594
16,196
7,801
598
12,332
3,864
0
16,993
L
Danzaburou
Malither76
Danzaburou
14,225
4,328
276
917
15,303
5,756
0
10,499
4,804
0
24,283
W
Ymir
TyDitto
Ymir
13,562
2,349
1,910
12,208
31,199
32,192
939
9,496
20,793
23,859
0
L
Jormungandr
hctifx
Jormungandr
11,891
2,940
2,440
3,197
17,268
24,745
418
14,306
2,962
19,637
0
W
Jormungandr
oofTheReckoning
Jormungandr
12,754
2,453
1,191
1,742
17,086
23,051
1,228
6,283
10,558
30,837
0
L
Tiamat
ottolow
Tiamat
16,032
1,584
1,956
4,229
17,044
11,219
29
11,749
5,295
37,498
0
W
14,364
5,777
1,100
1,361
14,516
5,583
408
5,362
8,793
0
18,948
W
13,482
1,124
2,861
4,343
14,634
8,725
971
3,556
10,678
16,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,130
Gold Earned
52,888
127
Minions Killed
110
0
Camps Cleared
0
1,239,849
Distance Traveled
1,169,867
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,635
760
18
1
0
216,019
0
W
Anubis
13,277
948
53
4
0
247,399
0
L
Hun Batz
10,115
723
12
1
0
253,837
0
L
Danzaburou
10,279
734
14
1
0
215,650
0
W
Ymir
12,225
873
13
1
0
257,765
1
L
Jormungandr
11,490
821
12
1
0
241,751
0
W
Jormungandr
12,319
880
41
3
0
246,285
0
L
Tiamat
10,369
741
54
4
0
242,610
1
W
Awilix
10,512
751
10
1
0
239,402
1
W
Hades
9,797
700
10
1
0
248,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role