Player Matchup

Morgan Le Fay
Morgan Le Fay
FFAx5K1LLz
Morgan Le Fay
Level 48
God Stats
1W - 7L
1,140 SR
Queue Stats
39W - 30L
1,382 Elo+
Solo
Nox
Nox
Noodles_280
Nox
Level 48
God Stats
8W - 8L
1,611 SR
Queue Stats
67W - 69L
1,356 Elo+
Solo
Discordia
Discordia
Relic B
Discordia
Level 85
God Stats
1W - 1L
1,674 SR
Queue Stats
41W - 45L
1,385 Elo+
Solo
Bacchus
Bacchus
catherrrin
Bacchus
Level 64
God Stats
7W - 8L
1,488 SR
Queue Stats
320W - 360L
1,311 Elo+
Solo
Artemis
Artemis
xoxrp
Artemis
Level 42
God Stats
3W - 5L
1,377 SR
Queue Stats
78W - 125L
1,190 Elo+
Solo
Team Averages
Level 57
1,458 SR
1,325 Elo+

VS

Team Averages
Level 59
1,374 SR
1,327 Elo+
Atlas
Atlas
DioSama169
Atlas
Level 67
God Stats
10W - 5L
1,580 SR
Queue Stats
323W - 386L
1,299 Elo+
Solo
Hachiman
Hachiman
Mercury7668
Hachiman
Level 69
God Stats
1W - 1L
1,204 SR
Queue Stats
110W - 138L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
Vanossthefake2
Sun Wukong
Level 64
God Stats
4W - 6L
1,341 SR
Queue Stats
58W - 79L
1,326 Elo+
Party 1
Chang'e
Chang'e
get_rekt_dawg35
Chang'e
Level 36
God Stats
2W - 4L
1,435 SR
Queue Stats
35W - 48L
1,425 Elo+
Solo
Cliodhna
Cliodhna
lord_death0620
Cliodhna
Level 60
God Stats
2W - 1L
1,311 SR
Queue Stats
26W - 47L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FFAx5K1LLz
Morgan Le Fay
11
4 / 8 / 7
8,029
423
5,097
12,563
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 8 / 6
9,338
491
8,005
10,962
4,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
Relic B
Discordia
14
3 / 6 / 3
8,424
443
8,230
10,318
3,290
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
catherrrin
Bacchus
15
8 / 5 / 6
9,577
504
13,002
15,045
11,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
xoxrp
Artemis
1
0 / 0 / 0
5,178
273
0
250
52
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
3 / 2 / 8
8,985
473
4,177
13,579
11,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Mercury7668
Hachiman
15
9 / 5 / 6
9,966
525
12,906
11,252
4,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Vanossthefake2
Sun Wukong
15
5 / 4 / 5
9,656
508
7,423
15,908
8,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 5 / 4
10,613
559
7,668
14,663
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
15
3 / 5 / 8
9,328
491
7,044
11,131
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
20
Kills
27
27
Deaths
21
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
2
8
3.5
L
Morgan Le Fay
FFAx5K1LLz
Morgan Le Fay
4
8
7
0.94
W
Hachiman
Mercury7668
Hachiman
9
5
6
2.4
L
5
8
6
1
L
Discordia
Relic B
Discordia
3
6
3
0.75
W
Sun Wukong
Vanossthefake2
Sun Wukong
5
4
5
1.88
L
Bacchus
catherrrin
Bacchus
8
5
6
2.2
W
7
5
4
1.8
W
Cliodhna
3
5
8
1.4
L
Artemis
xoxrp
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,334
Damage
39,218
49,138
Taken
66,533
23,307
Mitigated
33,014
8,464
Healing
18,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
4,177
1,597
330
1,285
13,579
11,671
1,021
6,824
6,581
14,844
0
L
Morgan Le Fay
FFAx5K1LLz
Morgan Le Fay
5,097
260
170
1,428
12,563
4,563
192
3,759
8,616
23,589
0
W
Hachiman
Mercury7668
Hachiman
12,906
6,304
0
922
11,252
4,278
351
6,999
4,247
0
46,929
L
8,005
224
522
317
10,962
4,081
156
3,078
7,660
33,538
0
L
Discordia
Relic B
Discordia
8,230
647
0
1,364
10,318
3,290
1,640
1,229
9,063
38,292
0
W
Sun Wukong
Vanossthefake2
Sun Wukong
7,423
3,088
0
4,577
15,908
8,541
2,002
7,200
8,660
151
47,486
L
Bacchus
catherrrin
Bacchus
13,002
1,206
0
4,600
15,045
11,321
0
3,371
11,584
46,303
0
W
7,668
252
927
6,373
14,663
4,954
1,881
6,369
7,970
64,305
0
W
Cliodhna
7,044
998
257
3,842
11,131
3,570
504
6,372
4,741
0
47,705
L
Artemis
xoxrp
Artemis
0
0
0
63
250
52
0
0
250
0
990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,546
Gold Earned
48,548
230
Minions Killed
360
0
Camps Cleared
0
1,263,864
Distance Traveled
1,711,143
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,985
473
21
1
0
361,888
2
L
Morgan Le Fay
8,029
423
41
2
0
253,723
1
W
Hachiman
9,966
525
62
3
0
326,057
1
L
Nox
9,338
491
58
3
0
349,807
3
L
Discordia
8,424
443
52
3
0
301,590
1
W
Sun Wukong
9,656
508
77
4
0
345,081
3
L
Bacchus
9,577
504
75
4
0
347,273
3
W
Chang'e
10,613
559
124
7
0
345,655
6
W
Cliodhna
9,328
491
76
4
0
332,462
0
L
Artemis
5,178
273
4
0
0
11,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role