Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dave_Evyron
Tiamat
Level 86
God Stats
2W - 2L
1,456 SR
Queue Stats
86W - 83L
1,428 Elo+
Solo
Izanami
Izanami
Lemon_Cola-_-
Izanami
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 66L
1,398 Elo+
Solo
Khepri
Khepri
MaXiMuS-BZH
Khepri
Level 90
God Stats
15W - 11L
1,589 SR
Queue Stats
164W - 193L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
aimararrii
Tsukuyomi
Level 88
God Stats
4W - 3L
1,599 SR
Queue Stats
205W - 249L
1,440 Elo+
Solo
Team Averages
Level 99
1,529 SR
1,450 Elo+

VS

Team Averages
Level 103
1,377 SR
1,440 Elo+
Camazotz
Camazotz
GuizBtw
Camazotz
Level 79
God Stats
0W - 2L
1,436 SR
Queue Stats
267W - 254L
1,367 Elo+
Solo
Ra
Ra
Zmo_86
Ra
Level 133
God Stats
7W - 22L
1,359 SR
Queue Stats
411W - 420L
1,446 Elo+
Solo
Bacchus
Bacchus
bolchniek
Bacchus
Level 109
God Stats
0W - 4L
1,429 SR
Queue Stats
78W - 74L
1,456 Elo+
Solo
Bellona
Bellona
miguelacho656
Bellona
Level 128
God Stats
16W - 21L
1,538 SR
Queue Stats
454W - 449L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
temp-496521
Ah Muzen Cab
Level 67
God Stats
2W - 4L
1,123 SR
Queue Stats
31W - 41L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
9 / 3 / 5
9,148
610
10,411
9,929
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
13
1 / 1 / 5
7,721
515
5,854
6,135
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
14
3 / 2 / 3
8,635
576
4,785
7,362
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
0 / 0 / 8
7,229
482
2,427
8,618
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
aimararrii
Tsukuyomi
14
1 / 3 / 8
8,314
554
13,428
12,278
6,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GuizBtw
Camazotz
14
4 / 4 / 2
8,022
535
8,953
14,064
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
14
2 / 2 / 3
8,288
553
9,303
10,193
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
bolchniek
Bacchus
11
0 / 3 / 4
6,334
422
3,546
11,186
9,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
13
3 / 5 / 2
7,831
522
6,679
15,410
10,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
temp-496521
Ah Muzen Cab
1
0 / 0 / 0
4,321
288
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
14
Kills
9
9
Deaths
14
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
3
5
3.83
W
Tiamat
1
1
5
3.5
L
Camazotz
GuizBtw
Camazotz
4
4
2
1.25
W
Izanami
3
2
3
2.25
W
Khepri
0
0
8
4
L
Ra
2
2
3
1.75
W
Tsukuyomi
aimararrii
Tsukuyomi
1
3
8
1.67
L
Bacchus
bolchniek
Bacchus
0
3
4
0.67
L
Bellona
3
5
2
0.8
L
Ah Muzen Cab
temp-496521
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,905
Damage
28,481
44,322
Taken
50,853
25,440
Mitigated
27,593
13,151
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,411
2,178
0
3,018
9,929
3,993
0
2,500
7,429
0
47,291
W
Tiamat
5,854
339
0
2,362
6,135
4,311
30
3,105
3,030
36,112
0
L
Camazotz
GuizBtw
Camazotz
8,953
3,122
0
6,631
14,064
4,158
0
1,822
11,963
0
43,160
W
Izanami
4,785
3,826
0
1,000
7,362
2,874
2,894
2,562
4,800
0
69,250
W
Khepri
2,427
365
235
2,640
8,618
8,027
34
1,986
6,632
16,843
0
L
Ra
9,303
263
1,674
4,545
10,193
3,256
0
2,603
7,067
59,075
0
W
Tsukuyomi
aimararrii
Tsukuyomi
13,428
2,694
0
3,896
12,278
6,235
54
3,170
9,108
0
53,822
L
Bacchus
bolchniek
Bacchus
3,546
268
680
2,137
11,186
9,909
0
1,795
9,154
18,020
0
L
Bellona
6,679
912
0
3,229
15,410
10,270
0
1,436
13,007
2,193
38,638
L
Ah Muzen Cab
temp-496521
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,047
Gold Earned
34,796
421
Minions Killed
335
0
Camps Cleared
0
1,469,095
Distance Traveled
1,185,307
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,148
610
85
6
0
295,306
1
W
Tiamat
7,721
515
77
5
0
301,784
5
L
Camazotz
8,022
535
90
6
0
305,114
1
W
Izanami
8,635
576
129
9
0
257,472
1
W
Khepri
7,229
482
25
2
0
303,967
6
L
Ra
8,288
553
133
9
0
299,316
0
W
Tsukuyomi
8,314
554
105
7
0
310,566
1
L
Bacchus
6,334
422
26
2
0
279,302
8
L
Bellona
7,831
522
86
6
0
296,362
1
L
Ah Muzen Cab
4,321
288
0
0
0
5,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role