Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Mockmocoma
Zeus
Level 149
God Stats
1W - 1L
1,574 SR
Queue Stats
39W - 32L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SharkArtGen
Ah Muzen Cab
Level 122
God Stats
4W - 1L
1,684 SR
Queue Stats
196W - 192L
1,454 Elo+
Party 1
Bacchus
Bacchus
ΙceFeather
Bacchus
Level 159
God Stats
4W - 2L
1,556 SR
Queue Stats
290W - 276L
1,505 Elo+
Solo
Hou Yi
Hou Yi
Мясо1012
Hou Yi
Level 135
God Stats
6W - 7L
1,411 SR
Queue Stats
643W - 645L
1,500 Elo+
Party 1
Team Averages
Level 143
1,545 SR
1,497 Elo+

VS

Team Averages
Level 76
1,523 SR
1,503 Elo+
He Bo
He Bo
Biohazardflow
He Bo
Level 26
God Stats
0W - 3L
1,211 SR
Queue Stats
35W - 37L
1,476 Elo+
Party 2
Baba Yaga
Baba Yaga
CRANCK1
Baba Yaga
Level 20
God Stats
2W - 3L
1,688 SR
Queue Stats
35W - 60L
1,464 Elo+
Solo
Hou Yi
Hou Yi
MrCôteDePorc65
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,521 Elo+
Party 3
Raijin
Raijin
SuiRE4L
Raijin
Level 157
God Stats
2W - 2L
1,708 SR
Queue Stats
160W - 131L
1,532 Elo+
Party 2
Nemesis
Nemesis
Tørgak
Nemesis
Level 156
God Stats
13W - 13L
1,506 SR
Queue Stats
434W - 401L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 5 / 14
9,982
768
10,125
9,501
3,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 2 / 19
11,437
880
21,012
8,353
2,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SharkArtGen
Ah Muzen Cab
18
6 / 4 / 28
11,656
897
18,663
13,394
4,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ΙceFeather
Bacchus
18
11 / 3 / 24
11,821
909
7,609
18,172
18,334
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
19
10 / 2 / 18
11,888
914
11,944
9,005
3,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 13 / 0
8,194
630
2,074
13,518
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baba Yaga
CRANCK1
Baba Yaga
18
5 / 5 / 8
11,082
852
14,113
16,505
6,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 7 / 1
10,161
782
13,736
13,576
4,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
SuiRE4L
Raijin
16
1 / 7 / 6
9,377
721
7,302
11,596
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Tørgak
Nemesis
15
1 / 9 / 9
9,137
703
8,636
20,021
13,610
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
40
40
Kills
16
16
Deaths
41
103
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
5
14
2.2
L
2
13
0
0.15
L
Baba Yaga
CRANCK1
Baba Yaga
5
5
8
1.8
W
9
2
19
9.25
L
7
7
1
1.07
W
Ah Muzen Cab
SharkArtGen
Ah Muzen Cab
6
4
28
5
L
Raijin
SuiRE4L
Raijin
1
7
6
0.57
L
Nemesis
Tørgak
Nemesis
1
9
9
0.61
W
Bacchus
ΙceFeather
Bacchus
11
3
24
7.67
W
Hou Yi
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,353
Damage
45,861
58,425
Taken
75,216
32,580
Mitigated
31,892
25,937
Healing
16,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,125
1,578
2,148
2,427
9,501
3,284
681
3,787
5,680
29,739
0
L
2,074
93
0
135
13,518
3,596
15
6,777
6,741
5,162
0
L
Baba Yaga
CRANCK1
Baba Yaga
14,113
231
1,501
7,298
16,505
6,348
64
10,623
5,882
36,497
0
W
21,012
3,144
1,836
1,816
8,353
2,801
1,420
4,984
3,129
34,712
0
L
13,736
3,758
0
2,292
13,576
4,772
741
5,580
7,996
0
32,863
W
Ah Muzen Cab
SharkArtGen
Ah Muzen Cab
18,663
3,935
2,707
4,001
13,394
4,810
590
5,670
7,523
0
40,727
L
Raijin
SuiRE4L
Raijin
7,302
467
929
1,247
11,596
3,566
360
6,698
4,898
15,502
0
L
Nemesis
Tørgak
Nemesis
8,636
2,102
407
2,410
20,021
13,610
294
9,068
10,953
0
13,254
W
Bacchus
ΙceFeather
Bacchus
7,609
849
1,475
5,643
18,172
18,334
393
5,098
12,823
10,898
0
W
Hou Yi
11,944
4,411
2,801
1,083
9,005
3,351
3,115
3,950
5,015
0
26,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,784
Gold Earned
47,951
137
Minions Killed
147
0
Camps Cleared
0
1,292,480
Distance Traveled
1,046,349
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,982
768
37
3
0
244,534
4
L
He Bo
8,194
630
9
1
0
193,436
1
L
Baba Yaga
11,082
852
47
4
0
246,904
0
W
Zeus
11,437
880
23
2
0
261,238
6
L
Hou Yi
10,161
782
48
4
0
189,671
0
W
Ah Muzen Cab
11,656
897
41
3
0
269,421
3
L
Raijin
9,377
721
24
2
0
200,336
0
L
Nemesis
9,137
703
19
1
0
216,002
0
W
Bacchus
11,821
909
5
0
0
272,369
2
W
Hou Yi
11,888
914
31
2
0
244,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role