Player Matchup

Zeus
Zeus
Fubsie
Zeus
Level 146
God Stats
6W - 0L
1,745 SR
Queue Stats
109W - 113L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
Korpse3
Erlang Shen
Level 122
God Stats
3W - 3L
1,461 SR
Queue Stats
256W - 251L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
Nâwa
Nu Wa
Level 40
God Stats
7W - 4L
1,504 SR
Queue Stats
84W - 84L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
Pepperjack1986
Ao Kuang
Level 147
God Stats
3W - 6L
1,342 SR
Queue Stats
1,116W - 1,166L
1,446 Elo+
Solo
Fafnir
Fafnir
Thiphuss
Fafnir
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 103L
1,493 Elo+
Party 1
Team Averages
Level 108
1,510 SR
1,477 Elo+

VS

Team Averages
Level 106
1,407 SR
1,485 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
DesertJ0nty
Khepri
Level 69
God Stats
0W - 4L
1,058 SR
Queue Stats
446W - 433L
1,474 Elo+
Party 2
Eset
Eset
Hurv
Eset
Level 89
God Stats
2W - 4L
1,373 SR
Queue Stats
168W - 165L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Koenig_Fantasy22
Cthulhu
Level 100
God Stats
8W - 3L
1,763 SR
Queue Stats
132W - 127L
1,475 Elo+
Solo
Hun Batz
Hun Batz
tony_warrior_71
Hun Batz
Level 153
God Stats
2W - 4L
1,341 SR
Queue Stats
179W - 167L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fubsie
Zeus
17
7 / 2 / 11
10,417
868
21,860
10,920
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Korpse3
Erlang Shen
16
6 / 4 / 15
9,891
824
18,216
21,485
17,095
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Nâwa
Nu Wa
17
5 / 3 / 15
10,119
843
16,344
10,933
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
14
4 / 4 / 13
9,254
771
5,516
12,319
11,640
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
Thiphuss
Fafnir
17
1 / 1 / 19
9,526
794
7,408
17,694
23,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 5 / 9
9,744
812
14,752
17,289
22,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
15
2 / 4 / 9
9,731
811
5,090
14,774
18,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
Hurv
Eset
17
4 / 5 / 6
10,210
851
13,133
12,305
5,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 9
8,898
742
11,468
16,649
13,274
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
14
3 / 4 / 5
8,681
723
14,042
13,894
6,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
52
23
Kills
14
14
Deaths
23
73
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
5
9
1.5
L
Khepri
2
4
9
1.63
W
Zeus
Fubsie
Zeus
7
2
11
6.25
L
Eset
Hurv
Eset
4
5
6
1.4
L
2
5
9
1.3
W
Erlang Shen
Korpse3
Erlang Shen
6
4
15
3.38
W
Nu Wa
Nâwa
Nu Wa
5
3
15
4.17
W
Ao Kuang
4
4
13
2.63
W
Fafnir
Thiphuss
Fafnir
1
1
19
10.5
L
Hun Batz
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,344
Damage
58,485
73,351
Taken
74,911
62,908
Mitigated
66,434
27,445
Healing
26,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
14,752
617
2,450
6,710
17,289
22,900
429
11,155
6,134
1,550
28,270
L
Khepri
5,090
218
1,362
2,669
14,774
18,406
744
9,825
4,949
9,362
0
W
Zeus
Fubsie
Zeus
21,860
1,828
2,692
3,056
10,920
5,001
1,987
4,512
6,408
52,277
0
L
Eset
Hurv
Eset
13,133
532
3,022
2,548
12,305
5,653
525
8,920
3,385
33,593
0
L
11,468
129
1,942
1,543
16,649
13,274
275
10,532
6,117
32,984
0
W
Erlang Shen
Korpse3
Erlang Shen
18,216
8,311
2,565
5,252
21,485
17,095
797
8,671
12,814
0
24,377
W
Nu Wa
Nâwa
Nu Wa
16,344
5,086
624
738
10,933
5,374
1,297
3,404
7,529
33,367
0
W
Ao Kuang
5,516
1,593
2,115
2,811
12,319
11,640
507
5,923
6,396
12,938
0
W
Fafnir
Thiphuss
Fafnir
7,408
2,496
2,091
5,501
17,694
23,798
674
8,121
9,573
11,467
0
L
Hun Batz
14,042
1,251
1,615
2,516
13,894
6,201
0
10,696
3,198
0
25,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,207
Gold Earned
47,264
118
Minions Killed
150
0
Camps Cleared
0
1,108,984
Distance Traveled
1,127,261
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,744
812
29
2
0
229,474
1
L
Khepri
9,731
811
7
1
0
220,698
3
W
Zeus
10,417
868
41
3
0
212,416
1
L
Eset
10,210
851
59
5
0
220,788
0
L
Cthulhu
8,898
742
28
2
0
217,058
0
W
Erlang Shen
9,891
824
14
1
0
238,131
0
W
Nu Wa
10,119
843
53
4
0
225,157
0
W
Ao Kuang
9,254
771
5
0
0
194,912
0
W
Fafnir
9,526
794
5
0
0
238,368
0
L
Hun Batz
8,681
723
27
2
0
239,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role