Player Matchup

Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SavageKitchen
Anubis
Level 69
God Stats
3W - 1L
1,471 SR
Queue Stats
160W - 181L
1,405 Elo+
Solo
Janus
Janus
VIICVIII
Janus
Level 79
God Stats
9W - 17L
1,495 SR
Queue Stats
89W - 91L
1,394 Elo+
Solo
Izanami
Izanami
chapetoSAL11
Izanami
Level 62
God Stats
1W - 1L
1,697 SR
Queue Stats
33W - 36L
1,398 Elo+
Party 1
Heimdallr
Heimdallr
chapeto_78
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,207 Elo+
Party 1
Team Averages
Level 63
1,533 SR
1,381 Elo+

VS

Team Averages
Level 75
1,427 SR
1,435 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NoodleBanshee
Izanami
Level 82
God Stats
4W - 6L
1,353 SR
Queue Stats
184W - 215L
1,348 Elo+
Solo
Janus
Janus
PopaJay
Janus
Level 129
God Stats
1W - 4L
1,332 SR
Queue Stats
255W - 265L
1,472 Elo+
Solo
Neith
Neith
SoundEndymion28
Neith
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Bacchus
Bacchus
slayer3bz49
Bacchus
Level 89
God Stats
5W - 4L
1,448 SR
Queue Stats
25W - 33L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 3 / 8
8,295
461
6,054
14,434
9,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 4 / 3
8,760
487
8,875
13,554
6,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
VIICVIII
Janus
17
7 / 3 / 2
10,171
565
11,719
10,551
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
chapetoSAL11
Izanami
12
3 / 4 / 4
7,930
441
5,955
11,924
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
chapeto_78
Heimdallr
12
3 / 6 / 2
7,871
437
1,863
9,690
5,155
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 2 / 1
9,816
545
7,969
16,541
11,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
16
10 / 2 / 3
10,216
568
13,339
11,224
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
PopaJay
Janus
16
1 / 4 / 5
9,420
523
9,040
8,777
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 6 / 1
8,265
459
5,814
9,706
5,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
slayer3bz49
Bacchus
12
2 / 2 / 10
8,249
458
7,856
10,771
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
16
Kills
20
20
Deaths
16
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
8
1.67
W
Gilgamesh
 
Gilgamesh
4
2
1
2.25
W
Izanami
10
2
3
5.75
W
Janus
PopaJay
Janus
1
4
5
0.88
L
2
4
3
0.88
W
3
6
1
0.58
L
Janus
VIICVIII
Janus
7
3
2
2.67
L
Izanami
chapetoSAL11
Izanami
3
4
4
1.25
L
Heimdallr
chapeto_78
Heimdallr
3
6
2
0.67
W
Bacchus
slayer3bz49
Bacchus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,466
Damage
44,018
60,153
Taken
57,019
27,792
Mitigated
32,707
15,619
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,054
2,155
1,815
3,765
14,434
9,404
0
3,283
11,073
20,190
0
W
Gilgamesh
 
Gilgamesh
7,969
2,969
0
2,007
16,541
11,346
568
7,535
9,006
0
65,914
W
Izanami
13,339
10,394
554
6,046
11,224
3,787
2,716
4,134
7,090
0
73,388
W
Janus
PopaJay
Janus
9,040
381
57
2,552
8,777
2,604
185
6,580
2,197
63,072
0
L
8,875
479
0
4,932
13,554
6,652
654
4,974
8,266
66,245
0
W
5,814
1,268
0
835
9,706
5,003
921
5,753
3,953
0
30,233
L
Janus
VIICVIII
Janus
11,719
146
0
2,640
10,551
3,563
0
2,707
7,746
73,090
0
L
Izanami
chapetoSAL11
Izanami
5,955
3,528
405
1,526
11,924
3,018
0
2,772
9,122
0
40,487
L
Heimdallr
chapeto_78
Heimdallr
1,863
752
0
536
9,690
5,155
482
2,640
7,050
0
15,974
W
Bacchus
slayer3bz49
Bacchus
7,856
880
801
2,228
10,771
9,967
389
2,873
7,898
26,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,027
Gold Earned
45,966
401
Minions Killed
433
0
Camps Cleared
0
1,535,425
Distance Traveled
1,707,496
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,295
461
25
1
0
315,611
0
W
Gilgamesh
9,816
545
112
6
0
327,675
2
W
Izanami
10,216
568
128
7
0
362,438
2
W
Janus
9,420
523
121
7
0
308,942
1
L
Anubis
8,760
487
120
7
0
290,201
5
W
Neith
8,265
459
46
3
0
347,135
0
L
Janus
10,171
565
145
8
0
363,292
10
L
Izanami
7,930
441
79
4
0
330,993
0
L
Heimdallr
7,871
437
32
2
0
235,328
1
W
Bacchus
8,249
458
26
1
0
361,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role