Player Matchup

Ganesha
Ganesha
Aquawolf55
Ganesha
Level 46
God Stats
99W - 67L
1,539 SR
Queue Stats
248W - 242L
1,411 Elo+
Solo
Da Ji
Da Ji
Eschaton8095
Da Ji
Level 108
God Stats
16W - 19L
1,512 SR
Queue Stats
542W - 559L
1,476 Elo+
Solo
Bellona
Bellona
OurSiickDream
Bellona
Level 81
God Stats
62W - 55L
1,645 SR
Queue Stats
206W - 202L
1,563 Elo+
Solo
Zeus
Zeus
heavy_devotee2
Zeus
Level 38
God Stats
3W - 8L
1,261 SR
Queue Stats
215W - 237L
1,420 Elo+
Solo
Neith
Neith
mahini-hugo
Neith
Level 119
God Stats
92W - 86L
1,481 SR
Queue Stats
442W - 432L
1,533 Elo+
Solo
Team Averages
Level 78
1,487 SR
1,480 Elo+

VS

Team Averages
Level 56
1,461 SR
1,357 Elo+
Horus
Horus
Darth Screamer
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 190L
1,331 Elo+
Solo
Susano
Susano
DuppeRyttern
Susano
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,255 Elo+
Party 1
Bacchus
Bacchus
Offens
Bacchus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 108L
1,473 Elo+
Solo
Ra
Ra
Sentaju
Ra
Level 108
God Stats
26W - 39L
1,504 SR
Queue Stats
670W - 698L
1,470 Elo+
Solo
Cthulhu
Cthulhu
shishkebab123
Cthulhu
Level 23
God Stats
3W - 4L
1,301 SR
Queue Stats
3W - 4L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aquawolf55
Ganesha
18
0 / 0 / 22
10,551
959
10,383
12,723
16,725
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
13 / 5 / 6
12,210
1,110
16,498
11,476
5,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
18
5 / 1 / 11
11,442
1,040
13,809
13,393
14,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
3 / 0 / 14
10,666
970
15,399
6,516
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 10
10,695
972
12,683
5,880
2,331
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

244

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
9,312
847
1,146
16,075
18,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
16
5 / 11 / 2
11,012
1,001
15,584
19,102
8,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Offens
Bacchus
16
2 / 3 / 1
9,862
897
7,640
17,870
19,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 6 / 2
9,451
859
10,274
9,781
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
16
0 / 3 / 3
9,349
850
10,909
12,334
14,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
25
Kills
7
7
Deaths
25
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aquawolf55
Ganesha
0
0
22
11
L
0
2
1
0.25
L
Susano
5
11
2
0.55
W
13
5
6
3.2
L
Bacchus
Offens
Bacchus
2
3
1
0.83
W
Bellona
5
1
11
10.5
L
0
6
2
0.17
W
3
0
14
10
W
4
1
10
9
L
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,772
Damage
45,553
49,988
Taken
75,162
42,073
Mitigated
64,468
4,710
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aquawolf55
Ganesha
10,383
1,138
0
0
12,723
16,725
0
7,044
5,318
26,230
0
L
1,146
807
1,399
2,481
16,075
18,477
0
7,032
9,043
0
13,556
L
Susano
15,584
4,705
0
0
19,102
8,254
0
3,209
15,893
0
22,224
W
16,498
5,151
0
587
11,476
5,406
0
5,795
5,534
0
20,372
L
Bacchus
Offens
Bacchus
7,640
751
67
2,102
17,870
19,850
0
7,681
10,189
21,448
0
W
Bellona
13,809
4,184
367
1,442
13,393
14,659
0
7,025
5,892
0
30,666
L
10,274
790
1,604
1,182
9,781
3,365
0
2,808
6,973
45,186
0
W
15,399
2,475
518
240
6,516
2,952
0
4,373
1,957
30,477
0
W
12,683
5,645
0
1,556
5,880
2,331
0
3,082
2,464
144
41,639
L
Cthulhu
10,909
590
376
948
12,334
14,522
0
5,196
7,138
23,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,564
Gold Earned
48,986
178
Minions Killed
184
9
Camps Cleared
4
1,073,070
Distance Traveled
1,050,938
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,551
959
0
0
0
209,181
0
L
Horus
9,312
847
18
2
0
194,797
0
L
Susano
11,012
1,001
13
1
1
215,143
0
W
Da Ji
12,210
1,110
7
1
2
208,171
0
L
Bacchus
9,862
897
25
2
1
200,584
0
W
Bellona
11,442
1,040
45
4
5
234,017
0
L
Ra
9,451
859
89
8
2
203,220
1
W
Zeus
10,666
970
49
4
2
208,330
0
W
Neith
10,695
972
77
7
0
213,371
0
L
Cthulhu
9,349
850
39
4
0
237,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role