Player Matchup

Ne Zha
Ne Zha
Artemos35
Ne Zha
Level 62
God Stats
0W - 2L
1,384 SR
Queue Stats
5W - 8L
1,502 Elo+
Solo
Ullr
Ullr
MuHugang
Ullr
Level 143
God Stats
1W - 2L
1,545 SR
Queue Stats
100W - 82L
1,593 Elo+
Solo
Fenrir
Fenrir
Peerus
Fenrir
Level 127
God Stats
2W - 5L
1,526 SR
Queue Stats
274W - 276L
1,507 Elo+
Solo
Artio
Artio
Sijo119012
Artio
Level 156
God Stats
3W - 2L
1,642 SR
Queue Stats
379W - 420L
1,484 Elo+
Solo
Xbalanque
Xbalanque
TheFredPizza
Xbalanque
Level 123
God Stats
1W - 2L
1,660 SR
Queue Stats
51W - 43L
1,543 Elo+
Solo
Team Averages
Level 122
1,551 SR
1,526 Elo+

VS

Team Averages
Level 134
1,577 SR
1,510 Elo+
Erlang Shen
Erlang Shen
Nitronix-Phul
Erlang Shen
Level 144
God Stats
2W - 1L
1,588 SR
Queue Stats
70W - 62L
1,506 Elo+
Solo
Neith
Neith
Sergorius
Neith
Level 103
God Stats
1W - 0L
1,365 SR
Queue Stats
17W - 15L
1,508 Elo+
Solo
Thoth
Thoth
TheRazer24
Thoth
Level 105
God Stats
3W - 2L
1,477 SR
Queue Stats
56W - 44L
1,534 Elo+
Solo
Geb
Geb
avelon-ace
Geb
Level 160
God Stats
3W - 0L
1,708 SR
Queue Stats
160W - 159L
1,513 Elo+
Solo
Thor
Thor
ΙceFeather
Thor
Level 159
God Stats
2W - 0L
1,750 SR
Queue Stats
290W - 276L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Artemos35
Ne Zha
19
7 / 6 / 6
11,962
665
19,421
16,731
7,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
19
2 / 4 / 7
11,371
632
15,144
16,908
6,065
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
Peerus
Fenrir
19
5 / 6 / 8
12,083
671
13,148
22,134
17,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
18
0 / 5 / 15
11,153
620
10,566
24,482
33,711
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
TheFredPizza
Xbalanque
20
5 / 5 / 9
12,619
701
29,173
21,231
8,574
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Nitronix-Phul
Erlang Shen
20
9 / 6 / 7
13,564
754
18,258
29,796
25,044
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Sergorius
Neith
19
5 / 6 / 6
12,286
683
19,456
18,129
8,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
19
5 / 4 / 13
12,523
696
28,222
15,677
7,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 1 / 18
12,769
709
12,353
19,194
30,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 2 / 19
12,635
702
11,753
20,789
23,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
88
19
Kills
25
26
Deaths
19
45
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Artemos35
Ne Zha
7
6
6
1.67
L
Ullr
2
4
7
1.38
W
Erlang Shen
Nitronix-Phul
Erlang Shen
9
6
7
2.08
L
Fenrir
Peerus
Fenrir
5
6
8
1.5
W
Neith
Sergorius
Neith
5
6
6
1.33
L
Artio
0
5
15
1.5
L
Xbalanque
TheFredPizza
Xbalanque
5
5
9
1.9
W
Thoth
5
4
13
2.88
W
1
1
18
10
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,452
Damage
90,042
101,486
Taken
103,585
73,074
Mitigated
94,320
41,633
Healing
46,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Artemos35
Ne Zha
19,421
5,661
2,366
2,756
16,731
7,111
1,119
6,270
10,461
0
40,836
L
Ullr
15,144
3,336
3,198
3,145
16,908
6,065
1,586
8,048
8,860
0
26,637
W
Erlang Shen
Nitronix-Phul
Erlang Shen
18,258
9,558
2,913
8,441
29,796
25,044
1,034
2,895
26,856
0
31,207
L
Fenrir
Peerus
Fenrir
13,148
1,807
1,877
4,574
22,134
17,613
0
10,222
11,912
3,820
12,970
W
Neith
Sergorius
Neith
19,456
7,143
1,624
3,972
18,129
8,661
1,823
2,511
15,368
0
51,704
L
Artio
10,566
758
5,595
7,800
24,482
33,711
444
6,976
17,506
21,701
0
L
Xbalanque
TheFredPizza
Xbalanque
29,173
11,961
2,210
8,112
21,231
8,574
2,181
9,059
12,172
0
59,660
W
Thoth
28,222
615
2,759
4,184
15,677
7,262
818
2,371
13,018
53,478
0
W
12,353
835
8,582
5,558
19,194
30,256
1,082
1,981
16,909
27,563
0
W
11,753
2,549
4,410
4,360
20,789
23,097
1,035
2,692
17,883
0
21,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,188
Gold Earned
63,777
168
Minions Killed
179
0
Camps Cleared
0
1,486,443
Distance Traveled
1,560,915
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,962
665
28
2
0
291,375
0
L
Ullr
11,371
632
32
2
0
319,157
0
W
Erlang Shen
13,564
754
24
1
0
304,023
0
L
Fenrir
12,083
671
4
0
0
333,147
0
W
Neith
12,286
683
70
4
0
289,476
1
L
Artio
11,153
620
21
1
0
275,782
0
L
Xbalanque
12,619
701
83
5
0
266,982
4
W
Thoth
12,523
696
53
3
0
315,891
0
W
Geb
12,769
709
13
1
0
339,832
5
W
Thor
12,635
702
19
1
0
311,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role