Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Baburtukmanq
Bacchus
Level 56
God Stats
2W - 0L
1,560 SR
Queue Stats
22W - 15L
1,588 Elo+
Party 1
Atlas
Atlas
LILIANAVORNICU
Atlas
Level 29
God Stats
1W - 0L
1,506 SR
Queue Stats
9W - 4L
1,611 Elo+
Party 1
Team Averages
Level 64
1,522 SR
1,566 Elo+

VS

Team Averages
Level 83
1,611 SR
1,449 Elo+
Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
SmokingHotChikZz
Artio
Level 104
God Stats
4W - 2L
1,703 SR
Queue Stats
106W - 141L
1,427 Elo+
Party 2
Neith
Neith
lebdarkness
Neith
Level 26
God Stats
6W - 5L
1,629 SR
Queue Stats
27W - 28L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
7 / 1 / 7
8,065
807
8,202
3,898
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Baburtukmanq
Bacchus
12
5 / 0 / 12
7,952
795
5,592
5,390
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 1 / 9
7,946
795
7,643
6,413
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 6 / 0
5,601
560
3,175
6,993
2,376
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 6 / 1
5,604
560
802
11,540
7,008
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 5 / 0
5,997
600
2,904
7,855
2,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
17
Kills
1
2
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
7
10.5
L
Zeus
 
Zeus
0
6
0
0
W
Bacchus
Baburtukmanq
Bacchus
5
0
12
11
W
5
1
9
9.5
L
0
6
1
0.08
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,437
Damage
6,881
15,701
Taken
26,388
9,509
Mitigated
12,072
4,086
Healing
1,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,202
651
0
1,343
3,898
1,118
667
1,035
2,863
24,941
0
L
Zeus
 
Zeus
3,175
84
0
245
6,993
2,376
0
5,875
794
8,097
0
W
Bacchus
Baburtukmanq
Bacchus
5,592
644
0
1,293
5,390
4,486
465
1,629
3,761
16,237
0
W
7,643
1,903
0
1,450
6,413
3,905
881
1,648
4,765
17,436
0
L
802
163
30
426
11,540
7,008
0
7,709
3,351
5,409
0
L
2,904
644
0
418
7,855
2,688
0
6,609
806
0
10,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,963
Gold Earned
17,202
86
Minions Killed
45
5
Camps Cleared
0
565,781
Distance Traveled
439,984
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,065
807
35
4
1
179,788
1
L
Zeus
5,601
560
15
2
0
133,374
0
W
Bacchus
7,952
795
22
2
4
206,827
4
W
Atlas
7,946
795
29
3
0
179,166
1
L
Artio
5,604
560
10
1
0
157,439
0
L
Neith
5,997
600
20
2
0
149,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role