Player Matchup

Medusa
Medusa
Foreverdashin
Medusa
Level 109
God Stats
1W - 6L
1,500 SR
Queue Stats
88W - 100L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
KeBeζ
Erlang Shen
Level 108
God Stats
1W - 1L
1,547 SR
Queue Stats
25W - 19L
1,502 Elo+
Solo
Cabrakan
Cabrakan
Strunkle644
Cabrakan
Level 109
God Stats
7W - 2L
1,688 SR
Queue Stats
45W - 48L
1,439 Elo+
Solo
Sol
Sol
poolshark4041
Sol
Level 142
God Stats
5W - 1L
1,653 SR
Queue Stats
622W - 602L
1,495 Elo+
Solo
Atlas
Atlas
salinas2127
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 359L
1,461 Elo+
Solo
Team Averages
Level 119
1,578 SR
1,482 Elo+

VS

Team Averages
Level 110
1,538 SR
1,462 Elo+
Danzaburou
Danzaburou
Aod cT
Danzaburou
Level 143
God Stats
2W - 1L
1,447 SR
Queue Stats
120W - 127L
1,437 Elo+
Party 1
Poseidon
Poseidon
HitReset
Poseidon
Level 128
God Stats
3W - 2L
1,711 SR
Queue Stats
353W - 358L
1,459 Elo+
Solo
Odin
Odin
cT_ZACK
Odin
Level 107
God Stats
2W - 2L
1,616 SR
Queue Stats
179W - 179L
1,430 Elo+
Party 1
Ares
Ares
mahanjames24
Ares
Level 104
God Stats
3W - 11L
1,424 SR
Queue Stats
177W - 184L
1,411 Elo+
Party 1
Achilles
Achilles
xStormely
Achilles
Level 68
God Stats
30W - 27L
1,492 SR
Queue Stats
399W - 389L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 1
8,021
535
9,614
7,566
2,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Erlang Shen
KeBeζ
Erlang Shen
16
11 / 1 / 4
9,638
643
13,534
12,201
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Strunkle644
Cabrakan
13
0 / 1 / 2
7,697
513
7,039
11,827
11,434
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 2 / 3
7,982
532
4,800
7,379
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 4 / 7
6,917
461
3,888
12,557
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aod cT
Danzaburou
12
3 / 4 / 1
7,120
475
8,066
9,507
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
HitReset
Poseidon
13
2 / 4 / 2
7,653
510
5,429
6,545
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
cT_ZACK
Odin
12
1 / 3 / 2
7,357
490
6,537
11,437
9,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 6 / 4
6,220
415
3,461
13,762
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
xStormely
Achilles
12
4 / 3 / 3
7,557
504
7,616
11,389
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
20
Kills
11
11
Deaths
20
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aod cT
Danzaburou
3
4
1
0.88
W
6
3
1
2.17
L
Poseidon
HitReset
Poseidon
2
4
2
0.75
W
Erlang Shen
KeBeζ
Erlang Shen
11
1
4
13
W
Cabrakan
Strunkle644
Cabrakan
0
1
2
1
L
Odin
cT_ZACK
Odin
1
3
2
0.67
L
1
6
4
0.5
W
2
2
3
1.75
W
1
4
7
1.13
L
Achilles
xStormely
Achilles
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,875
Damage
31,109
51,530
Taken
52,640
30,612
Mitigated
30,697
17,401
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aod cT
Danzaburou
8,066
3,453
71
2,725
9,507
2,785
1,610
2,077
7,430
0
46,939
W
9,614
4,861
0
949
7,566
2,149
0
738
6,828
0
48,898
L
Poseidon
HitReset
Poseidon
5,429
530
0
1,197
6,545
1,732
0
2,168
4,377
52,334
0
W
Erlang Shen
KeBeζ
Erlang Shen
13,534
7,216
0
6,719
12,201
6,479
285
1,196
10,801
0
60,395
W
Cabrakan
Strunkle644
Cabrakan
7,039
1,528
0
4,681
11,827
11,434
373
1,092
10,052
42,723
0
L
Odin
cT_ZACK
Odin
6,537
1,203
0
4,299
11,437
9,822
0
7,209
4,228
366
41,305
L
3,461
192
76
1,397
13,762
10,143
137
2,045
11,717
15,339
0
W
4,800
1,810
0
2,937
7,379
2,616
882
2,050
5,329
43,880
5,035
W
3,888
1,203
0
2,115
12,557
7,934
0
4,016
8,541
14,843
0
L
Achilles
xStormely
Achilles
7,616
3,159
0
3,710
11,389
6,215
0
1,744
9,645
0
39,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
35,907
411
Minions Killed
378
0
Camps Cleared
0
1,376,965
Distance Traveled
1,419,220
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,120
475
83
6
0
259,970
1
W
Medusa
8,021
535
91
6
0
291,206
10
L
Poseidon
7,653
510
104
7
0
280,172
5
W
Erlang Shen
9,638
643
90
6
0
350,059
4
W
Cabrakan
7,697
513
101
7
0
199,855
0
L
Odin
7,357
490
98
7
0
284,385
3
L
Ares
6,220
415
22
1
0
295,251
1
W
Sol
7,982
532
114
8
0
248,689
4
W
Atlas
6,917
461
15
1
0
287,156
11
L
Achilles
7,557
504
71
5
0
299,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role