Player Matchup

Bastet
Bastet
BurningRifles
Bastet
Level 147
God Stats
12W - 9L
1,411 SR
Queue Stats
276W - 337L
1,496 Elo+
Solo
Aphrodite
Aphrodite
KiyomiKocho
Aphrodite
Level 85
God Stats
91W - 39L
1,681 SR
Queue Stats
245W - 219L
1,576 Elo+
Party 2
Atlas
Atlas
Valhalla2735
Atlas
Level 126
God Stats
19W - 15L
1,561 SR
Queue Stats
254W - 270L
1,498 Elo+
Party 2
Team Averages
Level 119
1,551 SR
1,523 Elo+

VS

Team Averages
Level 44
1,412 SR
1,382 Elo+
Izanami
Izanami
ExoQuack
Izanami
Level 25
God Stats
20W - 18L
1,579 SR
Queue Stats
73W - 89L
1,373 Elo+
Party 1
Ah Puch
Ah Puch
F-BuIic
Ah Puch
Level 23
God Stats
19W - 20L
1,484 SR
Queue Stats
47W - 63L
1,358 Elo+
Party 1
Chaac
Chaac
killin_spree678
Chaac
Level 83
God Stats
0W - 5L
1,172 SR
Queue Stats
250W - 320L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 8 / 4
13,086
770
27,960
21,010
7,938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
KiyomiKocho
Aphrodite
16
2 / 3 / 15
11,658
686
9,134
12,811
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 13
12,516
736
15,398
16,532
16,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ExoQuack
Izanami
14
1 / 6 / 5
10,040
591
6,315
15,479
4,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
F-BuIic
Ah Puch
14
6 / 8 / 3
11,150
656
14,537
15,780
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 5 / 5
10,727
631
17,588
27,064
21,688
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
19
Kills
11
11
Deaths
19
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
12
8
4
1.75
L
Izanami
ExoQuack
Izanami
1
6
5
0.58
L
Ah Puch
F-BuIic
Ah Puch
6
8
3
0.94
W
Aphrodite
KiyomiKocho
Aphrodite
2
3
15
3.17
W
5
0
13
11.5
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,492
Damage
38,440
50,353
Taken
58,323
29,235
Mitigated
31,091
21,810
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,960
9,838
118
2,603
21,010
7,938
1,118
4,818
15,062
0
69,098
L
Izanami
ExoQuack
Izanami
6,315
3,864
0
563
15,479
4,676
0
7,015
8,464
0
30,784
L
Ah Puch
F-BuIic
Ah Puch
14,537
416
114
1,714
15,780
4,727
0
4,278
11,502
30,895
0
W
Aphrodite
KiyomiKocho
Aphrodite
9,134
564
9,825
8,275
12,811
5,134
532
4,595
7,620
32,439
0
W
15,398
5,960
410
579
16,532
16,163
178
4,518
11,312
34,487
0
L
17,588
1,831
0
10,603
27,064
21,688
0
13,711
13,353
0
37,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,260
Gold Earned
31,917
177
Minions Killed
182
6
Camps Cleared
6
1,043,878
Distance Traveled
888,815
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,086
770
88
5
5
356,269
1
L
Izanami
10,040
591
78
5
2
301,542
1
L
Ah Puch
11,150
656
51
3
2
263,061
0
W
Aphrodite
11,658
686
62
4
0
337,437
0
W
Atlas
12,516
736
27
2
1
350,172
5
L
Chaac
10,727
631
53
3
2
324,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role