Player Matchup

Chronos
Chronos
 
Chronos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MAC-lavigne
Heimdallr
Level 155
God Stats
2W - 2L
1,259 SR
Queue Stats
143W - 147L
1,413 Elo+
Solo
Khepri
Khepri
OneTwoPeekaBoo
Khepri
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,736 Elo+
Solo
Ravana
Ravana
ΙceFeather
Ravana
Level 159
God Stats
4W - 1L
1,686 SR
Queue Stats
290W - 276L
1,477 Elo+
Solo
Team Averages
Level 128
1,489 SR
1,525 Elo+

VS

Team Averages
Level 119
1,504 SR
1,508 Elo+
Chaac
Chaac
 
Chaac
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Belombre
Vamana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,502 Elo+
Solo
Hel
Hel
Lautek
Hel
Level 124
God Stats
3W - 3L
1,683 SR
Queue Stats
306W - 280L
1,517 Elo+
Party 1
Xing Tian
Xing Tian
Proelio
Xing Tian
Level 105
God Stats
4W - 3L
1,520 SR
Queue Stats
185W - 169L
1,549 Elo+
Party 1
Raijin
Raijin
ShisuiOhara
Raijin
Level 88
God Stats
6W - 12L
1,319 SR
Queue Stats
629W - 615L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 3 / 14
8,734
794
12,327
10,100
5,182
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Hel
 
Hel
14
3 / 1 / 12
8,523
775
12,192
8,214
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
MAC-lavigne
Heimdallr
15
5 / 4 / 11
9,059
824
15,600
11,587
5,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 1 / 18
8,735
794
9,259
12,854
13,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
16
9 / 1 / 12
9,912
901
11,514
13,123
16,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 4 / 3
8,900
809
14,170
15,162
8,889
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Belombre
Vamana
13
2 / 4 / 5
7,224
657
6,686
13,202
10,314
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
Lautek
Hel
14
3 / 5 / 4
8,279
753
7,168
12,420
6,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Proelio
Xing Tian
12
0 / 3 / 7
7,430
675
5,879
17,806
16,549
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
11
0 / 7 / 4
6,947
632
7,938
10,340
4,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
23
Kills
9
10
Deaths
23
67
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
3
14
3.33
W
Hel
 
Hel
3
1
12
9
L
Chaac
 
Chaac
4
4
3
1.38
L
Vamana
Belombre
Vamana
2
4
5
1.13
L
Hel
Lautek
Hel
3
5
4
1
W
Heimdallr
MAC-lavigne
Heimdallr
5
4
11
2.63
W
3
1
18
12
L
Xing Tian
Proelio
Xing Tian
0
3
7
1.17
L
Raijin
0
7
4
0.29
W
Ravana
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,892
Damage
41,841
55,878
Taken
68,930
46,151
Mitigated
46,549
34,573
Healing
27,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,327
6,074
1,195
1,439
10,100
5,182
2,143
3,756
6,344
24,582
0
W
Hel
 
Hel
12,192
163
14,932
5,319
8,214
5,022
652
3,380
4,834
20,441
0
L
Chaac
 
Chaac
14,170
1,341
1,150
3,889
15,162
8,889
0
6,620
8,542
0
21,832
L
Vamana
Belombre
Vamana
6,686
2,890
1,023
3,133
13,202
10,314
227
6,569
6,633
0
12,173
L
Hel
Lautek
Hel
7,168
449
9,766
4,731
12,420
6,407
0
7,013
5,407
16,802
0
W
Heimdallr
MAC-lavigne
Heimdallr
15,600
7,220
875
818
11,587
5,638
1,910
4,225
7,362
0
27,151
W
9,259
459
2,440
3,772
12,854
13,362
317
4,059
8,795
15,841
0
L
Xing Tian
Proelio
Xing Tian
5,879
389
1,151
2,613
17,806
16,549
54
9,459
8,334
12,841
0
L
Raijin
7,938
379
0
477
10,340
4,390
650
4,117
6,223
19,258
0
W
Ravana
11,514
2,343
464
3,319
13,123
16,947
569
5,565
7,558
0
20,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,963
Gold Earned
38,780
94
Minions Killed
88
0
Camps Cleared
0
1,031,349
Distance Traveled
954,787
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,734
794
24
2
0
183,574
0
W
Hel
8,523
775
14
1
0
226,946
2
L
Chaac
8,900
809
20
2
0
199,577
1
L
Vamana
7,224
657
8
1
0
222,649
0
L
Hel
8,279
753
27
2
0
168,545
0
W
Heimdallr
9,059
824
25
2
0
188,148
0
W
Khepri
8,735
794
19
2
0
226,849
0
L
Xing Tian
7,430
675
8
1
0
219,766
0
L
Raijin
6,947
632
25
2
0
144,250
1
W
Ravana
9,912
901
12
1
0
205,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role