Player Matchup

Bastet
Bastet
LARRAY2774
Bastet
Level 57
God Stats
23W - 6L
1,864 SR
Queue Stats
135W - 114L
1,522 Elo+
Solo
Raijin
Raijin
VanHellsing789
Raijin
Level 141
God Stats
2W - 1L
1,585 SR
Queue Stats
19W - 17L
1,577 Elo+
Solo
Neith
Neith
rajadat_0018
Neith
Level 129
God Stats
24W - 23L
1,513 SR
Queue Stats
252W - 265L
1,510 Elo+
Solo
Team Averages
Level 109
1,654 SR
1,536 Elo+

VS

Team Averages
Level 83
1,452 SR
1,385 Elo+
Artio
Artio
Terminator050679
Artio
Level 107
God Stats
0W - 1L
1,684 SR
Queue Stats
151W - 162L
1,587 Elo+
Solo
Fenrir
Fenrir
Twisted-_-Kiss
Fenrir
Level 15
God Stats
8W - 18L
1,342 SR
Queue Stats
12W - 29L
1,253 Elo+
Party 1
Hera
Hera
xwizzzzzzg
Hera
Level 127
God Stats
1W - 3L
1,330 SR
Queue Stats
133W - 182L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LARRAY2774
Bastet
12
6 / 0 / 10
7,976
798
9,169
3,741
1,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 1 / 8
8,186
819
10,802
3,807
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 1 / 11
7,764
776
9,534
6,096
2,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,011
601
2,998
18,291
12,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 5 / 1
6,199
620
1,385
12,425
5,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 5 / 1
5,672
567
2,647
5,628
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
1
2
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
LARRAY2774
Bastet
6
0
10
11
L
0
6
1
0.08
L
1
5
1
0.3
W
6
1
8
10
W
4
1
11
9.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,505
Damage
7,030
13,644
Taken
36,344
5,304
Mitigated
19,245
4,390
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
LARRAY2774
Bastet
9,169
2,826
0
2,363
3,741
1,796
175
905
2,836
0
17,055
L
2,998
315
275
5,231
18,291
12,553
0
5,691
11,889
23,973
0
L
1,385
92
0
1,049
12,425
5,350
0
3,162
8,634
0
4,141
W
10,802
678
0
270
3,807
1,356
625
1,981
1,826
23,347
0
W
9,534
2,405
0
1,757
6,096
2,152
1,567
3,084
3,012
0
32,826
L
2,647
478
97
272
5,628
1,342
0
1,561
3,626
10,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,926
Gold Earned
17,882
110
Minions Killed
75
7
Camps Cleared
2
570,851
Distance Traveled
434,648
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,976
798
25
3
2
225,269
3
L
Artio
6,011
601
54
5
2
162,974
1
L
Fenrir
6,199
620
7
1
0
154,188
1
W
Raijin
8,186
819
38
4
3
177,289
3
W
Neith
7,764
776
47
5
2
168,293
4
L
Hera
5,672
567
14
1
0
117,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role