Player Matchup

Odin
Odin
 
Odin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
LoveThyBible
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 121L
1,459 Elo+
Party 2
Neith
Neith
SamHellaGeekin
Neith
Level 28
God Stats
3W - 6L
1,416 SR
Queue Stats
67W - 70L
1,375 Elo+
Party 2
Khepri
Khepri
amarvin19
Khepri
Level 79
God Stats
2W - 2L
1,095 SR
Queue Stats
127W - 160L
1,426 Elo+
Party 2
Hades
Hades
xthe_wreckoningx
Hades
Level 69
God Stats
7W - 8L
1,429 SR
Queue Stats
107W - 149L
1,405 Elo+
Party 2
Team Averages
Level 74
1,388 SR
1,433 Elo+

VS

Team Averages
Level 60
1,447 SR
1,415 Elo+
Ah Muzen Cab
Ah Muzen Cab
DubbleKrozt
Ah Muzen Cab
Level 140
God Stats
3W - 9L
1,500 SR
Queue Stats
106W - 134L
1,407 Elo+
Solo
Freya
Freya
EW202
Freya
Level 53
God Stats
1W - 6L
1,455 SR
Queue Stats
171W - 145L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
IthillianRanger
Cthulhu
Level 6
God Stats
0W - 2L
1,266 SR
Queue Stats
2W - 5L
1,315 Elo+
Party 1
Bellona
Bellona
MrDankSicken
Bellona
Level 31
God Stats
2W - 6L
1,451 SR
Queue Stats
54W - 60L
1,440 Elo+
Party 1
Thanatos
Thanatos
SNUGGLE5TRUGGL3
Thanatos
Level 68
God Stats
7W - 8L
1,561 SR
Queue Stats
281W - 292L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
8 / 3 / 6
9,820
546
8,875
13,129
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
LoveThyBible
Guan Yu
13
3 / 0 / 7
8,690
483
9,535
13,667
8,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
5 / 2 / 5
8,720
484
8,751
7,758
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
amarvin19
Khepri
12
4 / 1 / 8
8,523
474
5,392
9,297
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
13 / 1 / 3
11,490
638
16,777
15,948
8,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DubbleKrozt
Ah Muzen Cab
9
1 / 6 / 2
6,453
359
2,621
9,625
2,708
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
EW202
Freya
12
1 / 7 / 0
7,675
426
9,633
15,686
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 6 / 2
6,561
365
5,782
14,327
12,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MrDankSicken
Bellona
10
0 / 6 / 0
7,089
394
5,575
12,258
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
11
4 / 8 / 0
7,737
430
7,524
11,936
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
33
Kills
6
7
Deaths
33
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
3
6
3.67
L
Ah Muzen Cab
DubbleKrozt
Ah Muzen Cab
1
6
2
0.33
L
Freya
EW202
Freya
1
7
0
0.14
L
0
6
2
0.17
W
Guan Yu
LoveThyBible
Guan Yu
3
0
7
6.5
L
Bellona
MrDankSicken
Bellona
0
6
0
0
L
Thanatos
4
8
0
0.5
W
5
2
5
3.75
W
Khepri
amarvin19
Khepri
4
1
8
8
W
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,330
Damage
31,135
59,799
Taken
63,832
35,164
Mitigated
32,243
22,879
Healing
18,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,875
2,631
0
4,682
13,129
5,430
303
1,666
11,395
0
62,750
L
Ah Muzen Cab
DubbleKrozt
Ah Muzen Cab
2,621
1,572
0
2,065
9,625
2,708
798
2,429
7,196
0
21,775
L
Freya
EW202
Freya
9,633
2,666
0
5,717
15,686
4,879
228
9,605
5,913
43,255
0
L
5,782
669
0
932
14,327
12,900
0
3,309
10,859
22,457
0
W
Guan Yu
LoveThyBible
Guan Yu
9,535
1,423
228
2,282
13,667
8,899
1,175
3,065
10,598
5,150
37,366
L
Bellona
MrDankSicken
Bellona
5,575
2,687
0
2,886
12,258
7,003
309
3,740
8,008
0
34,065
L
Thanatos
7,524
2,012
0
6,451
11,936
4,753
0
3,868
7,992
0
41,018
W
8,751
4,226
0
2,087
7,758
3,165
0
1,737
5,663
0
56,282
W
Khepri
amarvin19
Khepri
5,392
970
0
1,216
9,297
9,234
303
2,393
6,528
20,283
0
W
16,777
1,124
824
11,560
15,948
8,436
1,412
5,708
10,200
90,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,243
Gold Earned
35,515
464
Minions Killed
294
0
Camps Cleared
0
1,784,857
Distance Traveled
1,374,039
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,820
546
106
6
0
386,433
0
L
Ah Muzen Cab
6,453
359
59
3
0
218,811
0
L
Freya
7,675
426
69
4
0
301,196
3
L
Cthulhu
6,561
365
35
2
0
315,951
0
W
Guan Yu
8,690
483
75
4
0
366,391
3
L
Bellona
7,089
394
65
4
0
266,089
2
L
Thanatos
7,737
430
66
4
0
271,992
0
W
Neith
8,720
484
99
6
0
324,565
0
W
Khepri
8,523
474
32
2
0
361,294
1
W
Hades
11,490
638
152
8
0
346,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role