Player Matchup

Artemis
Artemis
Caesuro
Artemis
Level 123
God Stats
6W - 1L
1,795 SR
Queue Stats
138W - 123L
1,500 Elo+
Party 2
Bellona
Bellona
Dentias
Bellona
Level 129
God Stats
3W - 0L
1,807 SR
Queue Stats
131W - 125L
1,562 Elo+
Solo
Cabrakan
Cabrakan
HallowedPoint
Cabrakan
Level 134
God Stats
3W - 2L
1,362 SR
Queue Stats
201W - 205L
1,521 Elo+
Solo
Scylla
Scylla
Phyte
Scylla
Level 125
God Stats
8W - 2L
1,799 SR
Queue Stats
139W - 123L
1,500 Elo+
Party 2
Bastet
Bastet
Serbers
Bastet
Level 146
God Stats
4W - 2L
1,582 SR
Queue Stats
486W - 482L
1,499 Elo+
Solo
Team Averages
Level 131
1,669 SR
1,516 Elo+

VS

Team Averages
Level 83
1,423 SR
1,485 Elo+
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Baburtukmanq
Athena
Level 55
God Stats
1W - 6L
1,195 SR
Queue Stats
70W - 76L
1,444 Elo+
Party 1
Anhur
Anhur
DannyChan1
Anhur
Level 157
God Stats
1W - 6L
1,418 SR
Queue Stats
142W - 153L
1,528 Elo+
Solo
Pele
Pele
LILIANAVORNICU
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Caesuro
Artemis
20
8 / 6 / 7
12,574
838
12,565
15,728
6,790
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Dentias
Bellona
19
5 / 3 / 10
11,561
771
13,454
17,365
21,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
HallowedPoint
Cabrakan
17
1 / 7 / 9
10,722
715
7,770
24,207
34,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Phyte
Scylla
18
4 / 5 / 8
11,447
763
16,779
13,334
5,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Serbers
Bastet
17
5 / 9 / 10
11,744
783
16,587
16,870
6,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
7 / 4 / 13
11,691
779
19,349
13,775
5,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
 
Vulcan
18
5 / 5 / 11
11,387
759
19,843
11,351
4,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
16
3 / 5 / 18
10,181
679
9,936
19,994
22,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
17
2 / 6 / 13
10,403
694
9,376
14,546
7,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
13 / 5 / 8
12,190
813
15,040
16,052
19,318
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
93
23
Kills
30
30
Deaths
25
44
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
4
13
3.38
L
Vulcan
 
Vulcan
5
5
11
2.1
L
Athena
3
5
18
2.4
W
Artemis
Caesuro
Artemis
8
6
7
1.92
L
Anhur
2
6
13
1.42
W
Bellona
Dentias
Bellona
5
3
10
3.33
W
Cabrakan
HallowedPoint
Cabrakan
1
7
9
0.79
L
13
5
8
3.4
W
Scylla
Phyte
Scylla
4
5
8
1.6
W
Bastet
Serbers
Bastet
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,155
Damage
73,544
87,504
Taken
75,718
74,704
Mitigated
59,350
27,738
Healing
18,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
19,349
2,086
2,322
3,090
13,775
5,958
914
5,644
7,898
42,742
0
L
Vulcan
 
Vulcan
19,843
8,006
1,577
1,150
11,351
4,866
1,050
3,121
8,089
38,119
0
L
Athena
9,936
2,211
1,355
2,546
19,994
22,043
104
6,616
13,202
12,716
0
W
Artemis
Caesuro
Artemis
12,565
6,649
1,271
3,793
15,728
6,790
3,323
9,052
6,301
0
38,327
L
Anhur
9,376
2,975
318
2,049
14,546
7,165
440
4,419
9,847
0
23,777
W
Bellona
Dentias
Bellona
13,454
2,074
2,995
3,959
17,365
21,953
383
9,008
7,763
257
21,842
W
Cabrakan
HallowedPoint
Cabrakan
7,770
927
1,565
3,519
24,207
34,042
56
11,485
11,674
14,740
0
L
15,040
2,662
610
3,548
16,052
19,318
661
4,810
10,902
259
25,973
W
Scylla
Phyte
Scylla
16,779
1,045
2,199
3,179
13,334
5,619
1,260
8,851
4,279
50,158
0
W
Bastet
Serbers
Bastet
16,587
3,502
2,000
3,258
16,870
6,300
0
9,361
6,872
0
23,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,048
Gold Earned
55,852
166
Minions Killed
173
0
Camps Cleared
0
1,390,543
Distance Traveled
1,215,166
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,691
779
45
3
0
287,772
0
L
Vulcan
11,387
759
62
4
0
261,602
0
L
Athena
10,181
679
4
0
0
236,746
1
W
Artemis
12,574
838
56
4
0
254,590
0
L
Anhur
10,403
694
38
3
0
206,970
0
W
Bellona
11,561
771
13
1
0
293,605
1
W
Cabrakan
10,722
715
13
1
0
272,276
4
L
Pele
12,190
813
24
2
0
222,076
0
W
Scylla
11,447
763
71
5
0
270,618
0
W
Bastet
11,744
783
13
1
0
299,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role