Player Matchup

Danzaburou
Danzaburou
Artijade
Danzaburou
Level 58
God Stats
12W - 22L
1,316 SR
Queue Stats
86W - 99L
1,398 Elo+
Solo
Nemesis
Nemesis
DiLL8303
Nemesis
Level 42
God Stats
1W - 3L
1,348 SR
Queue Stats
38W - 48L
1,372 Elo+
Party 2
Hades
Hades
Ghost_Samurai311
Hades
Level 60
God Stats
8W - 6L
1,549 SR
Queue Stats
152W - 179L
1,356 Elo+
Solo
Thoth
Thoth
Orennade
Thoth
Level 64
God Stats
5W - 12L
1,352 SR
Queue Stats
103W - 122L
1,393 Elo+
Solo
Xing Tian
Xing Tian
lunypuppet
Xing Tian
Level 60
God Stats
4W - 5L
1,502 SR
Queue Stats
38W - 48L
1,372 Elo+
Party 2
Team Averages
Level 57
1,413 SR
1,378 Elo+

VS

Team Averages
Level 75
1,497 SR
1,432 Elo+
Ra
Ra
 
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Makar-R161ND
Hou Yi
Level 59
God Stats
6W - 5L
1,422 SR
Queue Stats
213W - 258L
1,369 Elo+
Solo
Danzaburou
Danzaburou
NeoMitch
Danzaburou
Level 85
God Stats
16W - 15L
1,451 SR
Queue Stats
149W - 166L
1,418 Elo+
Solo
Zhong Kui
Zhong Kui
dpoxolo006
Zhong Kui
Level 129
God Stats
11W - 4L
1,703 SR
Queue Stats
133W - 121L
1,485 Elo+
Party 1
Merlin
Merlin
fralili_91
Merlin
Level 86
God Stats
6W - 6L
1,409 SR
Queue Stats
404W - 461L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Artijade
Danzaburou
13
3 / 5 / 1
7,978
443
4,748
9,212
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
DiLL8303
Nemesis
12
1 / 4 / 3
7,440
413
5,350
12,150
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 3 / 0
8,252
458
4,816
13,390
6,729
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
Orennade
Thoth
13
0 / 3 / 0
7,908
439
4,365
7,180
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
lunypuppet
Xing Tian
12
0 / 2 / 3
7,514
417
3,328
11,707
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
14 / 0 / 0
11,445
636
10,753
8,284
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
14
0 / 0 / 7
8,028
446
6,611
7,193
2,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
NeoMitch
Danzaburou
15
1 / 1 / 2
8,990
499
3,208
9,190
3,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
dpoxolo006
Zhong Kui
16
1 / 0 / 4
9,722
540
10,076
9,022
8,102
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
fralili_91
Merlin
9
1 / 3 / 3
6,827
379
4,741
5,412
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
17
17
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
14
0
0
14
L
Danzaburou
Artijade
Danzaburou
3
5
1
0.7
L
Nemesis
DiLL8303
Nemesis
1
4
3
0.63
L
0
3
0
0
W
Hou Yi
0
0
7
3.5
W
Danzaburou
NeoMitch
Danzaburou
1
1
2
2
L
Thoth
Orennade
Thoth
0
3
0
0
W
Zhong Kui
dpoxolo006
Zhong Kui
1
0
4
3
W
Merlin
fralili_91
Merlin
1
3
3
0.83
L
Xing Tian
lunypuppet
Xing Tian
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,607
Damage
35,389
53,639
Taken
39,101
24,688
Mitigated
18,004
15,383
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,753
1,033
439
1,083
8,284
3,179
0
2,396
5,888
95,034
0
L
Danzaburou
Artijade
Danzaburou
4,748
781
354
1,390
9,212
3,181
0
4,529
4,505
0
45,762
L
Nemesis
DiLL8303
Nemesis
5,350
1,704
0
3,666
12,150
3,818
0
2,943
9,127
0
40,770
L
4,816
356
0
5,382
13,390
6,729
850
8,021
5,369
51,864
0
W
Hou Yi
6,611
2,492
0
2,883
7,193
2,014
2,488
2,314
4,879
0
41,725
W
Danzaburou
NeoMitch
Danzaburou
3,208
482
0
4,241
9,190
3,382
650
2,743
6,447
0
61,456
L
Thoth
Orennade
Thoth
4,365
0
25
1,681
7,180
2,159
492
4,178
3,002
54,156
0
W
Zhong Kui
dpoxolo006
Zhong Kui
10,076
1,834
0
5,392
9,022
8,102
0
3,618
5,404
74,388
0
W
Merlin
fralili_91
Merlin
4,741
320
0
1,853
5,412
1,327
300
1,438
3,974
16,737
0
L
Xing Tian
lunypuppet
Xing Tian
3,328
239
0
2,885
11,707
8,801
0
5,035
6,066
16,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,092
Gold Earned
45,012
392
Minions Killed
541
0
Camps Cleared
0
1,639,153
Distance Traveled
1,539,629
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,445
636
155
9
0
395,155
1
L
Danzaburou
7,978
443
74
4
0
318,762
5
L
Nemesis
7,440
413
74
4
0
358,734
2
L
Hades
8,252
458
119
7
0
288,252
4
W
Hou Yi
8,028
446
85
5
0
294,983
0
W
Danzaburou
8,990
499
125
7
0
332,265
3
L
Thoth
7,908
439
99
6
0
339,596
5
W
Zhong Kui
9,722
540
147
8
0
313,133
2
W
Merlin
6,827
379
29
2
0
204,093
0
L
Xing Tian
7,514
417
26
1
0
333,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role