Player Matchup

Medusa
Medusa
Crack n Hack
Medusa
Level 69
God Stats
1W - 4L
1,529 SR
Queue Stats
20W - 33L
1,305 Elo+
Solo
Atlas
Atlas
Thymatic
Atlas
Level 28
God Stats
1W - 1L
1,707 SR
Queue Stats
22W - 51L
1,185 Elo+
Party 2
Eset
Eset
ZealousFight
Eset
Level 105
God Stats
3W - 4L
1,427 SR
Queue Stats
324W - 459L
1,317 Elo+
Party 2
Team Averages
Level 67
1,554 SR
1,269 Elo+

VS

Team Averages
Level 43
1,520 SR
1,366 Elo+
Izanami
Izanami
ExoQuack
Izanami
Level 25
God Stats
20W - 18L
1,544 SR
Queue Stats
73W - 89L
1,356 Elo+
Party 1
Ah Puch
Ah Puch
F-BuIic
Ah Puch
Level 22
God Stats
19W - 20L
1,436 SR
Queue Stats
47W - 63L
1,340 Elo+
Party 1
Atlas
Atlas
killin_spree678
Atlas
Level 83
God Stats
9W - 7L
1,582 SR
Queue Stats
250W - 320L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 5 / 2
8,797
586
7,178
11,336
3,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
Thymatic
Atlas
13
1 / 10 / 3
9,334
622
11,317
17,785
5,174
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 7 / 1
8,706
580
5,274
14,431
4,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ExoQuack
Izanami
16
9 / 2 / 12
11,244
750
8,823
9,118
3,197
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
F-BuIic
Ah Puch
15
7 / 2 / 13
11,086
739
21,040
11,597
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 15
10,767
718
9,827
17,053
16,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
4
Kills
22
22
Deaths
4
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
5
2
0.6
W
Izanami
ExoQuack
Izanami
9
2
12
7.5
W
Ah Puch
F-BuIic
Ah Puch
7
2
13
6.75
L
Atlas
Thymatic
Atlas
1
10
3
0.25
L
1
7
1
0.21
W
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,769
Damage
39,690
43,552
Taken
37,768
13,016
Mitigated
23,947
2,515
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,178
1,922
825
469
11,336
3,492
23
7,539
3,205
0
17,763
W
Izanami
ExoQuack
Izanami
8,823
4,118
0
1,688
9,118
3,197
1,057
3,399
5,719
0
48,096
W
Ah Puch
F-BuIic
Ah Puch
21,040
424
0
3,221
11,597
4,163
288
6,634
4,963
47,842
0
L
Atlas
Thymatic
Atlas
11,317
2,364
0
545
17,785
5,174
0
11,882
4,825
28,923
0
L
5,274
93
0
676
14,431
4,350
0
9,499
4,117
29,063
0
W
9,827
2,007
0
6,620
17,053
16,587
291
6,801
10,252
26,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,837
Gold Earned
33,097
138
Minions Killed
176
3
Camps Cleared
8
731,469
Distance Traveled
822,590
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,797
586
31
2
0
265,634
4
W
Izanami
11,244
750
82
5
3
268,790
2
W
Ah Puch
11,086
739
53
4
2
271,736
2
L
Atlas
9,334
622
37
2
0
209,076
0
L
Eset
8,706
580
70
5
3
256,759
1
W
Atlas
10,767
718
41
3
3
282,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role