Player Matchup

Freya
Freya
EW202
Freya
Level 53
God Stats
1W - 6L
1,534 SR
Queue Stats
171W - 145L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
IthillianRanger
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,257 Elo+
Party 1
Bastet
Bastet
Jakey3129
Bastet
Level 127
God Stats
7W - 9L
1,682 SR
Queue Stats
324W - 325L
1,552 Elo+
Solo
Izanami
Izanami
MrDankSicken
Izanami
Level 31
God Stats
14W - 10L
1,570 SR
Queue Stats
54W - 60L
1,440 Elo+
Party 1
Awilix
Awilix
SNUGGLE5TRUGGL3
Awilix
Level 68
God Stats
0W - 2L
1,243 SR
Queue Stats
281W - 292L
1,441 Elo+
Party 1
Team Averages
Level 57
1,506 SR
1,433 Elo+

VS

Team Averages
Level 94
1,483 SR
1,472 Elo+
Sylvanus
Sylvanus
BKBlackHammer_XD
Sylvanus
Level 91
God Stats
8W - 11L
1,413 SR
Queue Stats
459W - 480L
1,348 Elo+
Solo
Nu Wa
Nu Wa
CodeinePopsicle
Nu Wa
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 73L
1,509 Elo+
Solo
Susano
Susano
Deathrady
Susano
Level 25
God Stats
9W - 7L
1,540 SR
Queue Stats
33W - 25L
1,500 Elo+
Party 2
Nike
Nike
EmperorFrost909
Nike
Level 143
God Stats
7W - 10L
1,460 SR
Queue Stats
371W - 369L
1,495 Elo+
Solo
Ullr
Ullr
Swampzylol
Ullr
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 30L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
EW202
Freya
9
1 / 3 / 0
5,080
508
2,544
7,132
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 5 / 0
3,954
395
2,137
5,700
3,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Jakey3129
Bastet
9
1 / 1 / 0
4,980
498
2,718
7,151
2,660
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Izanami
MrDankSicken
Izanami
8
0 / 3 / 0
4,588
459
3,157
6,082
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
4,793
479
4,279
7,520
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 6
5,644
564
3,357
5,999
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 0 / 2
6,097
610
4,294
3,158
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Deathrady
Susano
9
3 / 1 / 4
5,764
576
3,769
3,956
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 1
5,850
585
5,382
7,065
4,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
7 / 0 / 4
6,292
629
6,287
5,620
1,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
15
15
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
2
0
2
3
W
Susano
Deathrady
Susano
3
1
4
5
L
Freya
EW202
Freya
1
3
0
0.33
W
1
1
1
1.5
L
0
5
0
0
L
Bastet
Jakey3129
Bastet
1
1
0
1
L
Izanami
MrDankSicken
Izanami
0
3
0
0
L
0
3
0
0
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,835
Damage
23,089
33,585
Taken
25,798
11,158
Mitigated
11,301
8,535
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,357
865
1,463
4,069
5,999
3,013
312
1,098
4,623
14,169
3,252
W
4,294
1,152
0
1,060
3,158
806
322
1,286
1,872
29,351
0
W
Susano
Deathrady
Susano
3,769
1,133
0
1,566
3,956
1,243
0
1,295
2,661
0
26,303
L
Freya
EW202
Freya
2,544
733
0
2,943
7,132
1,856
31
1,935
4,981
28,008
0
W
5,382
651
0
2,376
7,065
4,714
0
0
7,065
3,192
24,914
L
2,137
557
0
339
5,700
3,339
0
1,603
4,011
8,513
0
L
Bastet
Jakey3129
Bastet
2,718
645
0
2,787
7,151
2,660
0
595
5,987
0
22,018
L
Izanami
MrDankSicken
Izanami
3,157
2,386
0
0
6,082
1,333
0
1,528
4,488
0
24,556
L
4,279
1,245
0
2,466
7,520
1,970
0
1,863
5,364
0
24,268
W
6,287
1,921
0
855
5,620
1,525
776
627
4,896
0
25,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,395
Gold Earned
29,647
217
Minions Killed
267
0
Camps Cleared
0
873,195
Distance Traveled
948,005
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,644
564
35
4
0
157,110
0
W
Nu Wa
6,097
610
53
5
0
187,609
3
W
Susano
5,764
576
53
5
0
219,231
1
L
Freya
5,080
508
53
5
0
163,456
0
W
Nike
5,850
585
77
8
0
202,834
1
L
Cthulhu
3,954
395
11
1
0
189,964
0
L
Bastet
4,980
498
46
5
0
158,501
0
L
Izanami
4,588
459
58
6
0
167,728
1
L
Awilix
4,793
479
49
5
0
193,546
0
W
Ullr
6,292
629
49
5
0
181,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role