Player Matchup

Charybdis
Charybdis
Meliodas89100
Charybdis
Level 39
God Stats
0W - 3L
1,277 SR
Queue Stats
72W - 91L
1,257 Elo+
Party 1
Arachne
Arachne
Tiaanking
Arachne
Level 66
God Stats
13W - 18L
1,399 SR
Queue Stats
270W - 335L
1,328 Elo+
Solo
Horus
Horus
folking11
Horus
Level 29
God Stats
3W - 4L
1,388 SR
Queue Stats
57W - 56L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jaleibas
Morgan Le Fay
Level 80
God Stats
18W - 17L
1,533 SR
Queue Stats
312W - 332L
1,389 Elo+
Solo
Cerberus
Cerberus
onixson7
Cerberus
Level 5
God Stats
4W - 6L
1,177 SR
Queue Stats
5W - 10L
1,101 Elo+
Party 1
Team Averages
Level 44
1,355 SR
1,290 Elo+

VS

Team Averages
Level 70
1,504 SR
1,357 Elo+
Scylla
Scylla
Artijade
Scylla
Level 58
God Stats
5W - 5L
1,300 SR
Queue Stats
86W - 99L
1,391 Elo+
Solo
Izanami
Izanami
ESP_Aura
Izanami
Level 99
God Stats
1W - 0L
1,660 SR
Queue Stats
13W - 13L
1,399 Elo+
Party 2
He Bo
He Bo
Nightmare_V5R_09
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,297 Elo+
Party 2
Amaterasu
Amaterasu
ReVeRsE-Q8-
Amaterasu
Level 98
God Stats
9W - 4L
1,632 SR
Queue Stats
128W - 139L
1,381 Elo+
Solo
Fafnir
Fafnir
lucifer_pariston
Fafnir
Level 68
God Stats
2W - 3L
1,430 SR
Queue Stats
82W - 150L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Meliodas89100
Charybdis
13
0 / 11 / 10
9,226
419
9,156
14,965
5,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Tiaanking
Arachne
15
4 / 6 / 3
10,098
459
10,512
17,749
12,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
folking11
Horus
15
1 / 1 / 3
9,298
423
6,472
17,002
11,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
jaleibas
Morgan Le Fay
15
4 / 7 / 4
10,075
458
16,449
12,716
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
onixson7
Cerberus
15
8 / 7 / 1
11,121
506
9,502
23,144
25,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Artijade
Scylla
17
3 / 5 / 2
10,401
473
6,324
14,371
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
ESP_Aura
Izanami
18
19 / 4 / 5
13,230
601
24,816
15,367
4,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 13
9,651
439
5,327
8,650
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
ReVeRsE-Q8-
Amaterasu
18
0 / 0 / 5
11,015
501
12,503
16,369
18,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 2 / 7
10,997
500
12,648
16,991
11,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
17
Kills
32
32
Deaths
17
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
Artijade
Scylla
3
5
2
0.8
W
Izanami
ESP_Aura
Izanami
19
4
5
5.38
L
Charybdis
Meliodas89100
Charybdis
0
11
10
0.45
W
2
6
13
1.42
W
Amaterasu
ReVeRsE-Q8-
Amaterasu
0
0
5
2.5
L
Arachne
Tiaanking
Arachne
4
6
3
0.92
L
Horus
folking11
Horus
1
1
3
2.5
L
Morgan Le Fay
jaleibas
Morgan Le Fay
4
7
4
0.86
W
8
2
7
5.75
L
Cerberus
onixson7
Cerberus
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,091
Damage
61,618
85,576
Taken
71,748
59,549
Mitigated
42,694
18,235
Healing
21,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Artijade
Scylla
6,324
367
213
4,995
14,371
5,506
1,604
9,448
4,367
65,584
0
W
Izanami
ESP_Aura
Izanami
24,816
16,201
245
1,605
15,367
4,796
2,194
4,463
10,882
0
82,611
L
Charybdis
Meliodas89100
Charybdis
9,156
4,576
0
1,733
14,965
5,002
0
2,648
12,098
0
46,964
W
5,327
738
0
429
8,650
2,026
236
3,050
5,600
18,145
0
W
Amaterasu
ReVeRsE-Q8-
Amaterasu
12,503
3,720
0
6,007
16,369
18,764
118
2,230
14,064
0
76,678
L
Arachne
Tiaanking
Arachne
10,512
8,008
0
3,917
17,749
12,210
1
4,320
12,794
0
64,370
L
Horus
folking11
Horus
6,472
3,839
1,266
7,784
17,002
11,844
0
3,224
12,759
1,850
46,333
L
Morgan Le Fay
jaleibas
Morgan Le Fay
16,449
1,648
0
1,243
12,716
5,484
0
4,263
8,171
55,791
0
W
12,648
3,042
526
7,541
16,991
11,602
0
5,812
10,853
40,967
0
L
Cerberus
onixson7
Cerberus
9,502
1,186
0
2,292
23,144
25,009
0
8,328
13,951
37,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,818
Gold Earned
55,294
454
Minions Killed
513
0
Camps Cleared
0
1,831,029
Distance Traveled
1,889,696
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,401
473
119
5
0
381,439
1
W
Izanami
13,230
601
128
6
0
373,914
2
L
Charybdis
9,226
419
81
4
0
313,847
1
W
He Bo
9,651
439
38
2
0
321,867
0
W
Amaterasu
11,015
501
160
7
0
404,624
6
L
Arachne
10,098
459
101
5
0
426,798
1
L
Horus
9,298
423
96
4
0
356,015
0
L
Morgan Le Fay
10,075
458
98
4
0
378,147
3
W
Fafnir
10,997
500
68
3
0
407,852
0
L
Cerberus
11,121
506
78
4
0
356,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role