Player Matchup

Ares
Ares
Cheaky
Ares
Level 89
God Stats
1W - 1L
1,670 SR
Queue Stats
11W - 17L
1,402 Elo+
Solo
Fenrir
Fenrir
Hayboogie
Fenrir
Level 66
God Stats
3W - 1L
1,590 SR
Queue Stats
412W - 416L
1,460 Elo+
Solo
Zeus
Zeus
LadyJessica
Zeus
Level 81
God Stats
8W - 8L
1,527 SR
Queue Stats
437W - 432L
1,522 Elo+
Solo
Jing Wei
Jing Wei
ThatOneShisno
Jing Wei
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,494 Elo+
Solo
Scylla
Scylla
Ventí
Scylla
Level 141
God Stats
13W - 12L
1,645 SR
Queue Stats
186W - 208L
1,561 Elo+
Solo
Team Averages
Level 87
1,586 SR
1,488 Elo+

VS

Team Averages
Level 118
1,528 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
Brynhildrt
Morgan Le Fay
Level 126
God Stats
14W - 21L
1,468 SR
Queue Stats
246W - 268L
1,434 Elo+
Party 1
Bellona
Bellona
GermyPastaLord
Bellona
Level 138
God Stats
3W - 3L
1,609 SR
Queue Stats
202W - 180L
1,562 Elo+
Party 2
Bacchus
Bacchus
Godslayer13777
Bacchus
Level 130
God Stats
2W - 2L
1,637 SR
Queue Stats
187W - 151L
1,591 Elo+
Party 2
Ratatoskr
Ratatoskr
Wolfdefender223
Ratatoskr
Level 88
God Stats
31W - 29L
1,434 SR
Queue Stats
74W - 98L
1,416 Elo+
Solo
Sol
Sol
ivetsama
Sol
Level 106
God Stats
25W - 27L
1,492 SR
Queue Stats
227W - 251L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cheaky
Ares
18
5 / 4 / 17
10,713
1,071
14,643
15,518
15,009
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Hayboogie
Fenrir
17
6 / 4 / 12
11,301
1,130
12,757
17,208
15,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
7 / 3 / 15
11,869
1,187
26,398
6,638
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ThatOneShisno
Jing Wei
17
3 / 6 / 19
10,352
1,035
9,551
11,888
5,158
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Scylla
Ventí
Scylla
18
8 / 3 / 16
11,958
1,196
22,963
8,925
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

212

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brynhildrt
Morgan Le Fay
16
4 / 6 / 11
10,576
1,058
15,227
15,465
7,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 3 / 9
11,522
1,152
13,629
22,617
25,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 4 / 16
11,454
1,145
9,636
22,408
38,223
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Wolfdefender223
Ratatoskr
16
4 / 10 / 9
10,149
1,015
6,599
18,103
7,942
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 6 / 7
9,410
941
11,257
13,271
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
72
29
Kills
20
20
Deaths
29
79
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Brynhildrt
Morgan Le Fay
4
6
11
1.58
W
Ares
Cheaky
Ares
5
4
17
3.38
L
9
3
9
4.5
L
2
4
16
2.5
W
Fenrir
Hayboogie
Fenrir
6
4
12
3
W
7
3
15
4.83
W
Jing Wei
ThatOneShisno
Jing Wei
3
6
19
2.08
W
Scylla
Ventí
Scylla
8
3
16
5.33
L
Ratatoskr
Wolfdefender223
Ratatoskr
4
10
9
0.85
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,312
Damage
56,348
60,177
Taken
91,864
42,127
Mitigated
86,200
3,000
Healing
9,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Brynhildrt
Morgan Le Fay
15,227
1,008
0
1,790
15,465
7,820
0
10,180
5,285
41,831
0
W
Ares
Cheaky
Ares
14,643
230
0
305
15,518
15,009
0
11,019
4,143
18,096
0
L
13,629
1,928
1,374
2,504
22,617
25,786
0
14,844
7,773
3,490
18,584
L
9,636
855
0
1,943
22,408
38,223
0
15,312
7,096
22,840
0
W
Fenrir
Hayboogie
Fenrir
12,757
3,083
0
1,115
17,208
15,295
0
10,398
6,442
0
25,560
W
26,398
1,940
0
836
6,638
2,737
0
3,992
2,548
60,070
0
W
Jing Wei
ThatOneShisno
Jing Wei
9,551
7,232
0
0
11,888
5,158
0
7,221
4,497
0
25,539
W
Scylla
Ventí
Scylla
22,963
3,353
0
744
8,925
3,928
0
3,919
4,851
42,964
0
L
Ratatoskr
Wolfdefender223
Ratatoskr
6,599
1,348
0
108
18,103
7,942
0
12,525
5,578
0
13,919
L
11,257
2,963
0
1,287
13,271
6,429
0
11,143
2,128
34,536
2,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,193
Gold Earned
53,111
196
Minions Killed
176
10
Camps Cleared
6
1,015,011
Distance Traveled
1,000,908
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,576
1,058
67
7
0
213,853
0
W
Ares
10,713
1,071
11
1
0
212,437
1
L
Bellona
11,522
1,152
11
1
1
206,718
0
L
Bacchus
11,454
1,145
24
2
2
223,887
1
W
Fenrir
11,301
1,130
30
3
3
228,366
1
W
Zeus
11,869
1,187
80
8
3
193,735
0
W
Jing Wei
10,352
1,035
33
3
0
187,525
0
W
Scylla
11,958
1,196
42
4
4
192,948
2
L
Ratatoskr
10,149
1,015
17
2
1
201,410
0
L
Sol
9,410
941
57
6
2
155,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role