Player Matchup

Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Juniori
Hades
Level 69
God Stats
4W - 1L
1,718 SR
Queue Stats
139W - 137L
1,632 Elo+
Solo
Chiron
Chiron
Sorjack
Chiron
Level 113
God Stats
19W - 15L
1,614 SR
Queue Stats
523W - 550L
1,502 Elo+
Solo
Chang'e
Chang'e
XtASe34
Chang'e
Level 160
God Stats
2W - 3L
1,439 SR
Queue Stats
624W - 628L
1,568 Elo+
Solo
Ares
Ares
xDatNub
Ares
Level 145
God Stats
1W - 0L
1,552 SR
Queue Stats
61W - 39L
1,648 Elo+
Solo
Team Averages
Level 123
1,565 SR
1,570 Elo+

VS

Team Averages
Level 152
1,586 SR
1,582 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
OmgY
Jing Wei
Level 160
God Stats
5W - 3L
1,699 SR
Queue Stats
1,000W - 721L
1,754 Elo+
Solo
Persephone
Persephone
TigerSwipe
Persephone
Level 144
God Stats
5W - 3L
1,672 SR
Queue Stats
406W - 389L
1,620 Elo+
Solo
Horus
Horus
Velcorian
Horus
Level 138
God Stats
10W - 11L
1,560 SR
Queue Stats
593W - 606L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 1 / 16
8,578
858
11,773
9,353
6,318
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Juniori
Hades
14
1 / 2 / 16
8,257
826
5,993
17,214
17,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Sorjack
Chiron
16
9 / 1 / 9
9,480
948
14,293
14,668
7,594
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Chang'e
XtASe34
Chang'e
15
4 / 1 / 12
8,737
874
5,622
11,617
10,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
xDatNub
Ares
14
2 / 2 / 15
8,942
894
5,509
15,779
16,417
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 4 / 5
8,027
803
11,320
7,544
3,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
 
Fenrir
12
2 / 6 / 3
7,636
764
6,258
10,868
9,627
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
OmgY
Jing Wei
15
3 / 3 / 4
8,681
868
14,054
10,910
5,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
TigerSwipe
Persephone
15
1 / 1 / 5
8,565
857
17,487
5,742
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Velcorian
Horus
12
0 / 5 / 4
7,280
728
3,761
13,914
14,384
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
18
Kills
7
7
Deaths
19
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
1
16
10
L
Hera
 
Hera
1
4
5
0.88
L
Fenrir
 
Fenrir
2
6
3
0.58
W
Hades
Juniori
Hades
1
2
16
4.5
L
Jing Wei
OmgY
Jing Wei
3
3
4
1.67
W
Chiron
Sorjack
Chiron
9
1
9
13.5
L
Persephone
TigerSwipe
Persephone
1
1
5
3.5
L
Horus
Velcorian
Horus
0
5
4
0.4
W
Chang'e
XtASe34
Chang'e
4
1
12
10
W
Ares
xDatNub
Ares
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,190
Damage
52,880
68,631
Taken
48,978
58,751
Mitigated
35,074
32,826
Healing
18,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,773
2,516
1,583
450
9,353
6,318
1,237
4,072
5,206
29,567
0
L
Hera
 
Hera
11,320
2,164
168
529
7,544
3,550
786
5,588
1,914
25,667
0
L
Fenrir
 
Fenrir
6,258
630
1,442
1,185
10,868
9,627
162
6,534
4,217
0
8,227
W
Hades
Juniori
Hades
5,993
0
2,279
4,801
17,214
17,977
113
5,380
11,657
16,044
0
L
Jing Wei
OmgY
Jing Wei
14,054
9,027
169
2,205
10,910
5,056
1,483
7,260
3,449
0
24,186
W
Chiron
Sorjack
Chiron
14,293
5,004
2,418
2,303
14,668
7,594
2,420
7,276
7,274
0
28,909
L
Persephone
TigerSwipe
Persephone
17,487
444
504
1,357
5,742
2,457
541
2,628
2,982
44,039
0
L
Horus
Velcorian
Horus
3,761
1,808
6,206
4,332
13,914
14,384
344
6,164
7,519
0
6,453
W
Chang'e
XtASe34
Chang'e
5,622
310
11,678
4,485
11,617
10,445
832
5,143
6,398
16,154
0
W
Ares
xDatNub
Ares
5,509
699
350
2,479
15,779
16,417
264
6,936
8,810
7,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,994
Gold Earned
40,189
113
Minions Killed
106
0
Camps Cleared
0
1,054,601
Distance Traveled
935,194
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,578
858
36
4
0
208,055
0
L
Hera
8,027
803
37
4
0
194,622
2
L
Fenrir
7,636
764
4
0
0
178,704
4
W
Hades
8,257
826
22
2
0
209,277
2
L
Jing Wei
8,681
868
28
3
0
177,925
2
W
Chiron
9,480
948
28
3
0
207,092
4
L
Persephone
8,565
857
31
3
0
187,199
0
L
Horus
7,280
728
6
1
0
196,744
0
W
Chang'e
8,737
874
24
2
0
204,216
0
W
Ares
8,942
894
3
0
0
225,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role