Player Matchup

Sol
Sol
Argetlam23
Sol
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,350 Elo+
Party 2
Hercules
Hercules
iHadBakingSoda
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,350 Elo+
Party 2
Bastet
Bastet
sodpaz27
Bastet
Level 155
God Stats
8W - 10L
1,598 SR
Queue Stats
125W - 244L
1,494 Elo+
Solo
Team Averages
Level 138
1,533 SR
1,398 Elo+

VS

Team Averages
Level 130
1,621 SR
1,833 Elo+
Hercules
Hercules
Joshº
Hercules
Level 104
God Stats
8W - 2L
1,766 SR
Queue Stats
443W - 143L
1,743 Elo+
Solo
Jing Wei
Jing Wei
LeFirstmatee
Jing Wei
Level 160
God Stats
13W - 5L
1,681 SR
Queue Stats
363W - 100L
1,875 Elo+
Party 1
Baba Yaga
Baba Yaga
WátérMélón
Baba Yaga
Level 126
God Stats
2W - 3L
1,418 SR
Queue Stats
178W - 40L
1,883 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,595
584
6,555
11,513
4,283
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
11
0 / 5 / 0
7,188
553
6,153
14,463
12,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
sodpaz27
Bastet
10
2 / 4 / 0
7,856
604
10,602
13,275
5,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Joshº
Hercules
15
8 / 0 / 7
10,481
806
12,547
13,495
12,804
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
LeFirstmatee
Jing Wei
14
5 / 1 / 7
9,701
746
12,963
8,828
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
WátérMélón
Baba Yaga
13
2 / 1 / 10
9,300
715
9,255
6,669
3,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
15
15
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Hercules
Joshº
Hercules
8
0
7
11.5
W
Jing Wei
LeFirstmatee
Jing Wei
5
1
7
8.5
W
Baba Yaga
WátérMélón
Baba Yaga
2
1
10
7
L
Hercules
0
5
0
0
L
Bastet
sodpaz27
Bastet
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,310
Damage
34,765
39,251
Taken
28,992
22,143
Mitigated
19,282
8,023
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,555
1,039
0
1,766
11,513
4,283
0
4,568
6,945
34,616
0
W
Hercules
Joshº
Hercules
12,547
1,545
497
5,005
13,495
12,804
181
5,530
7,049
1,977
18,091
W
Jing Wei
LeFirstmatee
Jing Wei
12,963
10,509
0
2,217
8,828
2,718
2,497
1,544
6,754
0
56,644
W
Baba Yaga
WátérMélón
Baba Yaga
9,255
514
0
2,671
6,669
3,760
429
1,407
4,998
37,905
0
L
Hercules
6,153
795
0
1,905
14,463
12,053
0
3,565
10,898
5,347
6,928
L
Bastet
sodpaz27
Bastet
10,602
1,814
0
4,352
13,275
5,807
0
2,192
11,083
0
18,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,639
Gold Earned
29,482
116
Minions Killed
186
3
Camps Cleared
7
780,801
Distance Traveled
831,836
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,595
584
71
5
2
236,802
3
W
Hercules
10,481
806
20
2
2
293,243
5
W
Jing Wei
9,701
746
88
7
2
268,494
2
W
Baba Yaga
9,300
715
78
6
3
270,099
3
L
Hercules
7,188
553
16
1
0
249,117
4
L
Bastet
7,856
604
29
2
1
294,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role