Player Matchup

Olorun
Olorun
Chronolligence
Olorun
Level 69
God Stats
26W - 18L
1,596 SR
Queue Stats
66W - 72L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
Fynlo
Gilgamesh
Level 156
God Stats
4W - 4L
1,643 SR
Queue Stats
328W - 297L
1,498 Elo+
Party 4
Anubis
Anubis
Sly165859
Anubis
Level 49
God Stats
14W - 18L
1,483 SR
Queue Stats
56W - 68L
1,451 Elo+
Party 2
Susano
Susano
Zelpes
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,335 Elo+
Party 4
Danzaburou
Danzaburou
wikrman
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,491 Elo+
Party 4
Team Averages
Level 58
1,544 SR
1,451 Elo+

VS

Team Averages
Level 51
1,542 SR
1,665 Elo+
Nemesis
Nemesis
EnkiduSIMP
Nemesis
Level 83
God Stats
30W - 26L
1,523 SR
Queue Stats
455W - 501L
1,459 Elo+
Party 3
Sol
Sol
Framego
Sol
Level 29
God Stats
1W - 1L
1,497 SR
Queue Stats
59W - 12L
1,885 Elo+
Party 1
Terra
Terra
KimberlyChicken
Terra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,814 Elo+
Party 1
Heimdallr
Heimdallr
WallofFlames
Heimdallr
Level 103
God Stats
13W - 8L
1,715 SR
Queue Stats
223W - 142L
1,778 Elo+
Party 1
Nike
Nike
trinityrowe
Nike
Level 28
God Stats
20W - 22L
1,474 SR
Queue Stats
65W - 82L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 1
11,066
527
14,942
18,342
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Fynlo
Gilgamesh
17
4 / 4 / 2
10,828
516
17,811
23,488
16,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
Sly165859
Anubis
15
1 / 11 / 4
9,738
464
10,424
22,259
8,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Zelpes
Susano
15
3 / 8 / 0
9,928
473
7,205
16,613
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
wikrman
Danzaburou
10
0 / 14 / 2
7,305
348
4,316
15,663
2,423
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EnkiduSIMP
Nemesis
19
12 / 4 / 9
13,235
630
18,423
21,472
9,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
20
16 / 1 / 9
14,354
684
21,824
16,126
6,395
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 2 / 21
13,551
645
12,836
21,921
26,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
WallofFlames
Heimdallr
17
13 / 4 / 13
12,832
611
18,420
20,433
8,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 7
10,448
498
4,207
15,682
9,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
106
13
Kills
47
48
Deaths
14
9
Assists
59
Player
Kills
Deaths
Assists
KDA
L
5
11
1
0.5
W
Nemesis
EnkiduSIMP
Nemesis
12
4
9
4.13
W
Sol
16
1
9
20.5
L
Gilgamesh
Fynlo
Gilgamesh
4
4
2
1.25
W
5
2
21
7.75
L
Anubis
Sly165859
Anubis
1
11
4
0.27
W
Heimdallr
WallofFlames
Heimdallr
13
4
13
4.88
L
Susano
Zelpes
Susano
3
8
0
0.38
W
1
3
7
1.5
L
Danzaburou
wikrman
Danzaburou
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,698
Damage
75,710
96,365
Taken
95,634
38,100
Mitigated
60,515
20,819
Healing
39,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,942
8,941
155
2,895
18,342
5,705
774
7,573
10,680
64,578
6,681
W
Nemesis
EnkiduSIMP
Nemesis
18,423
9,707
0
5,208
21,472
9,657
191
7,222
13,909
0
96,761
W
Sol
21,824
7,869
0
10,959
16,126
6,395
5,669
5,491
10,550
125,243
0
L
Gilgamesh
Fynlo
Gilgamesh
17,811
4,527
26
7,395
23,488
16,519
0
7,540
15,445
6,418
75,455
W
12,836
2,969
2,799
7,132
21,921
26,946
20
7,423
14,177
59,864
0
L
Anubis
Sly165859
Anubis
10,424
842
0
6,242
22,259
8,896
167
10,624
11,635
55,584
0
W
Heimdallr
WallofFlames
Heimdallr
18,420
11,827
0
10,267
20,433
8,269
5,923
5,357
14,977
0
90,627
L
Susano
Zelpes
Susano
7,205
1,896
0
3,503
16,613
4,557
0
6,258
10,309
0
51,991
W
4,207
671
0
3,576
15,682
9,248
0
2,880
12,313
2,290
34,325
L
Danzaburou
wikrman
Danzaburou
4,316
2,123
0
603
15,663
2,423
350
3,022
12,641
0
22,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,865
Gold Earned
64,420
473
Minions Killed
590
0
Camps Cleared
0
1,846,934
Distance Traveled
2,109,929
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,066
527
113
5
0
376,269
6
W
Nemesis
13,235
630
125
6
0
482,749
4
W
Sol
14,354
684
179
9
0
442,261
2
L
Gilgamesh
10,828
516
140
7
0
411,462
6
W
Terra
13,551
645
79
4
0
412,392
3
L
Anubis
9,738
464
97
5
0
271,130
3
W
Heimdallr
12,832
611
133
6
0
370,228
0
L
Susano
9,928
473
88
4
0
399,206
0
W
Nike
10,448
498
74
4
0
402,299
9
L
Danzaburou
7,305
348
35
2
0
388,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role