Player Matchup

Atlas
Atlas
Blue__DiaMonD54
Atlas
Level 97
God Stats
3W - 3L
1,543 SR
Queue Stats
305W - 357L
1,373 Elo+
Party 1
He Bo
He Bo
ElevatedCone559
He Bo
Level 160
God Stats
1W - 5L
1,149 SR
Queue Stats
20W - 25L
1,430 Elo+
Solo
Cupid
Cupid
SgtCoR7eZz
Cupid
Level 128
God Stats
13W - 14L
1,523 SR
Queue Stats
454W - 446L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
WOLF2563
Sun Wukong
Level 143
God Stats
62W - 68L
1,557 SR
Queue Stats
597W - 615L
1,483 Elo+
Solo
Anubis
Anubis
stephdab13
Anubis
Level 83
God Stats
39W - 31L
1,594 SR
Queue Stats
202W - 235L
1,425 Elo+
Party 1
Team Averages
Level 122
1,473 SR
1,439 Elo+

VS

Team Averages
Level 109
1,526 SR
1,494 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
NaStY_NazZy1212
Cerberus
Level 108
God Stats
4W - 7L
1,438 SR
Queue Stats
196W - 212L
1,446 Elo+
Solo
Hou Yi
Hou Yi
by-xXL0caXx
Hou Yi
Level 125
God Stats
12W - 9L
1,561 SR
Queue Stats
531W - 514L
1,483 Elo+
Solo
Ullr
Ullr
ssanh06
Ullr
Level 94
God Stats
27W - 34L
1,501 SR
Queue Stats
567W - 527L
1,514 Elo+
Solo
Pele
Pele
z666Penguino
Pele
Level 89
God Stats
11W - 11L
1,629 SR
Queue Stats
57W - 50L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,265
527
1,588
5,248
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 4 / 2
6,169
617
3,650
7,113
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
8
0 / 2 / 0
4,971
497
3,259
5,691
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
WOLF2563
Sun Wukong
9
0 / 1 / 0
5,357
536
2,827
9,067
4,097
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
stephdab13
Anubis
11
2 / 1 / 2
6,272
627
3,356
5,974
2,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 2
5,882
588
5,779
3,908
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
9
0 / 0 / 6
5,348
535
2,498
7,356
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
11
6 / 0 / 0
6,416
642
5,136
4,458
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
ssanh06
Ullr
10
0 / 4 / 1
5,462
546
3,226
5,770
1,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 1 / 2
6,146
615
4,809
6,377
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
10
10
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
2
1
L
1
2
0
0.5
L
3
4
2
1
W
Cerberus
0
0
6
3
L
Cupid
0
2
0
0
L
Sun Wukong
WOLF2563
Sun Wukong
0
1
0
0
W
Hou Yi
6
0
0
6
W
Ullr
ssanh06
Ullr
0
4
1
0.13
L
Anubis
stephdab13
Anubis
2
1
2
3
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,680
Damage
21,448
33,093
Taken
27,869
11,704
Mitigated
8,417
12,369
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,779
3,261
0
1,899
3,908
970
483
415
3,493
37,755
0
L
1,588
798
0
754
5,248
2,265
0
862
4,386
9,972
0
L
3,650
148
0
2,530
7,113
1,566
0
1,017
6,096
33,060
0
W
Cerberus
2,498
75
0
2,955
7,356
2,906
0
1,946
5,410
19,652
0
L
Cupid
3,259
1,632
32
2,470
5,691
1,191
0
1,062
4,629
0
29,737
L
Sun Wukong
WOLF2563
Sun Wukong
2,827
202
0
2,939
9,067
4,097
0
4,568
4,499
0
37,307
W
Hou Yi
5,136
2,624
0
1,551
4,458
1,195
0
466
3,992
0
36,217
W
Ullr
ssanh06
Ullr
3,226
1,808
0
280
5,770
1,732
0
4,341
1,429
0
32,773
L
Anubis
stephdab13
Anubis
3,356
159
0
3,644
5,974
2,585
0
768
5,206
38,225
0
W
4,809
1,544
105
2,602
6,377
1,614
0
1,426
4,951
0
33,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,034
Gold Earned
29,254
304
Minions Killed
334
0
Camps Cleared
0
982,536
Distance Traveled
963,593
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,882
588
77
8
0
179,149
1
L
Atlas
5,265
527
15
2
0
208,879
3
L
He Bo
6,169
617
65
7
0
186,962
3
W
Cerberus
5,348
535
54
5
0
200,377
0
L
Cupid
4,971
497
62
6
0
193,166
4
L
Sun Wukong
5,357
536
74
7
0
208,924
0
W
Hou Yi
6,416
642
74
7
0
197,281
4
W
Ullr
5,462
546
65
7
0
181,499
1
L
Anubis
6,272
627
88
9
0
184,605
0
W
Pele
6,146
615
64
6
0
205,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role