Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Borasco
Gilgamesh
Level 25
God Stats
13W - 13L
1,457 SR
Queue Stats
78W - 130L
1,366 Elo+
Party 3
Izanami
Izanami
PAAAAAAAAAAAAAPI
Izanami
Level 47
God Stats
20W - 16L
1,611 SR
Queue Stats
175W - 242L
1,450 Elo+
Party 3
Vulcan
Vulcan
RussoFaker
Vulcan
Level 49
God Stats
34W - 26L
1,654 SR
Queue Stats
67W - 89L
1,475 Elo+
Party 1
Thor
Thor
XxS1L3NTxX
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 83L
1,310 Elo+
Party 3
Team Averages
Level 33
1,544 SR
1,420 Elo+

VS

Team Averages
Level 42
1,347 SR
1,370 Elo+
Ymir
Ymir
AngelThaSniper
Ymir
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 32L
1,301 Elo+
Party 4
Neith
Neith
Lil_SeaPancake
Neith
Level 34
God Stats
30W - 29L
1,498 SR
Queue Stats
76W - 94L
1,382 Elo+
Party 2
Bellona
Bellona
MiguelTooWavy
Bellona
Level 40
God Stats
6W - 9L
1,136 SR
Queue Stats
57W - 76L
1,341 Elo+
Party 4
Hades
Hades
TheDanShman
Hades
Level 22
God Stats
1W - 2L
1,320 SR
Queue Stats
52W - 63L
1,433 Elo+
Party 2
Fenrir
Fenrir
muffinhoward
Fenrir
Level 89
God Stats
4W - 6L
1,281 SR
Queue Stats
61W - 77L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
4 / 0 / 0
6,071
552
2,439
8,256
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Borasco
Gilgamesh
9
1 / 3 / 2
5,236
476
2,969
7,808
3,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 4
5,798
527
3,908
7,930
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
RussoFaker
Vulcan
10
0 / 1 / 0
5,728
521
6,169
4,533
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 0
5,072
461
2,247
6,636
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
5,532
503
2,132
4,039
1,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 0
5,963
542
4,301
4,820
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
10
6 / 0 / 2
6,329
575
5,113
5,786
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 0 / 3
5,577
507
3,868
6,924
2,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
3 / 4 / 3
6,293
572
4,796
8,886
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
8
Kills
11
12
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
0
0
4
W
2
2
2
1.5
L
Gilgamesh
Borasco
Gilgamesh
1
3
2
0.67
W
0
2
0
0
W
Bellona
6
0
2
7
L
1
4
4
0.75
L
Vulcan
RussoFaker
Vulcan
0
1
0
0
W
0
0
3
1.5
L
2
4
0
0.5
W
Fenrir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,732
Damage
20,210
35,163
Taken
30,455
13,749
Mitigated
12,447
8,530
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,439
593
0
1,729
8,256
4,885
69
883
7,373
11,525
0
W
2,132
736
0
348
4,039
1,854
186
198
3,841
10,699
0
L
Gilgamesh
Borasco
Gilgamesh
2,969
524
0
1,662
7,808
3,780
894
2,113
5,695
0
22,195
W
4,301
1,884
0
1,370
4,820
1,616
1,024
1,281
3,539
0
40,461
W
Bellona
5,113
1,846
0
1,861
5,786
3,222
582
779
5,007
0
24,454
L
3,908
2,173
0
2,726
7,930
1,914
1,608
262
7,668
0
36,557
L
Vulcan
RussoFaker
Vulcan
6,169
1,613
0
1,361
4,533
1,356
98
1,475
3,058
40,314
0
W
3,868
628
0
4,269
6,924
2,966
0
3,479
3,445
27,704
0
L
2,247
888
0
1,052
6,636
1,814
943
1,267
5,369
0
15,426
W
Fenrir
4,796
1,750
0
2,764
8,886
2,789
0
2,871
6,015
0
28,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,905
Gold Earned
29,694
229
Minions Killed
250
0
Camps Cleared
0
1,022,507
Distance Traveled
945,599
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,071
552
18
2
0
217,478
4
W
Ymir
5,532
503
24
2
0
136,877
3
L
Gilgamesh
5,236
476
43
4
0
211,017
0
W
Neith
5,963
542
73
7
0
188,711
4
W
Bellona
6,329
575
45
4
0
202,223
4
L
Izanami
5,798
527
76
7
0
183,581
2
L
Vulcan
5,728
521
65
6
0
215,497
2
W
Hades
5,577
507
52
5
0
206,071
2
L
Thor
5,072
461
27
2
0
194,934
0
W
Fenrir
6,293
572
56
5
0
211,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role