Player Matchup

Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Johnny_Blaze_Jr
Bastet
Level 106
God Stats
3W - 2L
1,988 SR
Queue Stats
197W - 188L
1,673 Elo+
Solo
Zhong Kui
Zhong Kui
Thundarus
Zhong Kui
Level 124
God Stats
76W - 56L
1,739 SR
Queue Stats
454W - 391L
1,699 Elo+
Solo
Team Averages
Level 129
1,742 SR
1,624 Elo+

VS

Team Averages
Level 138
1,817 SR
1,692 Elo+
Sun Wukong
Sun Wukong
Flapho
Sun Wukong
Level 120
God Stats
6W - 2L
1,914 SR
Queue Stats
388W - 228L
1,774 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
back_off11
Ah Muzen Cab
Level 144
God Stats
11W - 2L
1,812 SR
Queue Stats
397W - 337L
1,705 Elo+
Party 1
Raijin
Raijin
lil__COSBY
Raijin
Level 149
God Stats
1W - 0L
1,726 SR
Queue Stats
23W - 15L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 3 / 13
11,288
664
7,655
21,246
28,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
12 / 4 / 7
12,560
739
22,628
24,042
13,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Thundarus
Zhong Kui
15
4 / 7 / 13
11,301
665
17,185
16,022
10,671
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flapho
Sun Wukong
18
7 / 4 / 6
12,924
760
21,874
22,162
16,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
back_off11
Ah Muzen Cab
16
5 / 7 / 6
12,400
729
13,737
16,797
6,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
lil__COSBY
Raijin
15
2 / 9 / 5
10,797
635
7,925
17,031
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
20
Kills
14
14
Deaths
20
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
3
13
3.5
W
Sun Wukong
Flapho
Sun Wukong
7
4
6
2.5
L
12
4
7
3.88
L
Zhong Kui
Thundarus
Zhong Kui
4
7
13
1.5
W
Ah Muzen Cab
back_off11
Ah Muzen Cab
5
7
6
1.14
W
Raijin
lil__COSBY
Raijin
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,468
Damage
43,536
61,310
Taken
55,990
52,846
Mitigated
28,908
15,102
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,655
926
192
3,361
21,246
28,543
365
3,313
17,535
615
26,064
W
Sun Wukong
Flapho
Sun Wukong
21,874
5,195
0
7,802
22,162
16,848
145
7,936
13,621
0
46,538
L
22,628
6,527
386
7,469
24,042
13,632
955
3,897
19,560
0
41,933
L
Zhong Kui
Thundarus
Zhong Kui
17,185
831
0
3,694
16,022
10,671
560
1,061
14,293
53,492
0
W
Ah Muzen Cab
back_off11
Ah Muzen Cab
13,737
5,069
0
4,532
16,797
6,316
1,571
6,144
10,267
0
58,717
W
Raijin
lil__COSBY
Raijin
7,925
590
0
2,129
17,031
5,744
296
4,214
12,452
31,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,149
Gold Earned
36,121
186
Minions Killed
213
7
Camps Cleared
8
928,035
Distance Traveled
840,926
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,288
664
51
3
1
331,523
1
W
Sun Wukong
12,924
760
68
4
3
311,895
0
L
Bastet
12,560
739
47
3
3
328,192
3
L
Zhong Kui
11,301
665
88
5
3
268,320
7
W
Ah Muzen Cab
12,400
729
95
6
3
290,717
2
W
Raijin
10,797
635
50
3
2
238,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role