Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Daisaiku
Aphrodite
Level 42
God Stats
2W - 0L
1,713 SR
Queue Stats
6W - 2L
1,878 Elo+
Party 1
Izanami
Izanami
LaCharo952
Izanami
Level 93
God Stats
22W - 15L
1,636 SR
Queue Stats
468W - 391L
1,584 Elo+
Party 1
Team Averages
Level 91
1,570 SR
1,592 Elo+

VS

Team Averages
Level 98
1,507 SR
1,500 Elo+
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Hitch1798
Thanatos
Level 127
God Stats
10W - 10L
1,553 SR
Queue Stats
280W - 284L
1,555 Elo+
Solo
King Arthur
King Arthur
marsmaals
King Arthur
Level 114
God Stats
26W - 40L
1,523 SR
Queue Stats
224W - 236L
1,512 Elo+
Solo
Neith
Neith
watu10
Neith
Level 33
God Stats
40W - 47L
1,459 SR
Queue Stats
96W - 129L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 0 / 0
7,291
608
6,977
11,887
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
 
Anubis
12
1 / 3 / 5
7,003
584
7,449
6,487
3,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
 
Janus
11
4 / 2 / 2
6,809
567
3,937
6,446
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Daisaiku
Aphrodite
10
0 / 3 / 8
5,952
496
3,132
8,028
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LaCharo952
Izanami
14
11 / 1 / 1
8,642
720
8,117
5,250
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 5 / 5
5,999
500
5,818
7,244
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
 
Kuzenbo
9
0 / 1 / 5
5,968
497
3,145
8,546
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Hitch1798
Thanatos
11
7 / 3 / 1
7,461
622
4,983
7,117
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
marsmaals
King Arthur
10
0 / 2 / 1
5,603
467
4,923
10,081
5,620
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
watu10
Neith
9
0 / 7 / 2
5,669
472
2,284
7,485
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
18
Kills
8
9
Deaths
18
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
W
Anubis
 
Anubis
1
3
5
1.17
W
Janus
 
Janus
4
2
2
2.5
L
Scylla
 
Scylla
1
5
5
0.7
L
Kuzenbo
 
Kuzenbo
0
1
5
2.5
W
Aphrodite
Daisaiku
Aphrodite
0
3
8
1.33
L
Thanatos
Hitch1798
Thanatos
7
3
1
2.5
W
Izanami
LaCharo952
Izanami
11
1
1
11.5
L
King Arthur
marsmaals
King Arthur
0
2
1
0.25
L
Neith
watu10
Neith
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,612
Damage
21,153
38,098
Taken
40,473
16,679
Mitigated
15,286
20,276
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,977
1,482
0
7,492
11,887
7,325
48
0
11,887
0
48,121
W
Anubis
 
Anubis
7,449
175
0
3,330
6,487
3,157
82
4,329
2,158
49,386
0
W
Janus
 
Janus
3,937
229
0
2,270
6,446
1,611
0
1,721
4,725
35,337
0
L
Scylla
 
Scylla
5,818
902
0
1,193
7,244
1,516
78
4,862
2,382
37,276
0
L
Kuzenbo
 
Kuzenbo
3,145
1,342
0
2,648
8,546
4,983
0
4,681
3,865
19,504
0
W
Aphrodite
Daisaiku
Aphrodite
3,132
926
1,476
4,446
8,028
2,538
191
1,930
6,098
22,970
0
L
Thanatos
Hitch1798
Thanatos
4,983
956
0
6,043
7,117
1,879
0
3,279
3,838
0
28,546
W
Izanami
LaCharo952
Izanami
8,117
4,164
0
1,262
5,250
2,048
1,470
983
4,267
0
55,052
L
King Arthur
marsmaals
King Arthur
4,923
1,288
0
2,750
10,081
5,620
0
502
8,674
0
33,433
L
Neith
watu10
Neith
2,284
1,001
0
554
7,485
1,288
0
1,194
6,291
0
26,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
30,700
425
Minions Killed
254
0
Camps Cleared
0
1,181,931
Distance Traveled
1,175,419
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,291
608
106
9
0
252,653
7
W
Anubis
7,003
584
82
7
0
221,051
3
W
Janus
6,809
567
62
5
0
264,993
0
L
Scylla
5,999
500
60
5
0
221,114
9
L
Kuzenbo
5,968
497
25
2
0
250,637
2
W
Aphrodite
5,952
496
44
4
0
216,688
4
L
Thanatos
7,461
622
49
4
0
251,273
1
W
Izanami
8,642
720
131
11
0
226,546
8
L
King Arthur
5,603
467
56
5
0
264,648
2
L
Neith
5,669
472
64
5
0
187,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role