Player Matchup

Sylvanus
Sylvanus
Bioli
Sylvanus
Level 61
God Stats
6W - 4L
1,780 SR
Queue Stats
184W - 165L
1,532 Elo+
Party 1
Medusa
Medusa
CalzoneTheGod
Medusa
Level 99
God Stats
23W - 24L
1,606 SR
Queue Stats
301W - 321L
1,517 Elo+
Party 3
Atlas
Atlas
It is Creed
Atlas
Level 144
God Stats
4W - 7L
1,557 SR
Queue Stats
93W - 124L
1,508 Elo+
Party 3
Loki
Loki
Kimosabu
Loki
Level 141
God Stats
10W - 8L
1,646 SR
Queue Stats
473W - 402L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
papary_
Ah Puch
Level 68
God Stats
12W - 14L
1,572 SR
Queue Stats
269W - 281L
1,550 Elo+
Solo
Team Averages
Level 103
1,632 SR
1,535 Elo+

VS

Team Averages
Level 99
1,523 SR
1,558 Elo+
Charybdis
Charybdis
DQBando
Charybdis
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
625W - 569L
1,592 Elo+
Solo
Atlas
Atlas
LegionLion
Atlas
Level 129
God Stats
6W - 6L
1,462 SR
Queue Stats
165W - 136L
1,572 Elo+
Solo
Tiamat
Tiamat
YokaiDeath
Tiamat
Level 69
God Stats
1W - 2L
1,419 SR
Queue Stats
251W - 219L
1,521 Elo+
Party 2
Tyr
Tyr
YokaiNaga
Tyr
Level 85
God Stats
4W - 4L
1,469 SR
Queue Stats
442W - 381L
1,583 Elo+
Party 2
Kali
Kali
hydrokiller2121
Kali
Level 88
God Stats
13W - 4L
1,765 SR
Queue Stats
346W - 296L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bioli
Sylvanus
14
2 / 2 / 0
8,550
503
8,353
15,268
17,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 4 / 0
8,852
521
8,987
13,017
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 2
7,549
444
6,456
10,993
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
13
0 / 5 / 3
7,835
461
7,235
13,496
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
papary_
Ah Puch
15
3 / 5 / 1
9,276
546
11,399
11,051
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DQBando
Charybdis
15
2 / 3 / 8
9,130
537
8,542
12,281
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atlas
13
3 / 1 / 4
8,203
483
6,970
13,869
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
YokaiDeath
Tiamat
14
0 / 1 / 5
8,768
516
4,925
9,196
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 4
9,746
573
12,095
18,684
13,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

16
11 / 2 / 6
10,667
627
13,206
14,280
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
9
Kills
19
19
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bioli
Sylvanus
2
2
0
1
L
3
4
0
0.75
W
Charybdis
DQBando
Charybdis
2
3
8
2
L
1
3
2
0.67
L
Loki
0
5
3
0.3
W
Atlas
3
1
4
5
W
Tiamat
YokaiDeath
Tiamat
0
1
5
2.5
W
3
2
4
2.5
W
11
2
6
7
L
Ah Puch
papary_
Ah Puch
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,430
Damage
45,738
63,825
Taken
68,310
37,401
Mitigated
39,766
21,618
Healing
26,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bioli
Sylvanus
8,353
2,174
336
8,818
15,268
17,731
0
704
14,520
41,616
9,941
L
8,987
4,459
0
4,358
13,017
3,742
2,828
3,961
9,010
0
75,574
W
Charybdis
DQBando
Charybdis
8,542
3,265
0
4,572
12,281
3,320
382
2,539
9,742
0
71,356
L
6,456
2,759
0
2,384
10,993
7,337
0
2,380
8,549
18,668
0
L
Loki
7,235
1,918
0
3,137
13,496
4,217
0
2,054
11,360
0
52,689
W
Atlas
6,970
3,300
346
4,751
13,869
10,188
0
6,454
7,415
24,218
0
W
Tiamat
YokaiDeath
Tiamat
4,925
787
0
1,608
9,196
6,284
220
3,627
5,569
54,995
0
W
12,095
2,209
88
8,500
18,684
13,639
0
8,142
10,542
2,995
57,997
W
13,206
7,501
0
6,310
14,280
6,335
550
4,932
9,348
0
63,928
L
Ah Puch
papary_
Ah Puch
11,399
521
0
2,585
11,051
4,374
0
3,144
7,805
59,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
46,514
476
Minions Killed
498
0
Camps Cleared
0
1,544,593
Distance Traveled
1,724,540
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,550
503
114
7
0
270,234
3
L
Medusa
8,852
521
136
8
0
308,182
6
W
Charybdis
9,130
537
123
7
0
313,009
4
L
Atlas
7,549
444
25
1
0
317,661
5
L
Loki
7,835
461
100
6
0
345,265
2
W
Atlas
8,203
483
22
1
0
339,091
8
W
Tiamat
8,768
516
118
7
0
354,499
6
W
Tyr
9,746
573
133
8
0
353,741
3
W
Kali
10,667
627
102
6
0
364,200
1
L
Ah Puch
9,276
546
101
6
0
303,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role