Player Matchup

Zeus
Zeus
ArsèneP5R
Zeus
Level 98
God Stats
38W - 41L
1,464 SR
Queue Stats
232W - 230L
1,410 Elo+
Party 3
Olorun
Olorun
Hex-Memes
Olorun
Level 59
God Stats
2W - 3L
1,372 SR
Queue Stats
173W - 187L
1,390 Elo+
Party 2
Mercury
Mercury
Noice0624
Mercury
Level 63
God Stats
6W - 7L
1,487 SR
Queue Stats
209W - 248L
1,361 Elo+
Party 2
Sun Wukong
Sun Wukong
TheKhmer-_-
Sun Wukong
Level 67
God Stats
93W - 88L
1,467 SR
Queue Stats
122W - 125L
1,398 Elo+
Party 3
Khepri
Khepri
Tokitô
Khepri
Level 97
God Stats
25W - 15L
1,636 SR
Queue Stats
228W - 229L
1,429 Elo+
Party 3
Team Averages
Level 77
1,485 SR
1,398 Elo+

VS

Team Averages
Level 78
1,492 SR
1,362 Elo+
Thanatos
Thanatos
DirectCascade4
Thanatos
Level 108
God Stats
18W - 25L
1,443 SR
Queue Stats
82W - 98L
1,434 Elo+
Party 1
Izanami
Izanami
chummie16
Izanami
Level 103
God Stats
39W - 51L
1,440 SR
Queue Stats
564W - 612L
1,472 Elo+
Solo
Amaterasu
Amaterasu
iiGoldsnipe
Amaterasu
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,220 Elo+
Party 1
Hades
Hades
iibeast3it
Hades
Level 21
God Stats
16W - 22L
1,489 SR
Queue Stats
22W - 39L
1,274 Elo+
Party 1
Loki
Loki
ravinraj807
Loki
Level 148
God Stats
1W - 2L
1,589 SR
Queue Stats
156W - 147L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 5 / 4
16,090
575
29,687
18,055
7,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Hex-Memes
Olorun
20
3 / 6 / 5
12,997
464
16,207
18,413
8,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Noice0624
Mercury
19
4 / 8 / 10
12,820
458
14,985
22,549
8,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TheKhmer-_-
Sun Wukong
20
5 / 3 / 10
14,449
516
22,489
29,319
31,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Tokitô
Khepri
18
2 / 5 / 17
13,476
481
8,945
25,414
34,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
8 / 4 / 7
13,870
495
16,168
22,561
9,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
chummie16
Izanami
19
6 / 10 / 2
13,624
487
16,036
24,681
9,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
iiGoldsnipe
Amaterasu
15
0 / 9 / 9
10,609
379
7,696
30,110
35,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
19
6 / 5 / 8
13,542
484
21,920
22,739
11,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 4 / 9
14,423
515
17,916
20,273
16,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
62
32
Kills
27
27
Deaths
32
46
Assists
35
Player
Kills
Deaths
Assists
KDA
W
18
5
4
4
L
Thanatos
8
4
7
2.88
W
Olorun
Hex-Memes
Olorun
3
6
5
0.92
W
Mercury
Noice0624
Mercury
4
8
10
1.13
W
Sun Wukong
TheKhmer-_-
Sun Wukong
5
3
10
3.33
W
Khepri
Tokitô
Khepri
2
5
17
2.1
L
Izanami
chummie16
Izanami
6
10
2
0.7
L
Amaterasu
iiGoldsnipe
Amaterasu
0
9
9
0.5
L
Hades
6
5
8
2
L
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,313
Damage
79,736
113,750
Taken
120,364
89,403
Mitigated
82,958
35,782
Healing
38,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,687
5,052
333
3,044
18,055
7,333
2,441
4,003
14,052
109,814
0
L
Thanatos
16,168
3,745
0
15,388
22,561
9,719
0
9,411
12,507
0
107,418
W
Olorun
Hex-Memes
Olorun
16,207
5,773
1,789
7,202
18,413
8,295
5,084
1,992
16,421
93,594
8,881
W
Mercury
Noice0624
Mercury
14,985
7,638
519
4,512
22,549
8,538
2,451
4,589
17,960
0
63,424
W
Sun Wukong
TheKhmer-_-
Sun Wukong
22,489
3,924
980
11,278
29,319
31,095
1,042
5,056
24,263
16,807
86,473
W
Khepri
Tokitô
Khepri
8,945
1,741
269
5,856
25,414
34,142
693
6,280
19,134
51,488
0
L
Izanami
chummie16
Izanami
16,036
11,781
0
7,369
24,681
9,419
659
13,394
10,757
0
129,538
L
Amaterasu
iiGoldsnipe
Amaterasu
7,696
4,194
0
4,230
30,110
35,809
212
13,714
15,655
0
26,450
L
Hades
21,920
1,259
210
5,757
22,739
11,637
714
11,134
10,920
76,312
0
L
17,916
6,203
0
5,610
20,273
16,374
738
8,700
10,634
0
81,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,832
Gold Earned
66,068
610
Minions Killed
579
0
Camps Cleared
0
2,454,696
Distance Traveled
2,528,833
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,090
575
145
5
0
470,251
2
L
Thanatos
13,870
495
141
5
0
531,431
1
W
Olorun
12,997
464
146
5
0
422,903
1
W
Mercury
12,820
458
87
3
0
555,997
0
W
Sun Wukong
14,449
516
166
6
0
492,329
5
W
Khepri
13,476
481
66
2
0
513,216
0
L
Izanami
13,624
487
176
6
0
408,925
2
L
Amaterasu
10,609
379
26
1
0
532,679
0
L
Hades
13,542
484
114
4
0
480,465
5
L
Loki
14,423
515
122
4
0
575,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role