Player Matchup

Scylla
Scylla
BrandoBalls
Scylla
Level 26
God Stats
1W - 1L
1,836 SR
Queue Stats
27W - 25L
1,561 Elo+
Party 1
Ymir
Ymir
BruvDahtisSihk
Ymir
Level 6
God Stats
8W - 4L
1,711 SR
Queue Stats
8W - 5L
1,756 Elo+
Party 1
Nemesis
Nemesis
Burty9403
Nemesis
Level 63
God Stats
19W - 14L
1,577 SR
Queue Stats
150W - 138L
1,507 Elo+
Party 1
Cupid
Cupid
CoolGuyManStuff
Cupid
Level 68
God Stats
11W - 9L
1,583 SR
Queue Stats
159W - 138L
1,548 Elo+
Party 1
Nike
Nike
vahjhyna202
Nike
Level 25
God Stats
9W - 12L
1,516 SR
Queue Stats
47W - 44L
1,463 Elo+
Party 1
Team Averages
Level 38
1,645 SR
1,567 Elo+

VS

Team Averages
Level 94
1,569 SR
1,551 Elo+
Fenrir
Fenrir
MADJAX1998
Fenrir
Level 88
God Stats
4W - 2L
1,430 SR
Queue Stats
157W - 184L
1,383 Elo+
Solo
Yemoja
Yemoja
SrDumpling
Yemoja
Level 24
God Stats
6W - 2L
1,816 SR
Queue Stats
20W - 12L
1,605 Elo+
Party 2
Hou Yi
Hou Yi
by_javi11
Hou Yi
Level 155
God Stats
1W - 0L
1,466 SR
Queue Stats
39W - 38L
1,572 Elo+
Party 2
Bastet
Bastet
gabrieliny_1998
Bastet
Level 146
God Stats
3W - 3L
1,512 SR
Queue Stats
37W - 26L
1,609 Elo+
Party 2
Janus
Janus
iKaibil
Janus
Level 58
God Stats
20W - 12L
1,620 SR
Queue Stats
104W - 77L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
4 / 2 / 1
6,839
570
5,274
5,809
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 2
5,627
469
1,310
3,263
1,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Burty9403
Nemesis
11
1 / 6 / 3
6,276
523
3,351
8,765
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 1
5,425
452
1,789
5,339
1,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 1
5,506
459
3,673
6,814
6,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MADJAX1998
Fenrir
11
5 / 4 / 3
6,575
548
4,640
8,798
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
SrDumpling
Yemoja
10
3 / 1 / 2
6,807
567
2,543
6,438
3,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
by_javi11
Hou Yi
14
4 / 1 / 2
8,137
678
5,651
7,057
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 2
7,203
600
3,006
3,789
1,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
iKaibil
Janus
13
2 / 0 / 2
7,576
631
2,451
4,682
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
17
17
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
2
1
2.25
L
0
0
2
1
L
Nemesis
Burty9403
Nemesis
1
6
3
0.42
L
1
4
1
0.38
W
Fenrir
MADJAX1998
Fenrir
5
4
3
1.63
W
Yemoja
SrDumpling
Yemoja
3
1
2
4
W
Hou Yi
by_javi11
Hou Yi
4
1
2
5
W
3
0
2
4
W
Janus
iKaibil
Janus
2
0
2
3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,397
Damage
18,291
29,990
Taken
30,764
12,539
Mitigated
12,367
4,683
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,274
766
0
500
5,809
1,489
78
2,742
3,067
32,416
0
L
1,310
613
0
790
3,263
1,463
0
479
2,784
14,412
0
L
Nemesis
Burty9403
Nemesis
3,351
1,020
0
1,805
8,765
2,100
0
625
8,097
0
35,997
L
1,789
1,142
153
1,079
5,339
1,304
192
905
4,237
0
22,110
W
Fenrir
MADJAX1998
Fenrir
4,640
436
0
2,504
8,798
3,141
418
1,680
6,950
0
26,140
W
Yemoja
SrDumpling
Yemoja
2,543
243
1,840
1,129
6,438
3,763
286
1,855
4,521
15,534
0
W
Hou Yi
by_javi11
Hou Yi
5,651
2,247
0
3,110
7,057
2,290
66
1,119
5,894
0
49,473
W
3,006
431
0
1,279
3,789
1,770
810
247
3,542
0
37,466
W
Janus
iKaibil
Janus
2,451
199
0
1,039
4,682
1,403
102
1,265
3,273
57,945
0
L
3,673
430
0
356
6,814
6,183
0
243
6,571
0
26,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,673
Gold Earned
36,298
280
Minions Killed
396
0
Camps Cleared
0
1,160,224
Distance Traveled
1,236,604
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,839
570
83
7
0
219,175
3
L
Ymir
5,627
469
30
3
0
247,007
4
L
Nemesis
6,276
523
75
6
0
268,680
5
L
Cupid
5,425
452
46
4
0
223,111
6
W
Fenrir
6,575
548
48
4
0
254,397
2
W
Yemoja
6,807
567
28
2
0
240,572
2
W
Hou Yi
8,137
678
99
8
0
206,612
0
W
Bastet
7,203
600
82
7
0
244,643
5
W
Janus
7,576
631
139
12
0
290,380
2
L
Nike
5,506
459
46
4
0
202,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role