Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Juanestebancr
Chaac
Level 155
God Stats
21W - 15L
1,645 SR
Queue Stats
299W - 298L
1,487 Elo+
Solo
Olorun
Olorun
Off The Redd
Olorun
Level 107
God Stats
0W - 1L
1,548 SR
Queue Stats
40W - 42L
1,512 Elo+
Party 3
Izanami
Izanami
Pochiplox
Izanami
Level 28
God Stats
2W - 2L
1,680 SR
Queue Stats
79W - 60L
1,494 Elo+
Party 2
Achilles
Achilles
lSathanl
Achilles
Level 126
God Stats
8W - 12L
1,517 SR
Queue Stats
426W - 359L
1,602 Elo+
Party 2
Team Averages
Level 109
1,578 SR
1,519 Elo+

VS

Team Averages
Level 116
1,711 SR
1,517 Elo+
Cliodhna
Cliodhna
BrutalRedbeard
Cliodhna
Level 48
God Stats
3W - 2L
1,838 SR
Queue Stats
130W - 119L
1,494 Elo+
Solo
Cabrakan
Cabrakan
CleftChinChamp2
Cabrakan
Level 141
God Stats
71W - 53L
1,625 SR
Queue Stats
729W - 646L
1,533 Elo+
Party 1
Cerberus
Cerberus
CrosisZelda
Cerberus
Level 111
God Stats
6W - 1L
1,745 SR
Queue Stats
252W - 220L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
Sniper1511
Cernunnos
Level 157
God Stats
70W - 46L
1,652 SR
Queue Stats
854W - 769L
1,547 Elo+
Party 1
Merlin
Merlin
Yo its remmy
Merlin
Level 125
God Stats
25W - 15L
1,695 SR
Queue Stats
257W - 237L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
2
0 / 1 / 0
2,754
551
136
886
225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 0
3,862
772
2,081
4,463
2,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
3
0 / 0 / 0
2,871
574
745
570
167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Pochiplox
Izanami
6
1 / 2 / 1
3,671
734
1,468
2,762
550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
lSathanl
Achilles
7
3 / 0 / 1
4,022
804
3,183
3,421
1,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
5
0 / 1 / 0
3,256
651
1,959
3,281
1,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
7
1 / 0 / 2
4,121
824
517
2,217
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
CrosisZelda
Cerberus
5
0 / 2 / 2
3,435
687
1,243
4,590
1,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Sniper1511
Cernunnos
5
2 / 1 / 0
3,563
713
1,836
3,014
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
6
1 / 1 / 1
3,748
750
863
1,750
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
5
Kills
4
4
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
W
Cliodhna
0
1
0
0
W
Cabrakan
1
0
2
2
W
Cerberus
CrosisZelda
Cerberus
0
2
2
0.5
L
1
1
0
1
L
Olorun
0
0
0
0
L
Izanami
Pochiplox
Izanami
1
2
1
0.75
W
Cernunnos
Sniper1511
Cernunnos
2
1
0
2
W
Merlin
1
1
1
1.5
L
Achilles
lSathanl
Achilles
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,613
Damage
6,418
12,102
Taken
14,852
4,565
Mitigated
4,587
4,575
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
136
45
0
40
886
225
0
580
306
0
1,823
W
Cliodhna
1,959
222
0
1,323
3,281
1,001
0
0
2,908
0
10,198
W
Cabrakan
517
78
0
1,731
2,217
994
0
342
1,875
13,708
0
W
Cerberus
CrosisZelda
Cerberus
1,243
0
0
1,266
4,590
1,635
0
0
4,507
6,106
0
L
2,081
418
0
2,221
4,463
2,495
0
170
4,293
0
13,805
L
Olorun
745
442
0
147
570
167
0
361
209
4,813
798
L
Izanami
Pochiplox
Izanami
1,468
1,030
0
746
2,762
550
0
1,030
1,732
0
15,116
W
Cernunnos
Sniper1511
Cernunnos
1,836
874
0
1,127
3,014
531
36
0
2,859
0
15,674
W
Merlin
863
164
0
500
1,750
426
185
196
1,521
12,617
0
L
Achilles
lSathanl
Achilles
3,183
1,066
0
1,421
3,421
1,128
0
482
2,939
0
11,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,180
Gold Earned
18,123
97
Minions Killed
126
0
Camps Cleared
0
353,334
Distance Traveled
502,667
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,754
551
7
1
0
18,444
0
W
Cliodhna
3,256
651
18
4
0
110,657
1
W
Cabrakan
4,121
824
45
9
0
116,027
0
W
Cerberus
3,435
687
11
2
0
91,835
0
L
Chaac
3,862
772
24
5
0
97,521
0
L
Olorun
2,871
574
12
2
0
33,132
0
L
Izanami
3,671
734
30
6
0
89,746
0
W
Cernunnos
3,563
713
29
6
0
87,393
0
W
Merlin
3,748
750
23
5
0
96,755
0
L
Achilles
4,022
804
24
5
0
114,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role