Player Matchup

Guan Yu
Guan Yu
Pink-_-Mist-89
Guan Yu
Level 38
God Stats
22W - 27L
1,404 SR
Queue Stats
56W - 84L
1,262 Elo+
Solo
Odin
Odin
twochainzkag3
Odin
Level 117
God Stats
0W - 3L
1,445 SR
Queue Stats
28W - 43L
1,412 Elo+
Party 1
Ra
Ra
urboiisniper
Ra
Level 28
God Stats
2W - 3L
1,429 SR
Queue Stats
8W - 7L
1,497 Elo+
Party 1
Team Averages
Level 61
1,426 SR
1,390 Elo+

VS

Team Averages
Level 55
1,647 SR
1,589 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
EksL
Medusa
Level 68
God Stats
5W - 0L
1,784 SR
Queue Stats
403W - 175L
1,619 Elo+
Party 2
Jormungandr
Jormungandr
aCvrter
Jormungandr
Level 37
God Stats
7W - 5L
1,656 SR
Queue Stats
146W - 67L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 4
6,229
623
2,384
11,789
9,530
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 8 / 2
7,437
744
6,147
11,150
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 7 / 3
6,773
677
5,617
7,713
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
5 / 1 / 17
8,513
851
9,516
5,996
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
EksL
Medusa
12
9 / 2 / 8
8,681
868
10,716
7,761
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
aCvrter
Jormungandr
13
9 / 1 / 14
9,058
906
5,345
9,314
8,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
3
Kills
23
23
Deaths
4
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
17
13.5
W
Medusa
EksL
Medusa
9
2
8
6.5
L
0
8
4
0.25
W
Jormungandr
aCvrter
Jormungandr
9
1
14
16
L
2
8
2
0.38
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,148
Damage
25,577
30,652
Taken
23,071
19,156
Mitigated
13,390
2,565
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,516
770
0
1,911
5,996
1,935
696
1,810
4,084
24,146
0
W
Medusa
EksL
Medusa
10,716
5,571
0
2,707
7,761
3,022
848
1,606
5,856
0
37,125
L
2,384
71
401
610
11,789
9,530
0
5,953
5,836
0
6,494
W
Jormungandr
aCvrter
Jormungandr
5,345
2,129
0
1,528
9,314
8,433
834
2,692
6,381
25,498
0
L
6,147
1,373
0
689
11,150
7,343
0
5,759
5,391
0
13,535
L
5,617
393
540
325
7,713
2,283
0
3,149
4,564
25,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,439
Gold Earned
26,252
67
Minions Killed
129
1
Camps Cleared
7
482,344
Distance Traveled
548,534
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,513
851
30
3
3
197,922
2
W
Medusa
8,681
868
54
5
3
173,345
3
L
Guan Yu
6,229
623
6
1
0
136,868
0
W
Jormungandr
9,058
906
45
5
1
177,267
4
L
Odin
7,437
744
24
2
1
169,233
1
L
Ra
6,773
677
37
4
0
176,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role