Player Matchup

Merlin
Merlin
Platinum V
 
Merlin
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
FrenixSam
Hou Yi
Silver I
Level 122
God Stats
7W - 2L
1,861 SR
Queue Stats
71W - 72L
1,178 MMR
Solo
Athena
Athena
Gold IV
Kalkazus
Athena
Gold IV
Level 103
God Stats
4W - 2L
1,627 SR
Queue Stats
63W - 57L
1,522 MMR
Solo
Fenrir
Fenrir
Gold II
MilkaCow
Fenrir
Gold II
Level 123
God Stats
17W - 10L
1,612 SR
Queue Stats
273W - 270L
1,590 MMR
Party 1
Freya
Freya
Silver II
TragOul
Freya
Silver II
Level 118
God Stats
14W - 10L
1,586 SR
Queue Stats
217W - 236L
1,094 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,637 SR
1,377 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,469 SR
1,455 MMR
Vulcan
Vulcan
Silver II
 
Vulcan
Silver II
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze III
 
Hel
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
Broncio
Bastet
Gold III
Level 128
God Stats
1W - 4L
1,233 SR
Queue Stats
133W - 132L
1,519 MMR
Solo
Jing Wei
Jing Wei
Silver III
MalaTempora
Jing Wei
Silver III
Level 45
God Stats
1W - 5L
1,468 SR
Queue Stats
84W - 88L
927 MMR
Solo
Scylla
Scylla
Platinum II
平头白发披银风一生都在征战中
Scylla
Platinum II
Level 158
God Stats
30W - 24L
1,643 SR
Queue Stats
633W - 610L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 2
6,128
613
1,691
2,344
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
FrenixSam
Hou Yi
11
5 / 1 / 0
6,495
650
5,468
4,479
1,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Kalkazus
Athena
9
1 / 0 / 4
5,988
599
1,741
4,045
1,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
MilkaCow
Fenrir
12
4 / 2 / 3
6,798
680
4,186
6,839
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
TragOul
Freya
11
2 / 1 / 2
6,408
641
2,067
4,752
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
MulanArtioCliodhnaAchilles

VS

Bans
KhepriGebOdinMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 2 / 1
5,608
561
4,462
3,509
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
 
Hel
8
0 / 5 / 0
4,678
468
1,532
6,656
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
Broncio
Bastet
10
3 / 4 / 0
6,175
618
4,409
8,787
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
MalaTempora
Jing Wei
1
0 / 0 / 0
3,351
335
0
0
0
10
1 / 2 / 0
5,604
560
924
3,062
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
4
4
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
L
Vulcan
 
Vulcan
0
2
1
0.25
L
Hel
 
Hel
0
5
0
0
L
Bastet
Broncio
Bastet
3
4
0
0.75
W
Hou Yi
FrenixSam
Hou Yi
5
1
0
5
W
Athena
Kalkazus
Athena
1
0
4
3
L
Jing Wei
MalaTempora
Jing Wei
0
0
0
0
W
Fenrir
MilkaCow
Fenrir
4
2
3
2.75
W
Freya
TragOul
Freya
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,153
Damage
11,327
22,459
Taken
22,014
7,791
Mitigated
5,342
8,234
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,691
163
0
435
2,344
685
0
584
1,708
41,398
0
L
Vulcan
 
Vulcan
4,462
2,799
0
485
3,509
1,148
0
1,618
1,891
31,541
0
L
Hel
 
Hel
1,532
293
175
2,237
6,656
1,097
0
555
6,101
18,208
0
L
Bastet
Broncio
Bastet
4,409
1,054
0
3,403
8,787
2,284
0
1,882
6,905
0
26,551
W
Hou Yi
FrenixSam
Hou Yi
5,468
2,759
0
1,698
4,479
1,324
0
959
3,410
0
41,324
W
Athena
Kalkazus
Athena
1,741
866
1,297
1,926
4,045
1,638
0
1,091
2,878
11,143
0
L
Jing Wei
MalaTempora
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
MilkaCow
Fenrir
4,186
770
0
505
6,839
2,495
0
1,145
5,670
0
38,404
W
Freya
TragOul
Freya
2,067
768
0
2,373
4,752
1,649
88
2,877
1,875
30,856
3,297
L
924
188
0
500
3,062
813
0
1,247
1,815
33,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,817
Gold Earned
25,416
340
Minions Killed
252
0
Camps Cleared
0
983,720
Distance Traveled
718,239
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,128
613
98
10
0
199,235
1
L
Vulcan
5,608
561
70
7
0
173,397
3
L
Hel
4,678
468
51
5
0
183,969
2
L
Bastet
6,175
618
51
5
0
191,541
1
W
Hou Yi
6,495
650
74
7
0
169,442
2
W
Athena
5,988
599
14
1
0
229,131
5
L
Jing Wei
3,351
335
0
0
0
76
0
W
Fenrir
6,798
680
77
8
0
200,164
4
W
Freya
6,408
641
77
8
0
185,748
3
L
Scylla
5,604
560
80
8
0
169,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role